Player Matchup

Da Ji
Da Ji
BaronAlbedo
Da Ji
Level 127
God Stats
22W - 22L
1,452 SR
Queue Stats
165W - 154L
1,455 Elo+
Party 3
Hel
Hel
GeminiPluto
Hel
Level 54
God Stats
0W - 1L
1,250 SR
Queue Stats
7W - 12L
1,343 Elo+
Party 3
Hades
Hades
Grimreaper12635
Hades
Level 147
God Stats
4W - 5L
1,563 SR
Queue Stats
413W - 452L
1,426 Elo+
Party 3
Sol
Sol
rachet369
Sol
Level 156
God Stats
4W - 4L
1,472 SR
Queue Stats
112W - 104L
1,467 Elo+
Party 3
Artemis
Artemis
redeeminglife
Artemis
Level 109
God Stats
2W - 5L
1,474 SR
Queue Stats
54W - 67L
1,338 Elo+
Party 3
Team Averages
Level 119
1,442 SR
1,406 Elo+

VS

Team Averages
Level 43
1,473 SR
1,594 Elo+
Odin
Odin
GainedPrism6
Odin
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,690 Elo+
Party 2
Hercules
Hercules
Khronus64
Hercules
Level 24
God Stats
4W - 2L
1,316 SR
Queue Stats
83W - 32L
1,723 Elo+
Party 2
Cabrakan
Cabrakan
ProudSilver
Cabrakan
Level 21
God Stats
4W - 1L
1,862 SR
Queue Stats
94W - 29L
1,754 Elo+
Party 2
Ullr
Ullr
angel_lokote82
Ullr
Level 46
God Stats
4W - 3L
1,203 SR
Queue Stats
138W - 157L
1,388 Elo+
Party 1
Baron Samedi
Baron Samedi
robertogs75
Baron Samedi
Level 65
God Stats
29W - 27L
1,484 SR
Queue Stats
312W - 321L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 7 / 1
9,319
466
9,281
18,440
9,544
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 4 / 2
7,389
369
2,880
10,478
7,760
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
2 / 6 / 1
10,414
521
8,805
20,156
11,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
5 / 5 / 0
10,884
544
12,932
14,810
6,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
15
4 / 6 / 3
9,687
484
18,093
16,610
7,578
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 3 / 9
11,465
573
8,845
14,008
5,315
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
Khronus64
Hercules
18
5 / 1 / 5
11,569
578
13,206
16,640
18,688
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cabrakan
ProudSilver
Cabrakan
18
15 / 3 / 3
12,091
605
16,512
20,907
16,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

14
4 / 3 / 4
9,264
463
7,197
12,896
6,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
robertogs75
Baron Samedi
15
1 / 4 / 8
9,734
487
10,564
19,884
24,626
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
56
14
Kills
27
28
Deaths
14
7
Assists
29
Player
Kills
Deaths
Assists
KDA
L
3
7
1
0.5
W
2
3
9
2.17
L
0
4
2
0.25
L
2
6
1
0.42
W
Hercules
Khronus64
Hercules
5
1
5
7.5
W
Cabrakan
ProudSilver
Cabrakan
15
3
3
5.5
W
4
3
4
2
L
5
5
0
1
L
Artemis
4
6
3
0.92
W
Baron Samedi
robertogs75
Baron Samedi
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,991
Damage
56,324
80,494
Taken
84,335
43,104
Mitigated
71,158
19,528
Healing
33,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,281
3,014
0
500
18,440
9,544
0
4,741
13,699
0
79,027
W
8,845
3,500
0
3,377
14,008
5,315
948
7,960
5,558
42
94,637
L
2,880
524
1,663
2,812
10,478
7,760
0
7,276
3,202
16,499
0
L
8,805
1,465
195
8,898
20,156
11,836
180
4,575
15,581
71,054
82
W
Hercules
Khronus64
Hercules
13,206
4,134
0
5,904
16,640
18,688
29
5,122
11,490
214
86,111
W
Cabrakan
ProudSilver
Cabrakan
16,512
3,026
0
10,435
20,907
16,080
0
5,409
15,289
94,839
0
W
7,197
2,737
0
3,206
12,896
6,449
924
2,267
10,629
0
50,111
L
12,932
3,127
0
3,658
14,810
6,386
1,470
2,865
11,945
91,313
0
L
Artemis
18,093
7,391
0
1,802
16,610
7,578
1,926
7,421
9,189
0
67,143
W
Baron Samedi
robertogs75
Baron Samedi
10,564
970
2,033
8,065
19,884
24,626
180
3,775
16,067
48,579
4,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,693
Gold Earned
54,123
534
Minions Killed
584
0
Camps Cleared
0
1,601,431
Distance Traveled
1,849,715
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,319
466
111
6
0
361,573
2
W
Odin
11,465
573
150
8
0
422,973
3
L
Hel
7,389
369
19
1
0
310,891
0
L
Hades
10,414
521
150
8
0
329,441
1
W
Hercules
11,569
578
146
7
0
379,955
0
W
Cabrakan
12,091
605
145
7
0
371,018
3
W
Ullr
9,264
463
93
5
0
346,919
0
L
Sol
10,884
544
164
8
0
313,775
4
L
Artemis
9,687
484
90
5
0
285,751
0
W
Baron Samedi
9,734
487
50
3
0
328,850
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role