Player Matchup

Danzaburou
Danzaburou
Big_Shoots_Zach
Danzaburou
Level 65
God Stats
37W - 39L
1,285 SR
Queue Stats
80W - 96L
1,262 Elo+
Party 1
Horus
Horus
BurvinGoel
Horus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 95L
1,343 Elo+
Party 1
Zeus
Zeus
spray_N_pray169
Zeus
Level 127
God Stats
9W - 7L
1,668 SR
Queue Stats
127W - 138L
1,296 Elo+
Party 1
Team Averages
Level 69
1,484 SR
1,301 Elo+

VS

Team Averages
Level 85
1,446 SR
1,493 Elo+
Vamana
Vamana
GM Miyagi
Vamana
Level 29
God Stats
11W - 13L
1,439 SR
Queue Stats
118W - 101L
1,485 Elo+
Party 2
Ra
Ra
Pap1munyano
Ra
Level 117
God Stats
13W - 23L
1,364 SR
Queue Stats
1,177W - 1,481L
1,466 Elo+
Party 2
Achilles
Achilles
isoLopi
Achilles
Level 109
God Stats
20W - 11L
1,533 SR
Queue Stats
1,244W - 1,379L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Big_Shoots_Zach
Danzaburou
16
1 / 6 / 3
11,932
597
12,806
20,034
10,317
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Horus
17
1 / 1 / 1
12,596
630
11,585
15,108
20,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 2 / 1
11,540
577
23,537
18,126
9,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
GM Miyagi
Vamana
17
2 / 1 / 4
13,286
664
8,371
22,508
21,056
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
3 / 2 / 4
13,734
687
21,534
16,289
8,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Achilles
isoLopi
Achilles
17
4 / 1 / 4
12,506
625
18,757
31,414
46,717
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
21
4
Kills
9
9
Deaths
4
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Big_Shoots_Zach
Danzaburou
1
6
3
0.42
L
Horus
1
1
1
1.5
W
Vamana
GM Miyagi
Vamana
2
1
4
4
W
3
2
4
2.5
W
Achilles
isoLopi
Achilles
4
1
4
6
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,928
Damage
48,662
53,268
Taken
70,211
40,082
Mitigated
76,413
15,248
Healing
38,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Big_Shoots_Zach
Danzaburou
12,806
4,205
0
3,871
20,034
10,317
0
9,464
10,570
0
42,823
L
Horus
11,585
5,043
2,641
4,500
15,108
20,289
0
8,127
6,981
0
23,385
W
Vamana
GM Miyagi
Vamana
8,371
2,749
4,188
7,227
22,508
21,056
563
8,899
13,609
2,742
32,104
W
21,534
437
8,051
9,623
16,289
8,640
1,385
6,274
10,015
111,499
0
W
Achilles
isoLopi
Achilles
18,757
3,107
848
9,030
31,414
46,717
112
9,541
21,873
0
30,233
L
23,537
1,396
0
4,236
18,126
9,476
0
4,532
13,594
68,767
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,068
Gold Earned
39,526
183
Minions Killed
244
8
Camps Cleared
8
1,100,562
Distance Traveled
1,129,716
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,932
597
59
3
1
346,223
2
L
Horus
12,596
630
23
1
1
387,554
1
W
Vamana
13,286
664
31
2
3
374,112
0
W
Ra
13,734
687
183
9
5
385,722
0
W
Achilles
12,506
625
30
2
0
369,882
1
L
Zeus
11,540
577
101
5
6
366,785
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role