Player Matchup

Ra
Ra
 
Ra
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Aiirr
Sol
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 11L
1,219 Elo+
Party 2
Horus
Horus
Drachensaft
Horus
Level 125
God Stats
3W - 9L
1,581 SR
Queue Stats
21W - 22L
1,383 Elo+
Party 2
Team Averages
Level 94
1,527 SR
1,367 Elo+

VS

Team Averages
Level 149
1,434 SR
1,387 Elo+
Ra
Ra
Mazou
Ra
Level 129
God Stats
4W - 5L
1,572 SR
Queue Stats
256W - 131L
1,674 Elo+
Solo
Ishtar
Ishtar
PhSidewayzMd
Ishtar
Level 157
God Stats
12W - 28L
1,358 SR
Queue Stats
365W - 590L
1,283 Elo+
Party 1
Achilles
Achilles
shortdogg707
Achilles
Level 160
God Stats
11W - 21L
1,372 SR
Queue Stats
209W - 489L
1,206 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
17
10 / 1 / 3
10,614
885
13,636
9,254
5,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sol
Aiirr
Sol
11
0 / 4 / 7
7,698
642
4,715
8,031
3,719
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
3 / 0 / 10
10,199
850
11,236
17,178
18,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
12
3 / 5 / 2
8,251
688
10,898
8,919
2,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ishtar
12
1 / 4 / 3
7,752
646
9,036
10,865
3,856
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
shortdogg707
Achilles
12
1 / 4 / 4
7,654
638
7,675
13,116
13,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
14
13
Kills
5
5
Deaths
13
20
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
10
1
3
11.5
W
Sol
Aiirr
Sol
0
4
7
0.88
W
3
0
10
8
L
Ra
3
5
2
0.8
L
Ishtar
1
4
3
0.63
L
Achilles
shortdogg707
Achilles
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,587
Damage
27,609
34,463
Taken
32,900
27,041
Mitigated
19,828
17,212
Healing
8,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
13,636
644
2,842
4,948
9,254
5,044
1,344
3,092
5,948
63,499
0
W
Sol
Aiirr
Sol
4,715
1,615
0
1,624
8,031
3,719
785
2,078
5,669
11,519
2,009
W
11,236
4,420
1,204
6,594
17,178
18,278
635
6,643
10,073
0
25,322
L
Ra
10,898
621
1,687
2,006
8,919
2,570
0
3,038
5,881
37,364
0
L
Ishtar
9,036
6,263
0
1,985
10,865
3,856
801
7,697
3,168
0
26,649
L
Achilles
shortdogg707
Achilles
7,675
2,891
0
2,398
13,116
13,402
252
7,029
6,087
0
12,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,511
Gold Earned
23,657
158
Minions Killed
113
9
Camps Cleared
2
661,313
Distance Traveled
613,123
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,614
885
119
10
7
238,014
2
W
Sol
7,698
642
21
2
1
188,131
0
W
Horus
10,199
850
18
2
1
235,168
2
L
Ra
8,251
688
44
4
1
219,391
4
L
Ishtar
7,752
646
55
5
1
180,347
3
L
Achilles
7,654
638
14
1
0
213,385
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role