Player Matchup

Xing Tian
Xing Tian
Gold IV
Cryon_GG
Xing Tian
Gold IV
Level 45
God Stats
4W - 1L
1,718 SR
Queue Stats
136W - 118L
1,440 MMR
Solo
Baron Samedi
Baron Samedi
Gold IV
JLuckyX
Baron Samedi
Gold IV
Level 159
God Stats
5W - 2L
1,585 SR
Queue Stats
379W - 383L
1,371 MMR
Solo
Merlin
Merlin
Gold IV
KgKommodo
Merlin
Gold IV
Level 157
God Stats
1W - 0L
1,316 SR
Queue Stats
77W - 87L
1,431 MMR
Solo
Chronos
Chronos
Gold V
Styling-On-You-
Chronos
Gold V
Level 81
God Stats
55W - 52L
1,564 SR
Queue Stats
77W - 77L
1,334 MMR
Solo
Heimdallr
Heimdallr
Silver I
TARTARO_12
Heimdallr
Silver I
Level 122
God Stats
5W - 5L
1,811 SR
Queue Stats
57W - 58L
1,432 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 113
1,599 SR
1,401 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 100
1,677 SR
1,498 MMR
Zhong Kui
Zhong Kui
Bronze V
BRADUMSS
Zhong Kui
Bronze V
Level 69
God Stats
1W - 3L
1,738 SR
Queue Stats
2W - 8L
1,277 MMR
Solo
Da Ji
Da Ji
Bronze IV
BadGuys2
Da Ji
Bronze IV
Level 66
God Stats
1W - 2L
1,806 SR
Queue Stats
1W - 6L
1,308 MMR
Solo
Khepri
Khepri
Silver I
KNOX_Pixel
Khepri
Silver I
Level 140
God Stats
11W - 6L
1,708 SR
Queue Stats
125W - 142L
1,235 MMR
Solo
Guan Yu
Guan Yu
Platinum III
Kroniix-7-
Guan Yu
Platinum III
Level 125
God Stats
8W - 6L
1,510 SR
Queue Stats
95W - 91L
1,969 MMR
Party 1
Hou Yi
Hou Yi
Gold I
RayzOBE
Hou Yi
Gold I
Level 101
God Stats
5W - 5L
1,622 SR
Queue Stats
69W - 64L
1,703 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Cryon_GG
Xing Tian
14
5 / 1 / 7
10,395
520
8,726
18,188
19,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
JLuckyX
Baron Samedi
17
2 / 0 / 3
10,816
541
10,700
11,032
11,214
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Merlin
KgKommodo
Merlin
16
3 / 1 / 6
10,623
531
12,174
8,889
4,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
6 / 1 / 5
10,419
521
13,306
17,556
7,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Heimdallr
TARTARO_12
Heimdallr
18
3 / 4 / 4
11,297
565
13,151
16,789
7,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
PeleArtioKaliNemesis

VS

Bans
MulanLancelotPoseidonHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BRADUMSS
Zhong Kui
13
1 / 4 / 1
8,270
414
6,504
13,604
9,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
BadGuys2
Da Ji
13
2 / 6 / 0
8,547
427
7,952
17,647
7,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Khepri
KNOX_Pixel
Khepri
8
1 / 5 / 1
6,839
342
3,085
14,797
10,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Guan Yu
Kroniix-7-
Guan Yu
16
0 / 2 / 1
9,581
479
8,288
18,581
19,658
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hou Yi
RayzOBE
Hou Yi
18
3 / 2 / 3
11,121
556
17,836
18,336
8,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
13
19
Kills
7
7
Deaths
19
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
BRADUMSS
Zhong Kui
1
4
1
0.38
L
Da Ji
BadGuys2
Da Ji
2
6
0
0.33
W
Xing Tian
Cryon_GG
Xing Tian
5
1
7
8.5
W
Baron Samedi
JLuckyX
Baron Samedi
2
0
3
3.5
L
Khepri
KNOX_Pixel
Khepri
1
5
1
0.3
W
Merlin
KgKommodo
Merlin
3
1
6
6
L
Guan Yu
Kroniix-7-
Guan Yu
0
2
1
0.25
L
Hou Yi
RayzOBE
Hou Yi
3
2
3
2.25
W
6
1
5
8.5
W
Heimdallr
TARTARO_12
Heimdallr
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,057
Damage
43,665
72,454
Taken
82,965
50,406
Mitigated
55,998
25,500
Healing
24,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
BRADUMSS
Zhong Kui
6,504
258
0
2,633
13,604
9,579
0
9,949
3,655
46,728
0
L
Da Ji
BadGuys2
Da Ji
7,952
1,318
0
3,852
17,647
7,645
0
8,316
9,331
0
52,146
W
Xing Tian
Cryon_GG
Xing Tian
8,726
856
0
3,882
18,188
19,908
729
3,476
14,712
24,816
1,967
W
Baron Samedi
JLuckyX
Baron Samedi
10,700
1,522
1,245
4,645
11,032
11,214
224
501
10,531
90,954
0
L
Khepri
KNOX_Pixel
Khepri
3,085
619
0
1,874
14,797
10,775
0
6,546
8,251
14,693
0
W
Merlin
KgKommodo
Merlin
12,174
819
183
3,459
8,889
4,328
1,548
1,352
7,537
95,265
0
L
Guan Yu
Kroniix-7-
Guan Yu
8,288
1,098
749
5,673
18,581
19,658
0
12,821
5,760
0
73,640
L
Hou Yi
RayzOBE
Hou Yi
17,836
10,086
0
9,763
18,336
8,341
1,092
6,786
11,550
0
118,192
W
13,306
4,427
0
5,507
17,556
7,420
6,096
1,515
16,041
74,889
0
W
Heimdallr
TARTARO_12
Heimdallr
13,151
6,265
0
6,579
16,789
7,536
5,830
2,711
14,044
0
94,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,550
Gold Earned
44,358
581
Minions Killed
493
0
Camps Cleared
0
1,870,728
Distance Traveled
1,761,183
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,270
414
84
4
0
375,366
1
L
Da Ji
8,547
427
80
4
0
408,063
0
W
Xing Tian
10,395
520
28
1
0
413,871
4
W
Baron Samedi
10,816
541
137
7
0
343,317
1
L
Khepri
6,839
342
14
1
0
244,827
2
W
Merlin
10,623
531
160
8
0
371,501
1
L
Guan Yu
9,581
479
147
7
0
376,577
4
L
Hou Yi
11,121
556
168
8
0
356,350
4
W
Chronos
10,419
521
111
6
0
385,914
0
W
Heimdallr
11,297
565
145
7
0
356,125
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role