Player Matchup

Achilles
Achilles
Tevezf20
Achilles
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 22L
1,319 Elo+
Solo
Janus
Janus
coco9296
Janus
Level 68
God Stats
1W - 1L
1,496 SR
Queue Stats
56W - 63L
1,461 Elo+
Solo
Medusa
Medusa
cpt frakasss
Medusa
Level 108
God Stats
1W - 1L
1,519 SR
Queue Stats
6W - 18L
1,207 Elo+
Solo
Team Averages
Level 108
1,505 SR
1,329 Elo+

VS

Team Averages
Level 100
1,501 SR
1,307 Elo+
Ah Muzen Cab
Ah Muzen Cab
Grubekarotte774
Ah Muzen Cab
Level 87
God Stats
19W - 14L
1,584 SR
Queue Stats
158W - 196L
1,454 Elo+
Solo
Chaac
Chaac
Nerso-67
Chaac
Level 155
God Stats
2W - 1L
1,572 SR
Queue Stats
29W - 53L
1,243 Elo+
Party 1
Sol
Sol
cs_raj
Sol
Level 58
God Stats
5W - 2L
1,347 SR
Queue Stats
31W - 87L
1,223 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Tevezf20
Achilles
16
2 / 1 / 1
10,418
613
12,226
24,158
30,732
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
coco9296
Janus
16
1 / 4 / 1
10,577
622
17,619
13,568
6,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
13
0 / 6 / 3
9,727
572
6,674
16,229
6,499
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Grubekarotte774
Ah Muzen Cab
18
3 / 0 / 5
12,023
707
20,772
13,850
5,869
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
Nerso-67
Chaac
17
3 / 2 / 8
12,843
755
15,435
20,505
23,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sol
cs_raj
Sol
18
5 / 1 / 4
12,036
708
10,065
10,751
3,753
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
3
Kills
11
11
Deaths
3
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Grubekarotte774
Ah Muzen Cab
3
0
5
5.5
W
Chaac
Nerso-67
Chaac
3
2
8
3.5
L
Achilles
Tevezf20
Achilles
2
1
1
2.5
L
Janus
coco9296
Janus
1
4
1
0.38
L
Medusa
0
6
3
0.25
W
Sol
cs_raj
Sol
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,519
Damage
46,272
53,955
Taken
45,106
43,310
Mitigated
32,638
7,854
Healing
20,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Grubekarotte774
Ah Muzen Cab
20,772
7,949
0
5,491
13,850
5,869
291
5,234
8,400
0
77,027
W
Chaac
Nerso-67
Chaac
15,435
2,443
536
9,136
20,505
23,016
158
7,737
12,270
0
37,055
L
Achilles
Tevezf20
Achilles
12,226
2,346
0
6,116
24,158
30,732
0
4,486
19,672
0
40,701
L
Janus
coco9296
Janus
17,619
201
0
625
13,568
6,079
0
1,650
11,918
54,852
0
L
Medusa
6,674
2,401
0
1,113
16,229
6,499
0
4,547
11,682
0
32,114
W
Sol
cs_raj
Sol
10,065
2,172
1,073
4,342
10,751
3,753
2,305
4,457
6,104
41,855
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,722
Gold Earned
36,902
220
Minions Killed
217
7
Camps Cleared
9
937,528
Distance Traveled
1,016,673
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
12,023
707
102
6
6
376,600
4
W
Chaac
12,843
755
46
3
2
328,843
0
L
Achilles
10,418
613
56
3
2
323,881
4
L
Janus
10,577
622
103
6
4
314,384
1
L
Medusa
9,727
572
61
4
1
299,263
1
W
Sol
12,036
708
69
4
1
311,230
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role