Player Matchup

Arachne
Arachne
 
Arachne
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
BigDaddyCaine
Guan Yu
Level 21
God Stats
12W - 17L
1,733 SR
Queue Stats
50W - 79L
1,525 Elo+
Solo
Neith
Neith
LovesConduit
Neith
Level 25
God Stats
0W - 2L
1,313 SR
Queue Stats
2W - 6L
1,398 Elo+
Solo
Nu Wa
Nu Wa
Voltis
Nu Wa
Level 135
God Stats
31W - 30L
1,594 SR
Queue Stats
618W - 633L
1,557 Elo+
Solo
Baba Yaga
Baba Yaga
xRaDiKaL-Fan_Mas
Baba Yaga
Level 109
God Stats
9W - 8L
1,677 SR
Queue Stats
54W - 63L
1,484 Elo+
Solo
Team Averages
Level 89
1,563 SR
1,493 Elo+

VS

Team Averages
Level 72
1,711 SR
1,602 Elo+
Medusa
Medusa
HeartOfCrimson
Medusa
Level 149
God Stats
81W - 9L
2,007 SR
Queue Stats
1,257W - 295L
1,938 Elo+
Party 1
Cupid
Cupid
JineJene
Cupid
Level 81
God Stats
29W - 27L
1,491 SR
Queue Stats
455W - 574L
1,467 Elo+
Party 2
Zeus
Zeus
KitEX12
Zeus
Level 62
God Stats
4W - 4L
1,249 SR
Queue Stats
220W - 306L
1,452 Elo+
Party 2
King Arthur
King Arthur
ManedWolfGF
King Arthur
Level 40
God Stats
46W - 6L
2,031 SR
Queue Stats
287W - 39L
1,911 Elo+
Party 1
Cerberus
Cerberus
TanonP
Cerberus
Level 28
God Stats
3W - 1L
1,779 SR
Queue Stats
9W - 12L
1,242 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
17
4 / 6 / 4
9,890
706
12,597
15,587
10,417
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Guan Yu
15
1 / 4 / 5
9,321
666
6,933
18,338
15,838
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

17
2 / 3 / 4
10,023
716
10,240
14,280
7,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
Voltis
Nu Wa
16
3 / 4 / 3
9,610
686
19,716
8,385
3,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Baba Yaga
16
1 / 7 / 4
9,608
686
12,948
15,759
7,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 0 / 9
13,100
936
21,059
10,274
5,277
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cupid
JineJene
Cupid
17
2 / 5 / 9
10,949
782
7,546
16,077
6,578
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zeus
KitEX12
Zeus
16
0 / 4 / 6
9,732
695
6,138
10,106
3,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
ManedWolfGF
King Arthur
20
8 / 0 / 12
12,458
890
15,903
19,621
21,042
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cerberus
TanonP
Cerberus
18
2 / 2 / 6
10,844
775
8,631
22,016
11,843
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
66
11
Kills
24
24
Deaths
11
20
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
4
6
4
1
L
Guan Yu
1
4
5
0.88
W
12
0
9
16.5
W
Cupid
JineJene
Cupid
2
5
9
1.3
W
Zeus
KitEX12
Zeus
0
4
6
0.75
L
2
3
4
1.33
W
King Arthur
ManedWolfGF
King Arthur
8
0
12
14
W
Cerberus
TanonP
Cerberus
2
2
6
2.5
L
Nu Wa
Voltis
Nu Wa
3
4
3
1.13
L
Baba Yaga
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,434
Damage
59,277
72,349
Taken
78,094
45,100
Mitigated
48,456
16,120
Healing
24,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
12,597
8,288
0
3,112
15,587
10,417
251
4,850
10,601
0
25,293
L
Guan Yu
6,933
624
3,270
4,454
18,338
15,838
188
3,016
15,157
0
24,373
W
21,059
10,477
0
5,618
10,274
5,277
7,872
5,027
5,247
0
79,261
W
Cupid
JineJene
Cupid
7,546
3,917
1,633
5,410
16,077
6,578
2,364
5,204
10,873
0
41,128
W
Zeus
KitEX12
Zeus
6,138
304
0
296
10,106
3,716
1,426
4,324
5,782
26,756
0
L
10,240
4,099
0
3,086
14,280
7,824
629
4,075
10,105
0
49,571
W
King Arthur
ManedWolfGF
King Arthur
15,903
1,667
900
4,104
19,621
21,042
428
8,911
10,710
0
60,753
W
Cerberus
TanonP
Cerberus
8,631
504
69
6,261
22,016
11,843
799
9,198
12,818
38,635
0
L
Nu Wa
Voltis
Nu Wa
19,716
6,058
0
462
8,385
3,596
454
1,412
6,919
47,253
0
L
Baba Yaga
12,948
797
0
1,736
15,759
7,425
258
1,246
14,379
47,571
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,452
Gold Earned
57,083
244
Minions Killed
394
0
Camps Cleared
0
1,367,135
Distance Traveled
1,482,907
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,890
706
30
2
0
297,550
5
L
Guan Yu
9,321
666
28
2
0
296,541
4
W
Medusa
13,100
936
110
8
0
339,369
0
W
Cupid
10,949
782
93
7
0
266,467
3
W
Zeus
9,732
695
36
3
0
250,572
4
L
Neith
10,023
716
74
5
0
261,442
2
W
King Arthur
12,458
890
93
7
0
318,960
0
W
Cerberus
10,844
775
62
4
0
307,539
2
L
Nu Wa
9,610
686
43
3
0
237,389
2
L
Baba Yaga
9,608
686
69
5
0
274,213
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role