Player Matchup

Thor
Thor
 
Thor
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
MTGamingForReal
Sylvanus
Level 126
God Stats
104W - 87L
1,626 SR
Queue Stats
405W - 304L
1,583 Elo+
Party 2
Bakasura
Bakasura
NMG_X-Ray
Bakasura
Level 138
God Stats
33W - 22L
1,431 SR
Queue Stats
390W - 298L
1,568 Elo+
Party 2
Skadi
Skadi
Rotting Warlord
Skadi
Level 77
God Stats
10W - 3L
1,292 SR
Queue Stats
156W - 145L
1,385 Elo+
Solo
Yu Huang
Yu Huang
SirCurlyBoi
Yu Huang
Level 96
God Stats
14W - 7L
1,631 SR
Queue Stats
247W - 253L
1,404 Elo+
Solo
Team Averages
Level 116
1,496 SR
1,488 Elo+

VS

Team Averages
Level 133
1,556 SR
1,487 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
BIGGFOOOT
Achilles
Level 158
God Stats
5W - 7L
1,387 SR
Queue Stats
24W - 31L
1,441 Elo+
Solo
Freya
Freya
Durnmy
Freya
Level 115
God Stats
2W - 2L
1,631 SR
Queue Stats
171W - 193L
1,487 Elo+
Party 1
Sun Wukong
Sun Wukong
EricksInMaHouse
Sun Wukong
Level 116
God Stats
4W - 2L
1,760 SR
Queue Stats
167W - 174L
1,508 Elo+
Party 1
Hercules
Hercules
StrawHat_856
Hercules
Level 131
God Stats
3W - 5L
1,500 SR
Queue Stats
243W - 281L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
16
3 / 5 / 5
11,575
463
7,423
26,543
26,683
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
20
5 / 3 / 9
14,326
573
23,825
22,754
16,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bakasura
NMG_X-Ray
Bakasura
20
11 / 0 / 4
15,279
611
20,894
21,867
11,785
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
2 / 5 / 3
10,781
431
11,433
16,883
7,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yu Huang
SirCurlyBoi
Yu Huang
19
5 / 0 / 4
12,433
497
15,639
8,634
4,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
17
1 / 7 / 1
10,958
438
12,454
18,150
7,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
BIGGFOOOT
Achilles
15
5 / 9 / 3
9,615
385
12,581
30,643
26,430
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Freya
Durnmy
Freya
18
5 / 4 / 4
11,373
455
15,940
20,022
7,267
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sun Wukong
EricksInMaHouse
Sun Wukong
19
1 / 3 / 2
11,834
473
12,503
27,703
12,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hercules
StrawHat_856
Hercules
4
1 / 3 / 0
6,629
265
1,037
3,593
1,269
Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
23
26
Kills
13
13
Deaths
26
25
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
3
5
5
1.1
L
Kukulkan
 
Kukulkan
1
7
1
0.21
L
Achilles
BIGGFOOOT
Achilles
5
9
3
0.72
L
Freya
Durnmy
Freya
5
4
4
1.75
L
Sun Wukong
EricksInMaHouse
Sun Wukong
1
3
2
0.67
W
Sylvanus
5
3
9
3.17
W
Bakasura
NMG_X-Ray
Bakasura
11
0
4
13
W
2
5
3
0.7
W
Yu Huang
SirCurlyBoi
Yu Huang
5
0
4
7
L
Hercules
StrawHat_856
Hercules
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,214
Damage
54,515
96,681
Taken
100,111
65,828
Mitigated
54,824
36,399
Healing
18,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
7,423
941
2,817
4,068
26,543
26,683
407
11,269
15,274
0
52,952
L
Kukulkan
 
Kukulkan
12,454
438
0
725
18,150
7,692
0
8,272
8,611
107,279
0
L
Achilles
BIGGFOOOT
Achilles
12,581
3,348
0
3,279
30,643
26,430
0
9,695
19,873
0
54,477
L
Freya
Durnmy
Freya
15,940
4,987
0
8,295
20,022
7,267
0
5,775
13,762
81,892
0
L
Sun Wukong
EricksInMaHouse
Sun Wukong
12,503
4,105
0
6,322
27,703
12,166
0
12,976
13,460
0
106,631
W
Sylvanus
23,825
2,883
3,011
10,102
22,754
16,047
2,337
5,688
17,066
110,212
19,134
W
Bakasura
NMG_X-Ray
Bakasura
20,894
13,555
0
10,161
21,867
11,785
3,292
2,688
19,179
0
161,069
W
11,433
5,269
0
3,521
16,883
7,081
1,793
7,016
9,867
0
81,522
W
Yu Huang
SirCurlyBoi
Yu Huang
15,639
1,503
66
2,653
8,634
4,232
1,248
1,733
6,901
85,696
0
L
Hercules
StrawHat_856
Hercules
1,037
653
0
260
3,593
1,269
0
1,790
1,763
0
7,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,394
Gold Earned
50,409
774
Minions Killed
573
0
Camps Cleared
0
2,419,099
Distance Traveled
1,931,684
23
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
11,575
463
82
3
0
447,191
1
L
Kukulkan
10,958
438
181
7
0
422,637
6
L
Achilles
9,615
385
55
2
0
432,880
3
L
Freya
11,373
455
139
6
0
477,252
4
L
Sun Wukong
11,834
473
182
7
0
519,570
0
W
Sylvanus
14,326
573
205
8
0
429,903
14
W
Bakasura
15,279
611
225
9
0
639,994
2
W
Skadi
10,781
431
107
4
0
445,877
4
W
Yu Huang
12,433
497
155
6
0
456,134
2
L
Hercules
6,629
265
16
1
0
79,345
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role