Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
BlindDuck3120
Danzaburou
Level 128
God Stats
6W - 4L
1,500 SR
Queue Stats
263W - 255L
1,619 Elo+
Party 1
Anubis
Anubis
LordNeospher
Anubis
Level 138
God Stats
2W - 2L
1,346 SR
Queue Stats
316W - 315L
1,622 Elo+
Solo
Hun Batz
Hun Batz
Worst5upportNA
Hun Batz
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
230W - 244L
1,451 Elo+
Solo
Ymir
Ymir
xLetschillx
Ymir
Level 116
God Stats
15W - 20L
1,437 SR
Queue Stats
332W - 370L
1,425 Elo+
Solo
Team Averages
Level 133
1,457 SR
1,523 Elo+

VS

Team Averages
Level 133
1,592 SR
1,510 Elo+
Chang'e
Chang'e
Brrraxton
Chang'e
Level 123
God Stats
12W - 10L
1,655 SR
Queue Stats
411W - 368L
1,574 Elo+
Solo
Mercury
Mercury
Lehbron
Mercury
Level 147
God Stats
2W - 1L
1,846 SR
Queue Stats
259W - 248L
1,574 Elo+
Party 2
Horus
Horus
PinkPanther710
Horus
Level 141
God Stats
0W - 2L
1,135 SR
Queue Stats
70W - 94L
1,539 Elo+
Party 2
Ishtar
Ishtar
Treudoof
Ishtar
Level 159
God Stats
0W - 1L
1,471 SR
Queue Stats
5W - 7L
1,310 Elo+
Solo
Mulan
Mulan
jgc0160
Mulan
Level 94
God Stats
4W - 2L
1,855 SR
Queue Stats
474W - 443L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
13
2 / 0 / 1
8,861
492
5,679
12,388
10,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
BlindDuck3120
Danzaburou
15
1 / 4 / 5
9,630
535
7,821
13,588
5,904
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
13
1 / 3 / 5
8,338
463
11,579
11,933
6,693
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
15
5 / 3 / 2
9,384
521
7,122
14,500
6,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
1 / 4 / 1
8,433
469
7,149
15,660
13,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Brrraxton
Chang'e
10
0 / 1 / 3
7,215
401
6,684
9,114
3,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mercury
Lehbron
Mercury
17
7 / 2 / 1
9,848
547
11,355
16,944
6,683
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
0 / 4 / 7
8,001
445
4,561
17,632
14,750
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ishtar
Treudoof
Ishtar
14
3 / 4 / 2
8,631
480
6,057
12,565
5,147
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
jgc0160
Mulan
18
4 / 0 / 2
11,176
621
13,342
12,113
11,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
29
10
Kills
14
14
Deaths
11
14
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
2
0
1
2.5
W
Danzaburou
BlindDuck3120
Danzaburou
1
4
5
0.88
L
Chang'e
Brrraxton
Chang'e
0
1
3
1.5
L
Mercury
Lehbron
Mercury
7
2
1
3.75
W
Anubis
1
3
5
1.17
L
0
4
7
0.88
L
Ishtar
Treudoof
Ishtar
3
4
2
1
W
Hun Batz
5
3
2
2
L
Mulan
jgc0160
Mulan
4
0
2
5
W
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,350
Damage
41,999
68,069
Taken
68,368
42,895
Mitigated
41,489
24,504
Healing
25,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
5,679
1,362
0
3,785
12,388
10,949
0
2,094
10,242
0
39,845
W
Danzaburou
BlindDuck3120
Danzaburou
7,821
2,168
0
3,479
13,588
5,904
550
0
12,947
0
82,958
L
Chang'e
Brrraxton
Chang'e
6,684
1,037
631
4,007
9,114
3,224
0
2,419
6,695
39,962
0
L
Mercury
Lehbron
Mercury
11,355
5,074
0
810
16,944
6,683
0
4,952
11,992
0
92,941
W
Anubis
11,579
972
0
6,090
11,933
6,693
0
2,965
8,911
61,261
0
L
4,561
1,805
3,254
4,931
17,632
14,750
0
3,807
13,135
0
20,831
L
Ishtar
Treudoof
Ishtar
6,057
2,916
0
2,913
12,565
5,147
0
1,777
10,788
0
56,843
W
Hun Batz
7,122
914
0
6,646
14,500
6,303
0
1,403
13,001
0
82,097
L
Mulan
jgc0160
Mulan
13,342
1,576
0
9,127
12,113
11,685
0
5,083
7,030
354
98,726
W
7,149
2,738
0
4,504
15,660
13,046
264
576
14,005
50,623
3,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,646
Gold Earned
44,871
492
Minions Killed
496
0
Camps Cleared
0
1,705,797
Distance Traveled
1,669,888
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,861
492
54
3
0
331,486
4
W
Danzaburou
9,630
535
130
7
0
341,593
4
L
Chang'e
7,215
401
68
4
0
228,099
3
L
Mercury
9,848
547
125
7
0
427,344
2
W
Anubis
8,338
463
109
6
0
308,447
1
L
Horus
8,001
445
18
1
0
349,884
6
L
Ishtar
8,631
480
98
5
0
322,093
3
W
Hun Batz
9,384
521
119
7
0
395,773
3
L
Mulan
11,176
621
187
10
0
342,468
4
W
Ymir
8,433
469
80
4
0
328,498
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role