Player Matchup

Sol
Sol
 
Sol
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Arcathian
Janus
Level 160
God Stats
1W - 0L
1,089 SR
Queue Stats
10W - 9L
1,450 Elo+
Solo
Gilgamesh
Gilgamesh
Keszamot
Gilgamesh
Level 126
God Stats
1W - 0L
1,610 SR
Queue Stats
28W - 23L
1,513 Elo+
Solo
Yu Huang
Yu Huang
Splitterschiss7
Yu Huang
Level 159
God Stats
8W - 4L
1,473 SR
Queue Stats
513W - 542L
1,573 Elo+
Solo
Chaac
Chaac
Yuanao
Chaac
Level 160
God Stats
4W - 3L
1,528 SR
Queue Stats
328W - 344L
1,521 Elo+
Solo
Team Averages
Level 152
1,440 SR
1,512 Elo+

VS

Team Averages
Level 130
1,481 SR
1,596 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Bananio59
Thoth
Level 125
God Stats
0W - 2L
1,543 SR
Queue Stats
64W - 54L
1,555 Elo+
Solo
Scylla
Scylla
Grandol
Scylla
Level 115
God Stats
0W - 1L
1,304 SR
Queue Stats
5W - 15L
1,852 Elo+
Solo
Vulcan
Vulcan
SleepingMoon
Vulcan
Level 98
God Stats
2W - 3L
1,558 SR
Queue Stats
217W - 211L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
2 / 1 / 12
9,803
754
7,288
9,283
3,171
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Janus
Arcathian
Janus
17
5 / 3 / 12
10,215
786
14,431
9,773
4,219
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
Keszamot
Gilgamesh
18
5 / 3 / 14
11,408
878
9,895
24,986
23,268
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Yu Huang
16
7 / 4 / 5
10,047
773
11,977
9,595
4,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chaac
Yuanao
Chaac
17
3 / 2 / 17
9,874
760
7,070
17,083
18,650
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
16
3 / 4 / 8
9,017
694
9,364
11,749
5,537
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Bow

Short Bow

+15%
Attack Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
 
Medusa
15
3 / 4 / 6
8,904
685
12,719
11,132
5,736
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thoth
Bananio59
Thoth
15
3 / 5 / 6
8,652
666
11,052
9,620
4,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Scylla
Grandol
Scylla
15
2 / 4 / 6
8,650
665
6,613
9,090
3,726
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
13
2 / 5 / 7
8,085
622
15,701
10,462
5,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
46
22
Kills
13
13
Deaths
22
60
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
1
12
8
L
Hou Yi
 
Hou Yi
3
4
8
1.75
L
Medusa
 
Medusa
3
4
6
1.5
W
Janus
Arcathian
Janus
5
3
12
3.67
L
Thoth
Bananio59
Thoth
3
5
6
1.2
L
Scylla
Grandol
Scylla
2
4
6
1.25
W
Gilgamesh
Keszamot
Gilgamesh
5
3
14
4
L
Vulcan
2
5
7
1.1
W
Yu Huang
7
4
5
2.38
W
Chaac
Yuanao
Chaac
3
2
17
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,661
Damage
55,449
70,720
Taken
52,053
53,561
Mitigated
24,497
30,831
Healing
13,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
7,288
1,060
676
4,074
9,283
3,171
3,874
6,402
2,881
27,473
0
L
Hou Yi
 
Hou Yi
9,364
2,706
1,474
2,384
11,749
5,537
0
7,881
3,868
0
20,918
L
Medusa
 
Medusa
12,719
5,214
1,377
2,644
11,132
5,736
102
6,370
4,762
0
19,712
W
Janus
Arcathian
Janus
14,431
878
1,455
904
9,773
4,219
1,012
5,069
4,704
37,095
0
L
Thoth
Bananio59
Thoth
11,052
51
880
661
9,620
4,356
0
7,081
2,539
24,271
0
L
Scylla
Grandol
Scylla
6,613
510
476
1,198
9,090
3,726
0
5,630
3,460
19,517
0
W
Gilgamesh
Keszamot
Gilgamesh
9,895
2,198
4,629
9,826
24,986
23,268
943
8,761
16,225
0
17,108
L
Vulcan
15,701
6,000
1,131
1,582
10,462
5,142
0
6,734
3,728
25,226
0
W
Yu Huang
11,977
725
1,021
867
9,595
4,253
701
5,539
4,056
26,313
0
W
Chaac
Yuanao
Chaac
7,070
569
2,935
4,444
17,083
18,650
765
7,595
9,488
0
14,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,347
Gold Earned
43,308
163
Minions Killed
127
0
Camps Cleared
0
1,255,102
Distance Traveled
1,107,769
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,803
754
39
3
0
266,621
0
L
Hou Yi
9,017
694
24
2
0
213,675
1
L
Medusa
8,904
685
23
2
0
236,153
3
W
Janus
10,215
786
68
5
0
261,575
0
L
Thoth
8,652
666
36
3
0
204,655
0
L
Scylla
8,650
665
28
2
0
234,601
0
W
Gilgamesh
11,408
878
9
1
0
269,847
0
L
Vulcan
8,085
622
16
1
0
218,685
1
W
Yu Huang
10,047
773
34
3
0
212,764
1
W
Chaac
9,874
760
13
1
0
244,295
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role