Player Matchup

Medusa
Medusa
Platinum V
 
Medusa
Platinum V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Silver III
Dasty
Sobek
Silver III
Level 159
God Stats
4W - 2L
1,706 SR
Queue Stats
173W - 190L
960 MMR
Solo
Lancelot
Lancelot
Silver I
Dreemy
Lancelot
Silver I
Level 144
God Stats
4W - 3L
1,557 SR
Queue Stats
111W - 120L
1,280 MMR
Solo
Shiva
Shiva
Gold IV
mrooteiin
Shiva
Gold IV
Level 116
God Stats
21W - 14L
1,622 SR
Queue Stats
437W - 429L
1,345 MMR
Solo
Poseidon
Poseidon
Silver I
庭下饮酒谪仙人
Poseidon
Silver I
Level 140
God Stats
21W - 16L
1,700 SR
Queue Stats
265W - 316L
1,194 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 143
1,617 SR
1,256 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 103
1,575 SR
1,252 MMR
Amaterasu
Amaterasu
Silver I
BaldwinVI
Amaterasu
Silver I
Level 134
God Stats
17W - 20L
1,525 SR
Queue Stats
176W - 180L
1,077 MMR
Solo
Zhong Kui
Zhong Kui
Bronze III
Th7z
Zhong Kui
Bronze III
Level 94
God Stats
0W - 1L
1,532 SR
Queue Stats
1W - 2L
1,600 MMR
Party 1
Kumbhakarna
Kumbhakarna
Bronze III
TheRealRat
Kumbhakarna
Bronze III
Level 77
God Stats
1W - 2L
1,864 SR
Queue Stats
2W - 2L
1,581 MMR
Party 1
Rama
Rama
Silver III
ailon985
Rama
Silver III
Level 115
God Stats
2W - 1L
1,655 SR
Queue Stats
146W - 167L
839 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold V
vinterfyr
Tsukuyomi
Gold V
Level 97
God Stats
0W - 2L
1,296 SR
Queue Stats
105W - 114L
1,165 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
4 / 1 / 4
8,471
605
14,923
12,356
5,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sobek
Dasty
Sobek
12
2 / 1 / 6
7,744
553
4,199
11,234
9,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Lancelot
Dreemy
Lancelot
14
6 / 0 / 9
8,612
615
9,703
10,436
4,815
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Shiva
mrooteiin
Shiva
14
4 / 0 / 3
9,077
648
14,603
10,982
7,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

14
4 / 2 / 4
8,357
597
7,525
7,465
2,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bans
SolMulanZeusHades

VS

Bans
AresKaliThorArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BaldwinVI
Amaterasu
8
0 / 3 / 0
5,373
384
3,444
13,221
5,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Zhong Kui
Th7z
Zhong Kui
11
2 / 4 / 2
7,134
510
8,122
12,161
6,710
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Kumbhakarna
TheRealRat
Kumbhakarna
9
0 / 4 / 0
5,614
401
4,136
15,971
10,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Rama
10
0 / 5 / 1
6,133
438
4,157
11,712
3,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tsukuyomi
vinterfyr
Tsukuyomi
12
2 / 4 / 2
7,095
507
6,533
13,688
4,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
9
20
Kills
4
4
Deaths
20
26
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
4
1
4
6
L
Amaterasu
BaldwinVI
Amaterasu
0
3
0
0
W
Sobek
Dasty
Sobek
2
1
6
5
W
Lancelot
Dreemy
Lancelot
6
0
9
10.5
L
Zhong Kui
Th7z
Zhong Kui
2
4
2
0.75
L
Kumbhakarna
TheRealRat
Kumbhakarna
0
4
0
0
L
Rama
0
5
1
0.1
W
Shiva
mrooteiin
Shiva
4
0
3
5.5
L
Tsukuyomi
vinterfyr
Tsukuyomi
2
4
2
0.75
W
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,953
Damage
26,392
52,473
Taken
66,753
30,039
Mitigated
29,733
22,531
Healing
20,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
14,923
7,723
0
7,252
12,356
5,438
1,770
4,469
7,887
0
79,131
L
Amaterasu
BaldwinVI
Amaterasu
3,444
1,638
0
6,614
13,221
5,022
0
967
11,366
0
25,901
W
Sobek
Dasty
Sobek
4,199
556
0
4,991
11,234
9,735
145
2,601
8,633
20,663
0
W
Lancelot
Dreemy
Lancelot
9,703
948
0
500
10,436
4,815
0
2,884
7,552
0
55,476
L
Zhong Kui
Th7z
Zhong Kui
8,122
791
0
4,737
12,161
6,710
27
2,624
9,363
44,168
0
L
Kumbhakarna
TheRealRat
Kumbhakarna
4,136
518
0
2,333
15,971
10,552
0
4,491
11,272
16,107
0
L
Rama
4,157
3,092
0
2,072
11,712
3,055
0
1,619
9,978
0
40,881
W
Shiva
mrooteiin
Shiva
14,603
3,616
348
6,714
10,982
7,205
56
923
10,059
0
62,578
L
Tsukuyomi
vinterfyr
Tsukuyomi
6,533
2,073
0
4,982
13,688
4,394
0
1,515
11,855
0
42,778
W
7,525
836
0
2,726
7,465
2,846
38
1,822
5,643
67,200
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,261
Gold Earned
31,349
434
Minions Killed
280
0
Camps Cleared
0
1,382,599
Distance Traveled
1,272,486
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,471
605
107
8
0
231,203
0
L
Amaterasu
5,373
384
38
3
0
213,617
2
W
Sobek
7,744
553
18
1
0
273,708
4
W
Lancelot
8,612
615
78
6
0
313,801
0
L
Zhong Kui
7,134
510
66
5
0
261,995
3
L
Kumbhakarna
5,614
401
22
2
0
288,917
7
L
Rama
6,133
438
77
6
0
227,182
2
W
Shiva
9,077
648
106
8
0
281,308
4
L
Tsukuyomi
7,095
507
77
6
0
280,775
1
W
Poseidon
8,357
597
125
9
0
282,579
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role