Player Matchup

Achilles
Achilles
SDK Hxpe
Achilles
Level 69
God Stats
3W - 3L
1,554 SR
Queue Stats
112W - 98L
1,390 Elo+
Solo
Tiamat
Tiamat
ZebraRyder6419
Tiamat
Level 137
God Stats
7W - 10L
1,459 SR
Queue Stats
144W - 133L
1,477 Elo+
Solo
Ganesha
Ganesha
bbluecirclec
Ganesha
Level 95
God Stats
0W - 1L
1,529 SR
Queue Stats
1W - 10L
1,264 Elo+
Solo
Hun Batz
Hun Batz
kirito_imer
Hun Batz
Level 129
God Stats
1W - 3L
1,364 SR
Queue Stats
416W - 429L
1,418 Elo+
Party 2
Ishtar
Ishtar
ness9230
Ishtar
Level 88
God Stats
38W - 48L
1,455 SR
Queue Stats
544W - 635L
1,427 Elo+
Party 2
Team Averages
Level 104
1,472 SR
1,395 Elo+

VS

Team Averages
Level 77
1,476 SR
1,424 Elo+
Artemis
Artemis
 
Artemis
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
JET23576
Set
Level 69
God Stats
32W - 35L
1,405 SR
Queue Stats
287W - 330L
1,384 Elo+
Party 1
Amaterasu
Amaterasu
NightmareBonny87
Amaterasu
Level 81
God Stats
5W - 6L
1,340 SR
Queue Stats
392W - 458L
1,387 Elo+
Party 1
Chronos
Chronos
Runawaylaughs
Chronos
Level 108
God Stats
21W - 12L
1,647 SR
Queue Stats
258W - 242L
1,447 Elo+
Solo
Ymir
Ymir
Synjutsu
Ymir
Level 69
God Stats
2W - 0L
1,488 SR
Queue Stats
22W - 20L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
SDK Hxpe
Achilles
12
3 / 2 / 0
7,392
569
7,814
7,955
5,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
2 / 0 / 2
7,037
541
4,340
5,146
3,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ganesha
bbluecirclec
Ganesha
7
0 / 9 / 4
4,889
376
169
11,653
4,716
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hun Batz
kirito_imer
Hun Batz
9
3 / 1 / 2
5,896
454
9,043
9,795
5,316
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Ishtar
ness9230
Ishtar
10
2 / 1 / 3
6,115
470
6,232
6,287
2,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
9
0 / 3 / 2
5,602
431
5,379
6,600
2,200
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
3 / 1 / 5
7,203
554
4,220
10,472
4,285
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
14
4 / 2 / 2
8,743
673
5,048
11,024
6,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos
11
6 / 1 / 1
7,084
545
6,009
7,231
2,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ymir
9
0 / 3 / 3
6,352
489
3,857
14,483
11,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
26
10
Kills
13
13
Deaths
10
11
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
0
3
2
0.33
W
3
1
5
5.5
W
Amaterasu
4
2
2
2.5
W
Chronos
6
1
1
6.5
L
Achilles
SDK Hxpe
Achilles
3
2
0
1.5
W
Ymir
0
3
3
0.5
L
2
0
2
3
L
Ganesha
bbluecirclec
Ganesha
0
9
4
0.22
L
Hun Batz
kirito_imer
Hun Batz
3
1
2
4
L
Ishtar
ness9230
Ishtar
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,598
Damage
24,513
40,836
Taken
49,810
21,404
Mitigated
26,432
9,494
Healing
14,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
5,379
2,281
408
1,161
6,600
2,200
491
743
5,653
0
28,566
W
4,220
2,137
0
805
10,472
4,285
0
1,166
9,190
0
46,575
W
Amaterasu
5,048
2,715
0
5,299
11,024
6,293
1,205
527
9,485
2,746
56,529
W
Chronos
6,009
2,885
0
946
7,231
2,562
1,158
600
6,556
39,019
0
L
Achilles
SDK Hxpe
Achilles
7,814
1,555
0
1,550
7,955
5,331
96
709
7,246
2,506
42,350
W
Ymir
3,857
737
763
4,717
14,483
11,092
495
1,676
12,207
24,339
0
L
4,340
291
94
1,716
5,146
3,718
838
738
4,408
41,009
0
L
Ganesha
bbluecirclec
Ganesha
169
106
0
0
11,653
4,716
0
4,399
7,254
169
0
L
Hun Batz
kirito_imer
Hun Batz
9,043
2,024
258
2,923
9,795
5,316
0
3,441
6,354
0
27,495
L
Ishtar
ness9230
Ishtar
6,232
3,228
0
2,953
6,287
2,323
0
998
5,289
0
37,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,329
Gold Earned
34,984
247
Minions Killed
348
0
Camps Cleared
0
1,217,162
Distance Traveled
1,226,478
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
5,602
431
46
4
0
214,657
0
W
Set
7,203
554
91
7
0
280,284
0
W
Amaterasu
8,743
673
120
9
0
230,474
0
W
Chronos
7,084
545
59
5
0
256,209
0
L
Achilles
7,392
569
82
6
0
253,552
0
W
Ymir
6,352
489
32
2
0
244,854
0
L
Tiamat
7,037
541
77
6
0
226,147
0
L
Ganesha
4,889
376
0
0
0
280,119
0
L
Hun Batz
5,896
454
38
3
0
256,493
1
L
Ishtar
6,115
470
50
4
0
200,851
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role