Player Matchup

Neith
Neith
Hange San
Neith
Level 108
God Stats
35W - 26L
1,604 SR
Queue Stats
94W - 63L
1,578 Elo+
Party 1
Anubis
Anubis
HydroTempest
Anubis
Level 109
God Stats
4W - 2L
1,821 SR
Queue Stats
16W - 8L
1,594 Elo+
Party 1
Bellona
Bellona
nocapone
Bellona
Level 88
God Stats
25W - 11L
1,616 SR
Queue Stats
59W - 39L
1,619 Elo+
Party 1
Team Averages
Level 102
1,681 SR
1,597 Elo+

VS

Team Averages
Level 84
1,578 SR
1,373 Elo+
Apollo
Apollo
RandyManuelRD
Apollo
Level 136
God Stats
3W - 8L
1,472 SR
Queue Stats
417W - 465L
1,364 Elo+
Solo
Maui
Maui
WarDrifter
Maui
Level 38
God Stats
8W - 4L
1,731 SR
Queue Stats
28W - 37L
1,317 Elo+
Solo
Discordia
Discordia
nobeef97
Discordia
Level 79
God Stats
6W - 4L
1,530 SR
Queue Stats
74W - 77L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Hange San
Neith
15
6 / 6 / 4
11,627
727
13,766
15,964
5,964
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
18
3 / 1 / 9
11,903
744
12,838
12,761
6,175
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bellona
nocapone
Bellona
17
7 / 4 / 6
12,702
794
14,827
19,666
18,239
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 7 / 4
11,895
743
19,436
19,665
11,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

15
2 / 4 / 7
11,789
737
6,284
20,835
31,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Discordia
nobeef97
Discordia
16
2 / 5 / 4
10,608
663
14,424
9,996
4,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
26
16
Kills
11
11
Deaths
16
19
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Neith
Hange San
Neith
6
6
4
1.33
W
Anubis
3
1
9
7.5
L
7
7
4
1.29
L
2
4
7
1.38
L
Discordia
nobeef97
Discordia
2
5
4
0.8
W
Bellona
nocapone
Bellona
7
4
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,431
Damage
40,144
48,391
Taken
50,496
30,378
Mitigated
48,066
9,634
Healing
11,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Hange San
Neith
13,766
6,861
0
1,974
15,964
5,964
765
7,547
8,053
0
38,160
W
Anubis
12,838
484
0
5,537
12,761
6,175
1,185
5,819
6,651
42,808
0
L
19,436
10,999
0
5,721
19,665
11,681
215
5,333
14,332
0
56,086
L
6,284
1,310
231
4,462
20,835
31,762
507
6,158
14,677
20,257
0
L
Discordia
nobeef97
Discordia
14,424
539
0
627
9,996
4,623
515
1,885
8,111
59,455
0
W
Bellona
nocapone
Bellona
14,827
5,550
130
1,993
19,666
18,239
1,099
7,696
11,297
0
34,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,232
Gold Earned
34,292
153
Minions Killed
173
3
Camps Cleared
9
834,282
Distance Traveled
780,508
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,627
727
40
3
0
262,362
5
W
Anubis
11,903
744
71
4
1
277,599
1
L
Apollo
11,895
743
62
4
6
250,448
5
L
Maui
11,789
737
13
1
0
261,448
0
L
Discordia
10,608
663
98
6
3
268,612
4
W
Bellona
12,702
794
42
3
2
294,321
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role