Player Matchup

Izanami
Izanami
Keremcan13
Izanami
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,704 Elo+
Party 2
Zhong Kui
Zhong Kui
VistaSama
Zhong Kui
Level 152
God Stats
0W - 1L
1,620 SR
Queue Stats
7W - 9L
1,742 Elo+
Party 2
He Bo
He Bo
pilavboy01
He Bo
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,704 Elo+
Party 2
Team Averages
Level 88
1,540 SR
1,717 Elo+

VS

Team Averages
Level 60
1,592 SR
1,456 Elo+
Ra
Ra
Nutzź
Ra
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,385 Elo+
Solo
Medusa
Medusa
TerribleThanatos
Medusa
Level 98
God Stats
3W - 1L
1,763 SR
Queue Stats
292W - 263L
1,490 Elo+
Party 1
Bacchus
Bacchus
hunterzitrone
Bacchus
Level 48
God Stats
234W - 196L
1,514 SR
Queue Stats
283W - 251L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Keremcan13
Izanami
14
1 / 5 / 0
9,624
687
6,263
12,316
5,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
VistaSama
Zhong Kui
14
1 / 6 / 2
9,446
675
17,119
19,563
16,657
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

He Bo
12
1 / 10 / 0
8,676
620
6,680
12,311
4,653
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
15
2 / 1 / 13
9,979
713
6,932
9,823
5,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Magic Focus

Magic Focus

+20
Magical Power

17
14 / 1 / 6
12,162
869
19,887
15,589
7,269
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
16
5 / 1 / 15
11,583
827
11,863
13,365
19,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
55
3
Kills
21
21
Deaths
3
2
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Izanami
Keremcan13
Izanami
1
5
0
0.2
W
Ra
2
1
13
8.5
W
14
1
6
17
L
Zhong Kui
VistaSama
Zhong Kui
1
6
2
0.33
W
Bacchus
5
1
15
12.5
L
He Bo
1
10
0
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,062
Damage
38,682
44,190
Taken
38,777
26,731
Mitigated
31,523
9,201
Healing
8,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Keremcan13
Izanami
6,263
4,754
0
2,751
12,316
5,421
915
6,259
6,057
0
36,185
W
Ra
6,932
752
1,348
2,825
9,823
5,062
216
8,288
1,535
24,896
0
W
19,887
9,547
0
2,172
15,589
7,269
1,774
8,428
7,161
0
79,066
L
Zhong Kui
VistaSama
Zhong Kui
17,119
1,426
0
5,531
19,563
16,657
0
7,817
11,746
39,726
0
W
Bacchus
11,863
1,654
0
2,296
13,365
19,192
226
7,961
5,404
24,683
0
L
He Bo
6,680
860
0
919
12,311
4,653
0
5,298
7,013
18,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,746
Gold Earned
33,724
143
Minions Killed
177
6
Camps Cleared
8
685,055
Distance Traveled
838,252
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,624
687
69
5
2
219,260
3
W
Ra
9,979
713
46
3
0
280,645
0
W
Medusa
12,162
869
97
7
5
273,596
3
L
Zhong Kui
9,446
675
45
3
3
247,510
3
W
Bacchus
11,583
827
34
2
3
284,011
5
L
He Bo
8,676
620
29
2
1
218,285
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role