Player Matchup

Thanatos
Thanatos
Fujin_xX
Thanatos
Level 69
God Stats
11W - 15L
1,447 SR
Queue Stats
200W - 240L
1,516 Elo+
Party 1
Chaac
Chaac
InactiveHarpy9
Chaac
Level 123
God Stats
1W - 1L
1,374 SR
Queue Stats
258W - 281L
1,348 Elo+
Solo
Rama
Rama
JAMMIN95
Rama
Level 88
God Stats
40W - 29L
1,603 SR
Queue Stats
447W - 471L
1,349 Elo+
Solo
Cabrakan
Cabrakan
Minhaerov_Dinar
Cabrakan
Level 106
God Stats
48W - 53L
1,446 SR
Queue Stats
61W - 76L
1,400 Elo+
Solo
Chang'e
Chang'e
Saphy_3
Chang'e
Level 49
God Stats
24W - 18L
1,514 SR
Queue Stats
107W - 118L
1,505 Elo+
Party 1
Team Averages
Level 87
1,477 SR
1,424 Elo+

VS

Team Averages
Level 79
1,509 SR
1,378 Elo+
Maui
Maui
Harenward
Maui
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 47L
1,387 Elo+
Party 2
Mulan
Mulan
SlimTevis
Mulan
Level 101
God Stats
16W - 14L
1,460 SR
Queue Stats
230W - 223L
1,373 Elo+
Solo
Vulcan
Vulcan
matteo2991
Vulcan
Level 13
God Stats
0W - 2L
1,312 SR
Queue Stats
11W - 11L
1,438 Elo+
Party 2
Bacchus
Bacchus
saltamontespatas
Bacchus
Level 42
God Stats
1W - 1L
1,744 SR
Queue Stats
18W - 31L
1,326 Elo+
Solo
Medusa
Medusa
wissface
Medusa
Level 149
God Stats
45W - 37L
1,529 SR
Queue Stats
354W - 327L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Fujin_xX
Thanatos
16
4 / 4 / 7
10,613
505
8,833
20,343
10,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
6 / 6 / 3
11,535
549
17,627
21,974
16,779
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

Rama
17
1 / 6 / 5
10,055
479
9,669
19,123
7,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Cabrakan
16
1 / 3 / 3
9,025
430
6,981
15,108
9,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chang'e
Saphy_3
Chang'e
18
7 / 1 / 5
11,653
555
18,180
16,398
6,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
16
4 / 6 / 3
9,809
467
4,152
19,113
11,010
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mulan
SlimTevis
Mulan
17
4 / 5 / 7
10,449
498
18,728
22,769
12,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
matteo2991
Vulcan
15
1 / 3 / 4
9,135
435
10,635
10,345
5,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
7 / 4 / 4
10,386
495
12,514
20,384
20,096
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
wissface
Medusa
18
4 / 1 / 5
10,550
502
12,415
19,148
9,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
43
19
Kills
20
20
Deaths
19
23
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Fujin_xX
Thanatos
4
4
7
1.88
L
Maui
4
6
3
0.92
W
6
6
3
1.25
W
Rama
1
6
5
0.58
W
Cabrakan
1
3
3
0.83
W
Chang'e
Saphy_3
Chang'e
7
1
5
9.5
L
Mulan
SlimTevis
Mulan
4
5
7
1.5
L
Vulcan
matteo2991
Vulcan
1
3
4
1
L
7
4
4
2.25
L
Medusa
wissface
Medusa
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,290
Damage
58,444
92,946
Taken
91,759
50,580
Mitigated
58,169
42,888
Healing
30,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Fujin_xX
Thanatos
8,833
1,616
0
13,976
20,343
10,099
221
8,297
12,046
0
67,142
L
Maui
4,152
1,187
0
3,779
19,113
11,010
1,139
4,649
14,464
48,574
5,549
W
17,627
4,246
0
5,962
21,974
16,779
667
4,014
17,960
0
84,521
W
Rama
9,669
8,003
0
7,594
19,123
7,962
800
5,355
13,768
0
91,961
W
Cabrakan
6,981
497
192
4,722
15,108
9,515
220
4,853
10,255
48,303
2,141
W
Chang'e
Saphy_3
Chang'e
18,180
1,641
2,783
7,659
16,398
6,225
592
4,743
11,655
97,657
0
L
Mulan
SlimTevis
Mulan
18,728
3,806
0
7,346
22,769
12,930
0
5,947
16,822
0
93,057
L
Vulcan
matteo2991
Vulcan
10,635
2,635
91
2,430
10,345
5,103
56
3,424
6,921
61,256
0
L
12,514
2,003
2,834
4,178
20,384
20,096
234
5,923
14,461
40,703
0
L
Medusa
wissface
Medusa
12,415
6,193
0
9,748
19,148
9,030
1,372
4,470
14,678
0
107,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,881
Gold Earned
50,329
595
Minions Killed
522
0
Camps Cleared
0
1,862,038
Distance Traveled
1,838,462
24
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,613
505
97
5
0
420,141
3
L
Maui
9,809
467
109
5
0
369,468
3
W
Chaac
11,535
549
119
6
0
354,334
2
W
Rama
10,055
479
141
7
0
311,564
1
W
Cabrakan
9,025
430
89
4
0
379,104
14
W
Chang'e
11,653
555
149
7
0
396,895
4
L
Mulan
10,449
498
119
6
0
357,635
0
L
Vulcan
9,135
435
101
5
0
368,649
1
L
Bacchus
10,386
495
41
2
0
382,574
1
L
Medusa
10,550
502
152
7
0
360,136
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role