Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
FreshPrinceWill1
Poseidon
Level 98
God Stats
7W - 10L
1,538 SR
Queue Stats
407W - 432L
1,476 Elo+
Solo
King Arthur
King Arthur
I__oLUCIFERo__I
King Arthur
Level 63
God Stats
44W - 52L
1,416 SR
Queue Stats
168W - 271L
1,315 Elo+
Solo
Medusa
Medusa
Kalero92
Medusa
Level 86
God Stats
23W - 12L
1,692 SR
Queue Stats
51W - 45L
1,353 Elo+
Solo
Yemoja
Yemoja
PetryPrime
Yemoja
Level 59
God Stats
7W - 8L
1,179 SR
Queue Stats
61W - 52L
1,433 Elo+
Solo
Team Averages
Level 84
1,465 SR
1,416 Elo+

VS

Team Averages
Level 95
1,462 SR
1,426 Elo+
Bellona
Bellona
 
Bellona
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
 
Jing Wei
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Kev-Y-Face
Nu Wa
Level 117
God Stats
0W - 2L
1,264 SR
Queue Stats
12W - 14L
1,346 Elo+
Solo
Camazotz
Camazotz
gookmp
Camazotz
Level 64
God Stats
5W - 12L
1,389 SR
Queue Stats
32W - 51L
1,386 Elo+
Solo
Ares
Ares
rTural
Ares
Level 87
God Stats
3W - 3L
1,657 SR
Queue Stats
246W - 271L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
2 / 1 / 3
7,986
570
4,373
9,777
4,117
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
6 / 2 / 0
8,616
615
9,505
8,641
3,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
I__oLUCIFERo__I
King Arthur
12
4 / 2 / 3
7,354
525
6,801
9,233
6,448
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Medusa
Kalero92
Medusa
12
1 / 0 / 1
6,954
497
5,824
7,126
2,777
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yemoja
PetryPrime
Yemoja
11
0 / 0 / 1
7,033
502
3,019
5,502
3,438
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
9
1 / 4 / 0
6,003
429
4,583
11,996
9,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jing Wei
 
Jing Wei
7
0 / 1 / 0
5,291
378
2,628
3,589
1,241
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nu Wa
12
2 / 3 / 2
7,330
524
5,304
7,781
3,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Camazotz
gookmp
Camazotz
11
2 / 4 / 0
6,777
484
2,822
12,631
4,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ares
rTural
Ares
10
0 / 2 / 0
6,346
453
3,503
12,178
9,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
7
13
Kills
5
5
Deaths
14
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
2
1
3
3.5
L
Bellona
 
Bellona
1
4
0
0.25
L
Jing Wei
 
Jing Wei
0
1
0
0
W
6
2
0
3
W
King Arthur
I__oLUCIFERo__I
King Arthur
4
2
3
2.75
W
Medusa
Kalero92
Medusa
1
0
1
1.5
L
Nu Wa
2
3
2
1
W
Yemoja
PetryPrime
Yemoja
0
0
1
0.5
L
Camazotz
gookmp
Camazotz
2
4
0
0.5
L
Ares
rTural
Ares
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,522
Damage
18,840
40,279
Taken
48,175
20,151
Mitigated
28,462
9,681
Healing
13,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
4,373
776
0
1,443
9,777
4,117
0
788
8,989
0
59,602
L
Bellona
 
Bellona
4,583
1,329
0
2,460
11,996
9,631
18
1,630
10,366
0
29,913
L
Jing Wei
 
Jing Wei
2,628
2,245
0
1,266
3,589
1,241
350
1,429
2,160
0
27,950
W
9,505
1,754
0
1,310
8,641
3,371
367
3,690
4,951
69,100
0
W
King Arthur
I__oLUCIFERo__I
King Arthur
6,801
1,000
0
860
9,233
6,448
321
1,287
7,946
0
30,618
W
Medusa
Kalero92
Medusa
5,824
2,516
353
1,205
7,126
2,777
1,111
1,699
5,427
0
55,922
L
Nu Wa
5,304
1,447
0
1,300
7,781
3,052
14
4,843
2,938
42,451
0
W
Yemoja
PetryPrime
Yemoja
3,019
1,017
2,920
1,590
5,502
3,438
688
1,077
4,425
24,232
0
L
Camazotz
gookmp
Camazotz
2,822
900
0
6,843
12,631
4,638
0
2,592
10,039
0
38,548
L
Ares
rTural
Ares
3,503
108
0
2,034
12,178
9,900
0
2,030
10,148
21,264
1,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,943
Gold Earned
31,747
417
Minions Killed
288
0
Camps Cleared
0
1,323,207
Distance Traveled
1,062,153
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,986
570
102
7
0
282,161
2
L
Bellona
6,003
429
60
4
0
228,513
1
L
Jing Wei
5,291
378
52
4
0
136,638
4
W
Poseidon
8,616
615
133
10
0
262,688
5
W
King Arthur
7,354
525
44
3
0
263,096
0
W
Medusa
6,954
497
95
7
0
267,306
3
L
Nu Wa
7,330
524
64
5
0
221,289
4
W
Yemoja
7,033
502
43
3
0
247,956
0
L
Camazotz
6,777
484
83
6
0
228,975
2
L
Ares
6,346
453
29
2
0
246,738
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role