Player Matchup

Tsukuyomi
Tsukuyomi
Bentenders
Tsukuyomi
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 50L
1,474 Elo+
Party 2
Izanami
Izanami
Brazy Brips
Izanami
Level 108
God Stats
1W - 1L
1,635 SR
Queue Stats
53W - 64L
1,454 Elo+
Solo
Mercury
Mercury
NordicStark
Mercury
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 109L
1,507 Elo+
Solo
Sylvanus
Sylvanus
Sab1264
Sylvanus
Level 89
God Stats
1W - 1L
1,796 SR
Queue Stats
187W - 194L
1,473 Elo+
Party 2
Medusa
Medusa
Wrieden
Medusa
Level 158
God Stats
13W - 5L
1,797 SR
Queue Stats
530W - 517L
1,553 Elo+
Solo
Team Averages
Level 131
1,646 SR
1,492 Elo+

VS

Team Averages
Level 94
1,471 SR
1,517 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
 
He Bo
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
DBaugh5024
Zeus
Level 100
God Stats
7W - 4L
1,492 SR
Queue Stats
400W - 326L
1,508 Elo+
Party 1
Ne Zha
Ne Zha
Vanman5623
Ne Zha
Level 135
God Stats
2W - 3L
1,369 SR
Queue Stats
307W - 267L
1,523 Elo+
Party 1
Horus
Horus
hokabi
Horus
Level 108
God Stats
6W - 4L
1,492 SR
Queue Stats
458W - 435L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Bentenders
Tsukuyomi
20
3 / 9 / 10
15,076
558
21,262
28,376
14,320
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Izanami
Brazy Brips
Izanami
20
3 / 9 / 6
14,805
548
24,622
28,642
15,001
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Mercury
NordicStark
Mercury
20
3 / 10 / 8
14,747
546
9,770
25,980
14,182
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sylvanus
Sab1264
Sylvanus
20
1 / 5 / 12
14,632
542
14,075
37,619
48,587
Medusa
Wrieden
Medusa
20
7 / 3 / 8
17,906
663
42,427
29,131
16,380
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
20
7 / 2 / 17
16,968
628
30,459
30,446
22,898
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

He Bo
 
He Bo
20
7 / 5 / 18
16,468
610
21,967
23,731
13,002
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

20
9 / 3 / 11
16,700
619
30,974
16,245
7,517
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
Vanman5623
Ne Zha
20
5 / 5 / 23
16,698
618
38,209
38,523
25,232
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Horus
hokabi
Horus
20
8 / 4 / 17
16,513
612
16,872
36,147
63,138
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
122
17
Kills
36
36
Deaths
19
44
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
7
2
17
7.75
W
He Bo
 
He Bo
7
5
18
3.2
L
Tsukuyomi
Bentenders
Tsukuyomi
3
9
10
0.89
L
Izanami
Brazy Brips
Izanami
3
9
6
0.67
W
9
3
11
4.83
L
Mercury
NordicStark
Mercury
3
10
8
0.7
L
Sylvanus
Sab1264
Sylvanus
1
5
12
1.4
W
Ne Zha
Vanman5623
Ne Zha
5
5
23
3.3
L
Medusa
Wrieden
Medusa
7
3
8
3.67
W
Horus
hokabi
Horus
8
4
17
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,156
Damage
138,481
149,748
Taken
145,092
108,470
Mitigated
131,787
61,199
Healing
63,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
30,459
6,122
2,544
3,677
30,446
22,898
1,680
3,483
26,963
0
78,520
W
He Bo
 
He Bo
21,967
1,559
3,218
2,582
23,731
13,002
3,061
3,199
20,532
45,314
0
L
Tsukuyomi
Bentenders
Tsukuyomi
21,262
4,275
1,158
3,774
28,376
14,320
0
9,463
18,474
0
40,252
L
Izanami
Brazy Brips
Izanami
24,622
17,082
1,275
3,118
28,642
15,001
1,679
9,913
18,188
0
51,782
W
30,974
279
1,555
1,037
16,245
7,517
2,572
1,018
15,227
58,369
0
L
Mercury
NordicStark
Mercury
9,770
2,668
3,270
3,392
25,980
14,182
976
8,803
16,584
0
26,725
L
Sylvanus
Sab1264
Sylvanus
14,075
1,166
17,950
14,741
37,619
48,587
192
15,562
21,707
26,030
0
W
Ne Zha
Vanman5623
Ne Zha
38,209
3,014
5,769
12,370
38,523
25,232
3,406
2,831
35,692
38
85,377
L
Medusa
Wrieden
Medusa
42,427
12,773
3,772
8,749
29,131
16,380
1,968
9,238
19,418
0
106,871
W
Horus
hokabi
Horus
16,872
5,152
16,003
14,515
36,147
63,138
141
3,544
32,603
0
25,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,166
Gold Earned
83,347
286
Minions Killed
327
0
Camps Cleared
0
2,111,523
Distance Traveled
2,579,561
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
16,968
628
98
4
0
569,745
1
W
He Bo
16,468
610
68
3
0
433,535
1
L
Tsukuyomi
15,076
558
27
1
0
436,129
1
L
Izanami
14,805
548
84
3
0
279,214
0
W
Zeus
16,700
619
70
3
0
524,049
0
L
Mercury
14,747
546
20
1
0
465,387
4
L
Sylvanus
14,632
542
42
2
0
379,788
0
W
Ne Zha
16,698
618
53
2
0
565,878
2
L
Medusa
17,906
663
113
4
0
551,005
1
W
Horus
16,513
612
38
1
0
486,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role