Player Matchup

Cernunnos
Cernunnos
Silver I
Afakasi99
Cernunnos
Silver I
Level 129
God Stats
4W - 3L
1,780 SR
Queue Stats
8W - 7L
1,552 MMR
Party 1
Baron Samedi
Baron Samedi
Silver III
Joebo493
Baron Samedi
Silver III
Level 120
God Stats
2W - 1L
1,779 SR
Queue Stats
14W - 45L
1,388 MMR
Solo
Cthulhu
Cthulhu
Silver II
MakesurMomMoist
Cthulhu
Silver II
Level 107
God Stats
10W - 5L
1,719 SR
Queue Stats
34W - 40L
1,321 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 119
1,759 SR
1,420 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 122
1,620 SR
1,354 MMR
Thoth
Thoth
Silver IV
JANER2
Thoth
Silver IV
Level 152
God Stats
15W - 18L
1,537 SR
Queue Stats
327W - 473L
1,005 MMR
Solo
Rama
Rama
Gold III
Mother
Rama
Gold III
Level 157
God Stats
1W - 1L
1,731 SR
Queue Stats
57W - 70L
1,518 MMR
Solo
Ao Kuang
Ao Kuang
Bronze III
viperv
Ao Kuang
Bronze III
Level 57
God Stats
3W - 0L
1,593 SR
Queue Stats
5W - 2L
1,539 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Afakasi99
Cernunnos
11
1 / 6 / 0
7,733
595
10,208
20,117
8,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
Joebo493
Baron Samedi
12
0 / 3 / 1
7,734
595
4,275
12,155
6,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 3 / 1
8,445
650
6,623
20,456
25,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bans
AnubisAh Muzen CabCabrakan

VS

Bans
AresAtlasGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
JANER2
Thoth
15
1 / 0 / 7
9,312
716
16,734
5,314
2,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rama
Mother
Rama
17
10 / 0 / 2
11,026
848
27,244
15,779
8,706
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
viperv
Ao Kuang
12
1 / 1 / 2
9,147
704
4,637
12,682
7,295
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
1
Kills
12
12
Deaths
1
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Afakasi99
Cernunnos
1
6
0
0.17
W
Thoth
JANER2
Thoth
1
0
7
4.5
L
Baron Samedi
Joebo493
Baron Samedi
0
3
1
0.17
L
0
3
1
0.17
W
Rama
Mother
Rama
10
0
2
11
W
Ao Kuang
viperv
Ao Kuang
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,106
Damage
48,615
52,728
Taken
33,775
40,189
Mitigated
18,348
8,607
Healing
14,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Afakasi99
Cernunnos
10,208
5,647
0
4,121
20,117
8,058
0
9,160
10,957
0
26,687
W
Thoth
JANER2
Thoth
16,734
257
0
2,385
5,314
2,347
797
3,199
2,115
42,468
0
L
Baron Samedi
Joebo493
Baron Samedi
4,275
293
288
1,039
12,155
6,425
0
5,780
6,375
21,877
0
L
6,623
475
244
2,915
20,456
25,706
0
6,559
13,897
20,850
0
W
Rama
Mother
Rama
27,244
20,234
0
5,579
15,779
8,706
1,400
5,934
9,845
0
63,201
W
Ao Kuang
viperv
Ao Kuang
4,637
831
1,217
5,056
12,682
7,295
583
2,671
10,011
37,166
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,912
Gold Earned
29,485
122
Minions Killed
194
2
Camps Cleared
10
654,105
Distance Traveled
775,565
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,733
595
38
3
1
178,206
3
W
Thoth
9,312
716
53
4
1
266,998
2
L
Baron Samedi
7,734
595
50
4
0
222,713
2
L
Cthulhu
8,445
650
34
3
1
253,186
2
W
Rama
11,026
848
97
7
1
248,497
3
W
Ao Kuang
9,147
704
44
3
8
260,070
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role