Player Matchup

Tiamat
Tiamat
Doughbuoy
Tiamat
Level 80
God Stats
1W - 4L
1,546 SR
Queue Stats
59W - 73L
1,524 Elo+
Party 1
Cu Chulainn
Cu Chulainn
StaticFigures
Cu Chulainn
Level 129
God Stats
4W - 3L
1,497 SR
Queue Stats
91W - 107L
1,578 Elo+
Party 1
Maui
Maui
TheCreeperWolf
Maui
Level 122
God Stats
3W - 1L
1,500 SR
Queue Stats
84W - 85L
1,582 Elo+
Party 1
Thor
Thor
Toxicanthrax629
Thor
Level 129
God Stats
4W - 0L
1,675 SR
Queue Stats
71W - 68L
1,595 Elo+
Party 1
Heimdallr
Heimdallr
commando tpi 12
Heimdallr
Level 45
God Stats
1W - 0L
1,291 SR
Queue Stats
1W - 1L
1,383 Elo+
Party 1
Team Averages
Level 101
1,502 SR
1,532 Elo+

VS

Team Averages
Level 95
1,520 SR
1,484 Elo+
Izanami
Izanami
AstroidStorm
Izanami
Level 86
God Stats
0W - 1L
1,351 SR
Queue Stats
9W - 26L
1,097 Elo+
Party 2
Erlang Shen
Erlang Shen
Dying Game
Erlang Shen
Level 29
God Stats
1W - 2L
1,544 SR
Queue Stats
28W - 22L
1,653 Elo+
Party 2
Osiris
Osiris
Ludyoo
Osiris
Level 160
God Stats
10W - 12L
1,417 SR
Queue Stats
783W - 479L
1,698 Elo+
Party 2
Kukulkan
Kukulkan
Mulletman696200
Kukulkan
Level 123
God Stats
4W - 5L
1,656 SR
Queue Stats
100W - 101L
1,528 Elo+
Party 2
Maui
Maui
SRG Nebula
Maui
Level 77
God Stats
0W - 2L
1,632 SR
Queue Stats
54W - 46L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Doughbuoy
Tiamat
16
2 / 2 / 6
9,949
524
9,292
9,425
7,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cu Chulainn
StaticFigures
Cu Chulainn
17
5 / 4 / 4
11,200
589
19,548
17,542
21,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
3 / 2 / 9
9,218
485
9,164
15,453
18,542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
8 / 4 / 6
10,803
569
12,628
18,399
8,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
commando tpi 12
Heimdallr
17
6 / 3 / 1
10,327
544
12,342
11,680
5,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AstroidStorm
Izanami
13
0 / 6 / 3
8,157
429
3,548
13,954
5,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Erlang Shen
Dying Game
Erlang Shen
16
3 / 3 / 5
10,191
536
8,170
19,566
13,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Osiris
Ludyoo
Osiris
18
9 / 3 / 4
11,467
604
16,504
17,401
13,750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kukulkan
15
2 / 7 / 3
9,303
490
4,951
12,103
6,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
1 / 5 / 6
8,756
461
4,677
21,427
21,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
36
24
Kills
15
15
Deaths
24
26
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Izanami
AstroidStorm
Izanami
0
6
3
0.25
W
Tiamat
Doughbuoy
Tiamat
2
2
6
2.5
L
Erlang Shen
Dying Game
Erlang Shen
3
3
5
1.83
L
Osiris
Ludyoo
Osiris
9
3
4
3.67
L
Kukulkan
2
7
3
0.5
L
1
5
6
0.8
W
Cu Chulainn
StaticFigures
Cu Chulainn
5
4
4
1.75
W
3
2
9
3.75
W
8
4
6
2.75
W
Heimdallr
commando tpi 12
Heimdallr
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,974
Damage
37,850
72,499
Taken
84,451
60,220
Mitigated
60,241
17,870
Healing
23,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AstroidStorm
Izanami
3,548
2,174
305
2,805
13,954
5,128
0
1,416
12,538
0
49,532
W
Tiamat
Doughbuoy
Tiamat
9,292
1,387
0
2,566
9,425
7,058
3,183
1,317
8,108
70,494
0
L
Erlang Shen
Dying Game
Erlang Shen
8,170
5,084
0
11,172
19,566
13,619
0
2,266
16,400
0
65,861
L
Osiris
Ludyoo
Osiris
16,504
6,430
0
5,562
17,401
13,750
0
1,548
15,546
0
102,101
L
Kukulkan
4,951
583
0
480
12,103
6,037
0
3,231
8,823
71,320
0
L
4,677
862
0
3,604
21,427
21,707
0
8,161
13,017
34,651
0
W
Cu Chulainn
StaticFigures
Cu Chulainn
19,548
3,758
0
4,562
17,542
21,422
925
758
16,784
0
87,745
W
9,164
2,704
265
2,166
15,453
18,542
1,028
3,235
12,218
38,190
18,739
W
12,628
3,153
0
5,054
18,399
8,028
684
3,916
14,483
0
75,070
W
Heimdallr
commando tpi 12
Heimdallr
12,342
5,239
0
3,257
11,680
5,170
2,938
402
11,278
0
74,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,497
Gold Earned
47,874
588
Minions Killed
507
0
Camps Cleared
0
1,753,888
Distance Traveled
1,753,750
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,157
429
100
5
0
326,138
0
W
Tiamat
9,949
524
125
7
0
344,501
2
L
Erlang Shen
10,191
536
110
6
0
350,183
2
L
Osiris
11,467
604
134
7
0
410,601
2
L
Kukulkan
9,303
490
127
7
0
299,415
3
L
Maui
8,756
461
36
2
0
367,413
2
W
Cu Chulainn
11,200
589
150
8
0
374,006
0
W
Maui
9,218
485
86
5
0
345,257
1
W
Thor
10,803
569
110
6
0
382,939
2
W
Heimdallr
10,327
544
117
6
0
307,185
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role