Player Matchup

Thor
Thor
CHATOR0CKS
Thor
Level 158
God Stats
2W - 7L
1,320 SR
Queue Stats
183W - 267L
1,381 Elo+
Solo
Nu Wa
Nu Wa
Heatheretts
Nu Wa
Level 160
God Stats
4W - 2L
1,573 SR
Queue Stats
4W - 2L
1,715 Elo+
Solo
Fenrir
Fenrir
InIt4TheMemez
Fenrir
Level 158
God Stats
2W - 9L
1,289 SR
Queue Stats
495W - 547L
1,442 Elo+
Solo
Maui
Maui
Mr_Novacain
Maui
Level 127
God Stats
8W - 14L
1,120 SR
Queue Stats
20W - 33L
1,437 Elo+
Party 1
Neith
Neith
PRiNCESS-PettyAF
Neith
Level 99
God Stats
0W - 2L
1,360 SR
Queue Stats
35W - 40L
1,477 Elo+
Party 1
Team Averages
Level 140
1,332 SR
1,491 Elo+

VS

Team Averages
Level 95
1,571 SR
1,401 Elo+
Serqet
Serqet
 
Serqet
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Acrylates
Ah Puch
Level 80
God Stats
3W - 0L
1,303 SR
Queue Stats
84W - 78L
1,476 Elo+
Party 2
Khepri
Khepri
Cupped Cake
Khepri
Level 159
God Stats
5W - 1L
1,749 SR
Queue Stats
76W - 91L
1,523 Elo+
Solo
Neith
Neith
Switchyy
Neith
Level 87
God Stats
2W - 1L
1,540 SR
Queue Stats
5W - 9L
1,279 Elo+
Party 2
Bellona
Bellona
eFrostyyyy
Bellona
Level 4
God Stats
1W - 1L
1,764 SR
Queue Stats
2W - 7L
1,228 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 1
7,477
680
4,755
12,975
5,756
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
0 / 3 / 3
7,246
659
9,321
7,994
3,261
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 1 / 1
6,809
619
1,358
3,599
1,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
1 / 1 / 2
7,834
712
3,517
10,601
11,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
4 / 1 / 2
8,187
744
8,315
6,146
2,943
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
15
5 / 2 / 4
8,651
786
9,735
9,189
5,410
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Puch
Acrylates
Ah Puch
15
0 / 1 / 4
7,993
727
7,963
6,354
3,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
14
0 / 1 / 4
8,209
746
3,762
12,290
12,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
Switchyy
Neith
15
1 / 2 / 2
8,352
759
7,868
6,026
2,735
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bellona
eFrostyyyy
Bellona
15
3 / 1 / 1
8,574
779
4,067
9,134
7,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
24
7
Kills
9
9
Deaths
7
9
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
5
2
4
3.5
W
Ah Puch
Acrylates
Ah Puch
0
1
4
2
L
1
3
1
0.5
W
Khepri
0
1
4
2
L
0
3
3
0.5
L
1
1
1
1.5
L
1
1
2
2
L
4
1
2
5
W
Neith
Switchyy
Neith
1
2
2
1
W
Bellona
eFrostyyyy
Bellona
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,266
Damage
33,395
41,315
Taken
42,993
24,632
Mitigated
31,979
7,549
Healing
8,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
9,735
2,910
0
870
9,189
5,410
0
1,677
7,512
0
32,845
W
Ah Puch
Acrylates
Ah Puch
7,963
512
0
1,143
6,354
3,031
1,532
2,993
3,361
29,764
0
L
4,755
1,033
0
1,249
12,975
5,756
0
3,040
9,313
0
21,750
W
Khepri
3,762
331
0
3,103
12,290
12,861
0
3,976
8,314
11,170
0
L
9,321
2,922
537
1,694
7,994
3,261
174
2,422
5,572
24,314
0
L
1,358
496
0
972
3,599
1,394
0
718
2,696
0
4,667
L
3,517
477
0
2,239
10,601
11,278
0
3,958
6,395
9,741
0
L
8,315
1,660
0
858
6,146
2,943
0
1,587
4,559
0
29,371
W
Neith
Switchyy
Neith
7,868
3,882
0
594
6,026
2,735
1,625
2,121
3,905
0
35,393
W
Bellona
eFrostyyyy
Bellona
4,067
711
0
2,682
9,134
7,942
1,571
2,071
7,063
0
22,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,553
Gold Earned
41,779
171
Minions Killed
231
0
Camps Cleared
0
927,891
Distance Traveled
1,168,659
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
8,651
786
36
3
0
248,326
2
W
Ah Puch
7,993
727
61
6
0
221,474
2
L
Thor
7,477
680
39
4
0
200,903
3
W
Khepri
8,209
746
16
1
0
249,295
5
L
Nu Wa
7,246
659
41
4
0
199,847
4
L
Fenrir
6,809
619
10
1
0
96,185
1
L
Maui
7,834
712
23
2
0
219,384
0
L
Neith
8,187
744
58
5
0
211,572
0
W
Neith
8,352
759
78
7
0
214,544
2
W
Bellona
8,574
779
40
4
0
235,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role