Player Matchup

Rama
Rama
 
Rama
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kali
Kali
 
Kali
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
Coffeenia
Bellona
Level 105
God Stats
12W - 11L
1,361 SR
Queue Stats
310W - 349L
1,381 Elo+
Solo
Horus
Horus
LJchenfeng
Horus
Level 126
God Stats
2W - 0L
1,383 SR
Queue Stats
7W - 8L
1,126 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
東婻99
Morgan Le Fay
Level 123
God Stats
8W - 4L
1,771 SR
Queue Stats
140W - 127L
1,520 Elo+
Party 3
Team Averages
Level 131
1,503 SR
1,406 Elo+

VS

Team Averages
Level 93
1,519 SR
1,456 Elo+
Da Ji
Da Ji
 
Da Ji
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Durnmy
Anubis
Level 115
God Stats
0W - 3L
1,464 SR
Queue Stats
171W - 193L
1,476 Elo+
Party 1
Guan Yu
Guan Yu
EricksInMaHouse
Guan Yu
Level 116
God Stats
3W - 2L
1,688 SR
Queue Stats
167W - 174L
1,497 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
lF lR IE S IH
Ah Muzen Cab
Level 55
God Stats
2W - 3L
1,629 SR
Queue Stats
39W - 31L
1,479 Elo+
Solo
Olorun
Olorun
runtreyrun
Olorun
Level 109
God Stats
7W - 9L
1,312 SR
Queue Stats
261W - 274L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
15
3 / 1 / 5
9,000
529
13,161
14,886
5,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kali
 
Kali
14
1 / 4 / 3
8,330
490
5,588
18,995
7,727
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Coffeenia
Bellona
13
1 / 2 / 0
7,585
446
9,576
18,042
15,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Horus
13
5 / 2 / 1
8,689
511
6,245
15,809
18,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Morgan Le Fay
東婻99
Morgan Le Fay
17
5 / 2 / 2
10,139
596
10,013
11,843
4,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
15
6 / 2 / 2
9,047
532
11,228
14,388
6,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
Durnmy
Anubis
14
1 / 4 / 0
8,458
498
5,536
9,409
4,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
2 / 2 / 4
8,967
527
13,029
18,251
18,162
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ah Muzen Cab
lF lR IE S IH
Ah Muzen Cab
14
1 / 2 / 2
8,291
488
11,682
14,188
6,379
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Olorun
runtreyrun
Olorun
12
0 / 5 / 2
6,915
407
6,973
12,805
4,200
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
20
15
Kills
10
11
Deaths
15
11
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
3
1
5
5.5
W
Kali
 
Kali
1
4
3
0.63
L
Da Ji
 
Da Ji
6
2
2
3.5
W
Bellona
Coffeenia
Bellona
1
2
0
0.5
L
Anubis
Durnmy
Anubis
1
4
0
0.25
L
2
2
4
2
W
Horus
5
2
1
2.75
L
Ah Muzen Cab
lF lR IE S IH
Ah Muzen Cab
1
2
2
1
L
Olorun
runtreyrun
Olorun
0
5
2
0.2
W
Morgan Le Fay
東婻99
Morgan Le Fay
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,583
Damage
48,448
79,575
Taken
69,041
52,050
Mitigated
39,592
32,742
Healing
26,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
13,161
11,485
0
8,623
14,886
5,492
1,023
1,875
12,973
0
91,928
W
Kali
 
Kali
5,588
3,133
0
4,543
18,995
7,727
0
1,631
17,310
0
59,976
L
Da Ji
 
Da Ji
11,228
2,882
0
4,796
14,388
6,395
0
2,180
12,208
0
64,850
W
Bellona
Coffeenia
Bellona
9,576
3,026
0
5,455
18,042
15,675
0
816
17,226
0
55,771
L
Anubis
Durnmy
Anubis
5,536
235
0
783
9,409
4,456
0
7,233
2,176
63,280
0
L
13,029
1,494
552
7,479
18,251
18,162
598
600
17,651
0
71,256
W
Horus
6,245
3,412
3,862
7,144
15,809
18,406
48
3,003
12,806
0
19,875
L
Ah Muzen Cab
lF lR IE S IH
Ah Muzen Cab
11,682
4,585
0
6,329
14,188
6,379
0
0
14,188
0
79,267
L
Olorun
runtreyrun
Olorun
6,973
2,864
1,403
5,151
12,805
4,200
0
0
12,805
36,688
0
W
Morgan Le Fay
東婻99
Morgan Le Fay
10,013
531
0
3,115
11,843
4,750
0
4,902
6,751
90,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,743
Gold Earned
41,678
537
Minions Killed
536
0
Camps Cleared
0
1,622,609
Distance Traveled
1,464,586
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,000
529
165
10
0
292,209
1
W
Kali
8,330
490
92
5
0
320,711
4
L
Da Ji
9,047
532
103
6
0
317,214
0
W
Bellona
7,585
446
91
5
0
347,649
1
L
Anubis
8,458
498
129
8
0
264,671
2
L
Guan Yu
8,967
527
122
7
0
329,146
0
W
Horus
8,689
511
27
2
0
345,654
5
L
Ah Muzen Cab
8,291
488
120
7
0
298,846
1
L
Olorun
6,915
407
62
4
0
254,709
4
W
Morgan Le Fay
10,139
596
162
10
0
316,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role