Player Matchup

Scylla
Scylla
Diamond V
BERS3RK-_-24
Scylla
Diamond V
Level 117
God Stats
11W - 20L
1,365 SR
Queue Stats
420W - 435L
1,982 MMR
Solo
Gilgamesh
Gilgamesh
Diamond V
Fenaticc-_-
Gilgamesh
Diamond V
Level 107
God Stats
1W - 1L
1,586 SR
Queue Stats
222W - 228L
2,049 MMR
Solo
Heimdallr
Heimdallr
Diamond IV
I_Luv_Fem_Boys
Heimdallr
Diamond IV
Level 65
God Stats
13W - 8L
1,665 SR
Queue Stats
69W - 60L
2,099 MMR
Party 1
Chaac
Chaac
Masters
S7 Cardx
Chaac
Masters
Level 102
God Stats
45W - 60L
1,522 SR
Queue Stats
599W - 494L
2,785 MMR
Solo
Awilix
Awilix
Platinum III
The Astounding
Awilix
Platinum III
Level 160
God Stats
29W - 23L
1,633 SR
Queue Stats
753W - 747L
1,832 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 110
1,554 SR
2,149 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 127
1,608 SR
2,148 MMR
Merlin
Merlin
Platinum II
Dsereter
Merlin
Platinum II
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 33L
2,079 MMR
Solo
Mercury
Mercury
Platinum I
EmilioLujano
Mercury
Platinum I
Level 120
God Stats
30W - 20L
1,716 SR
Queue Stats
752W - 777L
2,006 MMR
Solo
Ishtar
Ishtar
Diamond IV
LeaMicheIe
Ishtar
Diamond IV
Level 160
God Stats
14W - 16L
1,651 SR
Queue Stats
403W - 411L
2,084 MMR
Solo
Bellona
Bellona
Masters
NU7ELABANDI7
Bellona
Masters
Level 160
God Stats
7W - 13L
1,523 SR
Queue Stats
510W - 483L
2,635 MMR
Solo
Cerberus
Cerberus
Platinum I
WH0s uR DaddY85
Cerberus
Platinum I
Level 151
God Stats
19W - 20L
1,651 SR
Queue Stats
148W - 144L
1,937 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
20
4 / 7 / 9
19,417
525
19,563
26,038
12,743
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Gilgamesh
Fenaticc-_-
Gilgamesh
20
4 / 9 / 11
18,493
500
19,955
56,184
72,253
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heimdallr
I_Luv_Fem_Boys
Heimdallr
20
6 / 8 / 10
19,769
534
41,155
43,803
22,011
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chaac
S7 Cardx
Chaac
20
7 / 3 / 17
21,590
584
41,052
59,427
101,996
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
17 / 8 / 5
21,458
580
42,079
37,594
21,560
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
HadesRavanaGuan YuLancelot

VS

Bans
CabrakanSusanoThorYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Dsereter
Merlin
20
8 / 3 / 12
20,531
555
54,337
26,671
14,652
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mercury
EmilioLujano
Mercury
20
10 / 9 / 12
18,662
504
30,893
40,762
24,429
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ishtar
LeaMicheIe
Ishtar
20
3 / 9 / 10
18,031
487
24,044
42,169
19,955
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bellona
NU7ELABANDI7
Bellona
20
5 / 12 / 9
18,125
490
28,047
49,930
50,208
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Cerberus
20
9 / 5 / 17
17,723
479
23,071
56,187
71,359
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
95
38
Kills
35
35
Deaths
38
52
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Scylla
4
7
9
1.21
L
Merlin
Dsereter
Merlin
8
3
12
4.67
L
Mercury
EmilioLujano
Mercury
10
9
12
1.78
W
Gilgamesh
Fenaticc-_-
Gilgamesh
4
9
11
1.06
W
Heimdallr
I_Luv_Fem_Boys
Heimdallr
6
8
10
1.38
L
Ishtar
LeaMicheIe
Ishtar
3
9
10
0.89
L
Bellona
NU7ELABANDI7
Bellona
5
12
9
0.79
W
Chaac
S7 Cardx
Chaac
7
3
17
5.17
W
17
8
5
2.44
L
Cerberus
9
5
17
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

163,804
Damage
160,392
223,046
Taken
215,719
230,563
Mitigated
180,603
76,642
Healing
48,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
19,563
2,073
0
4,581
26,038
12,743
3,922
9,490
16,258
170,308
0
L
Merlin
Dsereter
Merlin
54,337
3,885
0
6,098
26,671
14,652
462
5,816
20,618
247,005
0
L
Mercury
EmilioLujano
Mercury
30,893
23,036
0
4,708
40,762
24,429
1,066
3,428
36,826
0
198,273
W
Gilgamesh
Fenaticc-_-
Gilgamesh
19,955
3,734
3,985
13,704
56,184
72,253
581
24,899
27,525
4,811
88,480
W
Heimdallr
I_Luv_Fem_Boys
Heimdallr
41,155
18,571
0
19,370
43,803
22,011
7,558
15,755
27,688
29
211,378
L
Ishtar
LeaMicheIe
Ishtar
24,044
13,603
0
14,351
42,169
19,955
3,520
6,138
35,416
0
169,739
L
Bellona
NU7ELABANDI7
Bellona
28,047
9,645
0
12,972
49,930
50,208
0
3,915
43,910
0
146,042
W
Chaac
S7 Cardx
Chaac
41,052
8,529
0
32,965
59,427
101,996
3,732
18,963
39,643
114
171,936
W
42,079
17,775
0
2,037
37,594
21,560
1,539
9,989
26,942
25
212,690
L
Cerberus
23,071
1,750
0
10,274
56,187
71,359
0
5,866
49,162
94,197
1,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

100,727
Gold Earned
93,072
967
Minions Killed
1,105
0
Camps Cleared
0
3,289,573
Distance Traveled
3,485,884
29
Wards Purchased
48
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
19,417
525
245
7
0
588,917
13
L
Merlin
20,531
555
286
8
0
632,912
4
L
Mercury
18,662
504
222
6
0
811,678
11
W
Gilgamesh
18,493
500
96
3
0
688,061
4
W
Heimdallr
19,769
534
206
6
0
585,722
0
L
Ishtar
18,031
487
218
6
0
642,564
13
L
Bellona
18,125
490
188
5
0
661,833
7
W
Chaac
21,590
584
249
7
0
680,930
2
W
Awilix
21,458
580
171
5
0
745,943
10
L
Cerberus
17,723
479
191
5
0
736,897
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role