Player Matchup

King Arthur
King Arthur
Cimyrocks
King Arthur
Level 88
God Stats
1W - 1L
1,493 SR
Queue Stats
6W - 17L
1,176 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Obi1Jacoby8
Morgan Le Fay
Level 156
God Stats
28W - 34L
1,503 SR
Queue Stats
489W - 494L
1,532 Elo+
Party 2
Danzaburou
Danzaburou
etihs
Danzaburou
Level 160
God Stats
1W - 4L
1,645 SR
Queue Stats
288W - 244L
1,597 Elo+
Party 2
Team Averages
Level 135
1,547 SR
1,435 Elo+

VS

Team Averages
Level 102
1,429 SR
1,576 Elo+
Anubis
Anubis
BlinkMasterMcgee
Anubis
Level 132
God Stats
4W - 1L
1,545 SR
Queue Stats
29W - 15L
1,620 Elo+
Party 1
Geb
Geb
Zhörus
Geb
Level 128
God Stats
1W - 1L
1,475 SR
Queue Stats
29W - 17L
1,659 Elo+
Party 1
Medusa
Medusa
kevG0D
Medusa
Level 47
God Stats
1W - 0L
1,267 SR
Queue Stats
39W - 49L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Cimyrocks
King Arthur
14
4 / 4 / 1
9,792
753
10,960
20,584
19,880
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
Obi1Jacoby8
Morgan Le Fay
11
2 / 7 / 2
8,328
641
8,009
13,534
4,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
etihs
Danzaburou
15
1 / 2 / 6
10,863
836
11,620
17,979
13,067
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 3 / 6
10,009
770
17,347
16,057
10,270
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Geb
14
5 / 2 / 8
10,842
834
14,250
17,568
24,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
kevG0D
Medusa
15
2 / 2 / 11
9,548
734
14,246
12,008
6,137
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
38
7
Kills
13
13
Deaths
7
9
Assists
25
Player
Kills
Deaths
Assists
KDA
W
6
3
6
3
L
King Arthur
Cimyrocks
King Arthur
4
4
1
1.13
L
Morgan Le Fay
Obi1Jacoby8
Morgan Le Fay
2
7
2
0.43
W
Geb
5
2
8
4.5
L
Danzaburou
etihs
Danzaburou
1
2
6
2
W
Medusa
kevG0D
Medusa
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,589
Damage
45,843
52,097
Taken
45,633
37,929
Mitigated
40,492
7,282
Healing
14,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,347
1,981
0
8,497
16,057
10,270
403
2,943
13,114
53,504
0
L
King Arthur
Cimyrocks
King Arthur
10,960
1,008
0
415
20,584
19,880
60
11,149
9,435
0
30,619
L
Morgan Le Fay
Obi1Jacoby8
Morgan Le Fay
8,009
930
0
822
13,534
4,982
37
8,670
4,864
19,093
0
W
Geb
14,250
2,282
0
3,541
17,568
24,085
485
3,352
14,216
31,155
0
L
Danzaburou
etihs
Danzaburou
11,620
3,010
2,054
3,991
17,979
13,067
108
11,960
6,019
125
35,538
W
Medusa
kevG0D
Medusa
14,246
5,763
0
2,403
12,008
6,137
1,484
2,650
9,358
0
38,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,983
Gold Earned
30,399
103
Minions Killed
142
1
Camps Cleared
9
693,519
Distance Traveled
721,453
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,009
770
73
6
4
211,577
2
L
King Arthur
9,792
753
39
3
0
250,542
1
L
Morgan Le Fay
8,328
641
29
2
1
218,322
2
W
Geb
10,842
834
16
1
0
269,651
6
L
Danzaburou
10,863
836
35
3
0
224,655
4
W
Medusa
9,548
734
53
4
5
240,225
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role