Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
 
Scylla
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Junkyworld
Bastet
Level 129
God Stats
2W - 1L
1,618 SR
Queue Stats
204W - 206L
1,549 Elo+
Solo
Thoth
Thoth
Rogue87
Thoth
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 39L
1,556 Elo+
Solo
Heimdallr
Heimdallr
eqestorog
Heimdallr
Level 160
God Stats
6W - 4L
1,700 SR
Queue Stats
209W - 196L
1,557 Elo+
Solo
Team Averages
Level 141
1,564 SR
1,533 Elo+

VS

Team Averages
Level 150
1,429 SR
1,523 Elo+
Yemoja
Yemoja
AssaultOnlySilva
Yemoja
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
292W - 290L
1,547 Elo+
Solo
Achilles
Achilles
JeremiahBro
Achilles
Level 154
God Stats
7W - 6L
1,468 SR
Queue Stats
299W - 301L
1,490 Elo+
Solo
Arachne
Arachne
TRA McLaren
Arachne
Level 150
God Stats
0W - 2L
1,512 SR
Queue Stats
271W - 261L
1,523 Elo+
Solo
Artemis
Artemis
the_arab_devil
Artemis
Level 144
God Stats
2W - 3L
1,451 SR
Queue Stats
234W - 234L
1,583 Elo+
Solo
Maui
Maui
xBlackLegacy
Maui
Level 160
God Stats
3W - 7L
1,214 SR
Queue Stats
1,248W - 1,218L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
15
3 / 3 / 8
9,102
700
7,714
13,573
8,861
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Scylla
 
Scylla
16
2 / 3 / 10
9,081
699
15,519
11,044
4,445
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
Junkyworld
Bastet
16
3 / 2 / 9
9,376
721
13,718
13,738
6,540
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thoth
Rogue87
Thoth
17
4 / 2 / 11
10,004
770
18,064
10,924
4,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
eqestorog
Heimdallr
17
5 / 3 / 11
9,951
765
17,953
16,778
8,609
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 8
9,960
766
8,989
17,353
17,150
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Achilles
JeremiahBro
Achilles
17
3 / 2 / 9
10,457
804
14,830
17,315
27,109
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Arachne
TRA McLaren
Arachne
17
4 / 4 / 6
10,561
812
9,866
22,566
24,118
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
3 / 6 / 3
8,803
677
14,349
13,859
7,271
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
0 / 3 / 7
8,169
628
7,167
15,072
14,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
45
17
Kills
12
13
Deaths
17
49
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
3
3
8
2.33
W
Scylla
 
Scylla
2
3
10
2.33
L
2
2
8
3
L
Achilles
JeremiahBro
Achilles
3
2
9
3.75
W
Bastet
Junkyworld
Bastet
3
2
9
3.75
W
Thoth
Rogue87
Thoth
4
2
11
4.75
L
Arachne
TRA McLaren
Arachne
4
4
6
1.75
W
Heimdallr
eqestorog
Heimdallr
5
3
11
3.5
L
3
6
3
0.75
L
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,968
Damage
55,201
66,057
Taken
86,165
33,237
Mitigated
90,068
35,311
Healing
40,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
7,714
720
9,960
6,883
13,573
8,861
200
3,494
10,079
13,485
0
W
Scylla
 
Scylla
15,519
1,919
812
569
11,044
4,445
892
3,047
7,997
29,120
0
L
8,989
1,124
7,643
5,176
17,353
17,150
169
7,761
9,126
17,903
0
L
Achilles
JeremiahBro
Achilles
14,830
1,881
1,447
6,940
17,315
27,109
248
6,359
10,545
0
25,456
W
Bastet
Junkyworld
Bastet
13,718
1,935
2,430
4,881
13,738
6,540
327
3,289
10,449
0
22,218
W
Thoth
Rogue87
Thoth
18,064
857
1,235
1,419
10,924
4,782
1,520
3,008
7,916
33,164
0
L
Arachne
TRA McLaren
Arachne
9,866
4,967
3,600
7,165
22,566
24,118
516
11,079
11,089
0
18,497
W
Heimdallr
eqestorog
Heimdallr
17,953
4,607
1,194
5,928
16,778
8,609
2,069
3,318
13,460
0
35,681
L
14,349
2,814
1,879
1,277
13,859
7,271
256
8,181
5,437
0
32,860
L
7,167
909
2,171
3,179
15,072
14,420
140
6,123
8,665
12,238
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,514
Gold Earned
47,950
173
Minions Killed
132
0
Camps Cleared
0
1,232,180
Distance Traveled
1,242,195
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
9,102
700
19
1
0
251,917
0
W
Scylla
9,081
699
43
3
0
225,902
4
L
Yemoja
9,960
766
17
1
0
227,974
0
L
Achilles
10,457
804
13
1
0
292,402
1
W
Bastet
9,376
721
24
2
0
283,756
0
W
Thoth
10,004
770
32
2
0
234,876
1
L
Arachne
10,561
812
33
3
0
256,420
0
W
Heimdallr
9,951
765
55
4
0
235,729
1
L
Artemis
8,803
677
56
4
0
205,700
0
L
Maui
8,169
628
13
1
0
259,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role