Player Matchup

Baron Samedi
Baron Samedi
Arandomnib
Baron Samedi
Level 83
God Stats
7W - 3L
1,861 SR
Queue Stats
53W - 54L
1,420 Elo+
Party 1
Loki
Loki
Thresh_Da_Dragon
Loki
Level 129
God Stats
1W - 0L
1,373 SR
Queue Stats
31W - 47L
1,394 Elo+
Party 1
Tiamat
Tiamat
Txx Outlaw
Tiamat
Level 122
God Stats
10W - 17L
1,412 SR
Queue Stats
503W - 559L
1,462 Elo+
Solo
Mulan
Mulan
cybranleader10
Mulan
Level 117
God Stats
24W - 21L
1,623 SR
Queue Stats
260W - 282L
1,425 Elo+
Party 1
Cthulhu
Cthulhu
edwardt06
Cthulhu
Level 87
God Stats
5W - 4L
1,591 SR
Queue Stats
67W - 75L
1,408 Elo+
Party 1
Team Averages
Level 108
1,572 SR
1,422 Elo+

VS

Team Averages
Level 91
1,624 SR
1,561 Elo+
Nox
Nox
Ahyperion14
Nox
Level 99
God Stats
0W - 3L
1,438 SR
Queue Stats
14W - 18L
1,325 Elo+
Solo
Danzaburou
Danzaburou
ApolloJusticeF
Danzaburou
Level 158
God Stats
6W - 2L
1,534 SR
Queue Stats
241W - 170L
1,599 Elo+
Party 2
Charybdis
Charybdis
VΛPORCRY
Charybdis
Level 83
God Stats
31W - 31L
1,529 SR
Queue Stats
258W - 218L
1,558 Elo+
Party 2
Izanami
Izanami
kevelectr0n
Izanami
Level 16
God Stats
2W - 1L
1,645 SR
Queue Stats
18W - 9L
1,667 Elo+
Party 2
Medusa
Medusa
quiquelopmen
Medusa
Level 100
God Stats
3W - 1L
1,971 SR
Queue Stats
142W - 91L
1,656 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Arandomnib
Baron Samedi
15
3 / 1 / 10
8,276
828
10,123
8,969
5,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
3 / 3 / 6
8,022
802
4,658
9,214
4,515
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
Txx Outlaw
Tiamat
15
2 / 0 / 2
8,180
818
8,172
4,702
3,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

15
5 / 1 / 7
8,423
842
13,095
16,218
12,606
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cthulhu
edwardt06
Cthulhu
14
2 / 2 / 8
8,076
808
6,091
13,525
12,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 3
6,761
676
3,947
6,707
2,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
ApolloJusticeF
Danzaburou
14
2 / 5 / 3
7,766
777
8,546
11,286
4,984
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charybdis
VΛPORCRY
Charybdis
13
2 / 3 / 1
7,334
733
6,927
12,667
5,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
kevelectr0n
Izanami
14
3 / 1 / 3
7,925
793
9,957
10,242
4,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
13
0 / 3 / 4
7,041
704
9,050
9,859
4,420
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
21
15
Kills
7
7
Deaths
15
33
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
3
3
0.5
L
Danzaburou
ApolloJusticeF
Danzaburou
2
5
3
0.7
W
Baron Samedi
Arandomnib
Baron Samedi
3
1
10
8
W
3
3
6
2
W
Tiamat
Txx Outlaw
Tiamat
2
0
2
3
L
Charybdis
VΛPORCRY
Charybdis
2
3
1
0.83
W
5
1
7
8.5
W
Cthulhu
edwardt06
Cthulhu
2
2
8
3
L
Izanami
kevelectr0n
Izanami
3
1
3
4.5
L
Medusa
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,139
Damage
38,427
52,628
Taken
50,761
38,296
Mitigated
22,124
16,067
Healing
9,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,947
0
567
403
6,707
2,996
0
3,536
3,009
10,610
0
L
Danzaburou
ApolloJusticeF
Danzaburou
8,546
3,598
0
1,564
11,286
4,984
1,001
5,497
5,719
0
27,366
W
Baron Samedi
Arandomnib
Baron Samedi
10,123
1,171
3,344
3,068
8,969
5,306
214
377
8,592
27,780
0
W
4,658
635
0
937
9,214
4,515
0
808
8,406
0
25,485
W
Tiamat
Txx Outlaw
Tiamat
8,172
776
0
1,935
4,702
3,671
496
93
4,609
32,639
0
L
Charybdis
VΛPORCRY
Charybdis
6,927
2,458
0
1,115
12,667
5,142
0
4,700
7,807
0
22,478
W
13,095
1,685
0
4,598
16,218
12,606
313
1,981
13,073
0
31,403
W
Cthulhu
edwardt06
Cthulhu
6,091
551
321
1,864
13,525
12,198
550
688
12,837
15,160
0
L
Izanami
kevelectr0n
Izanami
9,957
6,176
0
3,742
10,242
4,582
235
6,031
4,065
0
38,210
L
Medusa
9,050
3,915
0
1,858
9,859
4,420
145
4,030
5,775
0
25,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,977
Gold Earned
36,827
219
Minions Killed
216
0
Camps Cleared
0
1,090,619
Distance Traveled
1,030,538
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
6,761
676
18
2
0
213,294
0
L
Danzaburou
7,766
777
61
6
0
200,228
0
W
Baron Samedi
8,276
828
37
4
0
213,773
2
W
Loki
8,022
802
53
5
0
238,773
1
W
Tiamat
8,180
818
86
9
0
193,134
2
L
Charybdis
7,334
733
38
4
0
202,378
1
W
Mulan
8,423
842
26
3
0
226,437
0
W
Cthulhu
8,076
808
17
2
0
218,502
0
L
Izanami
7,925
793
65
7
0
204,554
3
L
Medusa
7,041
704
34
3
0
210,084
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role