Player Matchup

Hera
Hera
 
Hera
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
 
Odin
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
DeMOniAX_GloUtOu
Shiva
Level 106
God Stats
2W - 0L
1,721 SR
Queue Stats
244W - 248L
1,459 Elo+
Solo
Xing Tian
Xing Tian
XIIIBriareosIIIX
Xing Tian
Level 160
God Stats
12W - 6L
1,578 SR
Queue Stats
1,231W - 1,316L
1,482 Elo+
Solo
Nu Wa
Nu Wa
foegon
Nu Wa
Level 145
God Stats
2W - 0L
1,416 SR
Queue Stats
105W - 78L
1,524 Elo+
Solo
Team Averages
Level 143
1,543 SR
1,493 Elo+

VS

Team Averages
Level 94
1,375 SR
1,470 Elo+
Hachiman
Hachiman
MrsKrueger4100
Hachiman
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 32L
1,382 Elo+
Solo
Cthulhu
Cthulhu
OrangeJam80274
Cthulhu
Level 142
God Stats
5W - 4L
1,606 SR
Queue Stats
230W - 239L
1,466 Elo+
Solo
Olorun
Olorun
V ILL N
Olorun
Level 160
God Stats
0W - 4L
1,181 SR
Queue Stats
165W - 175L
1,448 Elo+
Solo
Freya
Freya
chandrababu
Freya
Level 124
God Stats
1W - 10L
1,090 SR
Queue Stats
561W - 574L
1,512 Elo+
Solo
Kumbhakarna
Kumbhakarna
smitelord10000
Kumbhakarna
Level 25
God Stats
0W - 3L
1,500 SR
Queue Stats
55W - 55L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
20
7 / 3 / 24
12,120
808
22,408
11,855
5,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Odin
 
Odin
17
5 / 4 / 22
10,727
715
12,569
18,914
16,326
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
3 / 2 / 25
10,558
704
12,398
18,407
19,437
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Xing Tian
20
13 / 1 / 20
12,470
831
17,723
29,524
21,857
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nu Wa
foegon
Nu Wa
19
11 / 3 / 18
11,689
779
28,639
11,067
5,517
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
14
1 / 11 / 1
8,557
570
8,803
20,805
11,865
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
0 / 8 / 4
9,115
608
14,818
22,826
18,184
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
V ILL N
Olorun
17
1 / 6 / 5
9,038
603
7,809
17,673
8,111
18
6 / 6 / 2
10,895
726
16,911
20,278
9,450
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kumbhakarna
smitelord10000
Kumbhakarna
17
3 / 8 / 5
9,955
664
10,002
19,409
16,396
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
28
39
Kills
11
13
Deaths
39
109
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
7
3
24
6.33
W
Odin
 
Odin
5
4
22
4
W
3
2
25
7.75
L
Hachiman
1
11
1
0.14
L
0
8
4
0.25
L
Olorun
V ILL N
Olorun
1
6
5
0.58
W
Xing Tian
13
1
20
23
L
6
6
2
1.17
W
Nu Wa
foegon
Nu Wa
11
3
18
6.67
L
Kumbhakarna
smitelord10000
Kumbhakarna
3
8
5
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,737
Damage
58,343
89,767
Taken
100,991
68,866
Mitigated
64,006
41,722
Healing
26,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
22,408
6,396
3,406
2,667
11,855
5,729
2,387
7,554
4,301
41,598
0
W
Odin
 
Odin
12,569
1,853
1,910
2,791
18,914
16,326
1,445
8,311
10,603
0
21,060
W
12,398
1,983
7,113
5,827
18,407
19,437
932
9,825
8,582
78
27,902
L
Hachiman
8,803
5,356
0
1,694
20,805
11,865
0
14,294
6,511
1,633
16,848
L
14,818
359
3,133
1,143
22,826
18,184
144
16,847
5,979
37,003
0
L
Olorun
V ILL N
Olorun
7,809
4,312
5,301
4,078
17,673
8,111
72
12,934
4,739
23,019
0
W
Xing Tian
17,723
782
3,049
12,648
29,524
21,857
476
16,199
13,034
24,248
0
L
16,911
4,398
2,243
6,272
20,278
9,450
153
11,669
8,609
38,422
0
W
Nu Wa
foegon
Nu Wa
28,639
6,974
1,687
624
11,067
5,517
1,558
8,059
3,008
46,814
0
L
Kumbhakarna
smitelord10000
Kumbhakarna
10,002
127
305
1,942
19,409
16,396
0
13,104
6,305
29,979
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,564
Gold Earned
47,560
142
Minions Killed
168
0
Camps Cleared
0
1,336,739
Distance Traveled
1,177,483
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
12,120
808
50
3
0
257,802
0
W
Odin
10,727
715
17
1
0
253,565
0
W
Shiva
10,558
704
34
2
0
280,554
4
L
Hachiman
8,557
570
14
1
0
212,605
2
L
Cthulhu
9,115
608
42
3
0
247,565
0
L
Olorun
9,038
603
26
2
0
229,829
0
W
Xing Tian
12,470
831
8
1
0
295,936
0
L
Freya
10,895
726
57
4
0
248,093
3
W
Nu Wa
11,689
779
33
2
0
248,882
0
L
Kumbhakarna
9,955
664
29
2
0
239,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role