Player Matchup

Baron Samedi
Baron Samedi
Drzouiberg2004
Baron Samedi
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 35L
1,221 Elo+
Party 1
Maui
Maui
EMA Bear2535
Maui
Level 66
God Stats
3W - 3L
1,460 SR
Queue Stats
109W - 136L
1,357 Elo+
Party 1
Serqet
Serqet
EMA Nasil
Serqet
Level 46
God Stats
2W - 6L
1,408 SR
Queue Stats
75W - 96L
1,347 Elo+
Party 1
Team Averages
Level 45
1,456 SR
1,308 Elo+

VS

Team Averages
Level 70
1,390 SR
1,186 Elo+
Chaac
Chaac
WastedReaper97
Chaac
Level 39
God Stats
1W - 2L
1,500 SR
Queue Stats
105W - 193L
1,155 Elo+
Party 2
Merlin
Merlin
funnyninjakid
Merlin
Level 155
God Stats
15W - 18L
1,456 SR
Queue Stats
174W - 197L
1,350 Elo+
Solo
Anubis
Anubis
xWastElanDgOdx
Anubis
Level 16
God Stats
5W - 12L
1,214 SR
Queue Stats
9W - 32L
1,054 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Drzouiberg2004
Baron Samedi
15
3 / 5 / 3
10,352
609
7,203
17,005
8,197
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
3 / 1 / 5
10,719
631
10,019
20,184
21,458
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Serqet
EMA Nasil
Serqet
14
2 / 3 / 5
10,152
597
10,134
20,033
23,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 4
10,644
626
9,994
19,879
14,565
Heavy Mace

Heavy Mace

+30
Physical Power

18
6 / 0 / 2
12,236
720
27,458
11,035
5,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 4 / 3
10,679
628
9,269
14,825
7,738
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
18
8
Kills
9
9
Deaths
8
13
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Drzouiberg2004
Baron Samedi
3
5
3
0.9
L
3
1
5
5.5
L
Serqet
EMA Nasil
Serqet
2
3
5
1.5
W
2
4
4
1
W
6
0
2
7
W
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,356
Damage
46,721
57,222
Taken
45,739
52,896
Mitigated
27,468
7,531
Healing
8,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Drzouiberg2004
Baron Samedi
7,203
893
2,152
2,710
17,005
8,197
0
11,213
5,792
26,449
0
L
10,019
2,439
0
1,294
20,184
21,458
0
11,671
8,513
36,808
0
L
Serqet
EMA Nasil
Serqet
10,134
3,230
76
1,299
20,033
23,241
0
14,313
5,720
250
30,141
W
9,994
1,206
0
2,306
19,879
14,565
187
9,098
9,905
0
22,468
W
27,458
423
203
3,114
11,035
5,165
974
3,945
6,379
70,294
0
W
9,269
292
0
3,028
14,825
7,738
989
5,093
8,993
30,734
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,223
Gold Earned
33,559
134
Minions Killed
140
6
Camps Cleared
7
917,727
Distance Traveled
963,030
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,352
609
34
2
3
251,931
0
L
Maui
10,719
631
58
3
1
330,639
0
L
Serqet
10,152
597
42
2
2
335,157
2
W
Chaac
10,644
626
17
1
1
317,360
2
W
Merlin
12,236
720
91
5
6
356,337
5
W
Anubis
10,679
628
32
2
0
289,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role