Player Matchup

Arachne
Arachne
 
Arachne
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
B000tyBandit
Cerberus
Level 13
God Stats
1W - 0L
1,770 SR
Queue Stats
3W - 2L
1,716 Elo+
Party 2
Sol
Sol
ChuckEChungus
Sol
Level 125
God Stats
1W - 0L
1,515 SR
Queue Stats
77W - 67L
1,590 Elo+
Party 2
Thanatos
Thanatos
GigaGlizzy
Thanatos
Level 15
God Stats
1W - 0L
1,838 SR
Queue Stats
2W - 1L
1,768 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
PoppingJR
Ah Muzen Cab
Level 108
God Stats
7W - 6L
1,482 SR
Queue Stats
223W - 222L
1,527 Elo+
Solo
Team Averages
Level 61
1,621 SR
1,620 Elo+

VS

Team Averages
Level 89
1,566 SR
1,569 Elo+
Ra
Ra
B34ST3RBUNNY
Ra
Level 144
God Stats
17W - 13L
1,597 SR
Queue Stats
178W - 128L
1,628 Elo+
Party 1
Shiva
Shiva
HeyImDev
Shiva
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 26L
1,491 Elo+
Party 1
Danzaburou
Danzaburou
NeckKneeler42069
Danzaburou
Level 26
God Stats
11W - 5L
1,500 SR
Queue Stats
86W - 78L
1,493 Elo+
Party 1
Ares
Ares
TheRealWrothgar
Ares
Level 45
God Stats
30W - 9L
1,771 SR
Queue Stats
79W - 50L
1,678 Elo+
Party 1
Lancelot
Lancelot
TxReckless
Lancelot
Level 120
God Stats
21W - 25L
1,462 SR
Queue Stats
952W - 997L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
0 / 1 / 3
6,271
482
3,952
10,707
4,215
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
B000tyBandit
Cerberus
12
2 / 0 / 4
7,562
582
5,168
9,728
8,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
3 / 0 / 0
7,433
572
7,427
5,588
1,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
GigaGlizzy
Thanatos
13
7 / 0 / 0
8,089
622
10,062
10,576
8,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Muzen Cab
PoppingJR
Ah Muzen Cab
12
0 / 1 / 5
7,156
550
7,283
9,011
4,035
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 1
6,620
509
6,275
9,761
3,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shiva
HeyImDev
Shiva
11
0 / 3 / 1
6,160
474
5,540
8,717
3,570
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
NeckKneeler42069
Danzaburou
9
0 / 3 / 0
5,298
408
3,627
10,190
3,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
0 / 2 / 0
5,702
439
3,028
8,746
5,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Lancelot
TxReckless
Lancelot
10
1 / 1 / 1
6,112
470
7,098
8,321
3,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
12
Kills
2
2
Deaths
12
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
0
1
3
1.5
W
Cerberus
B000tyBandit
Cerberus
2
0
4
4
L
1
3
1
0.5
W
3
0
0
3
W
Thanatos
GigaGlizzy
Thanatos
7
0
0
7
L
Shiva
HeyImDev
Shiva
0
3
1
0.17
L
Danzaburou
NeckKneeler42069
Danzaburou
0
3
0
0
W
Ah Muzen Cab
PoppingJR
Ah Muzen Cab
0
1
5
2.5
L
0
2
0
0
L
Lancelot
TxReckless
Lancelot
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,892
Damage
25,568
45,610
Taken
45,735
26,301
Mitigated
19,237
27,095
Healing
12,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
3,952
3,142
0
2,861
10,707
4,215
0
1,575
9,132
0
39,190
W
Cerberus
B000tyBandit
Cerberus
5,168
174
441
5,062
9,728
8,152
0
2,632
7,096
33,038
0
L
6,275
590
549
2,174
9,761
3,722
0
1,124
8,637
56,564
0
W
7,427
3,147
0
3,704
5,588
1,791
3,450
1,276
4,312
57,407
0
W
Thanatos
GigaGlizzy
Thanatos
10,062
3,502
0
12,013
10,576
8,108
730
261
10,315
0
51,037
L
Shiva
HeyImDev
Shiva
5,540
1,512
34
1,881
8,717
3,570
0
219
8,498
0
39,994
L
Danzaburou
NeckKneeler42069
Danzaburou
3,627
1,739
0
3,007
10,190
3,357
0
6,084
4,106
0
33,231
W
Ah Muzen Cab
PoppingJR
Ah Muzen Cab
7,283
1,292
0
3,014
9,011
4,035
0
3,559
5,452
0
64,364
L
3,028
338
0
1,894
8,746
5,452
0
4,884
3,862
18,707
0
L
Lancelot
TxReckless
Lancelot
7,098
1,736
0
2,504
8,321
3,136
0
284
8,037
0
41,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,511
Gold Earned
29,892
442
Minions Killed
365
0
Camps Cleared
0
1,245,733
Distance Traveled
1,267,816
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,271
482
66
5
0
252,470
6
W
Cerberus
7,562
582
65
5
0
252,469
6
L
Ra
6,620
509
135
10
0
253,508
1
W
Sol
7,433
572
117
9
0
231,697
1
W
Thanatos
8,089
622
78
6
0
256,672
3
L
Shiva
6,160
474
72
6
0
258,289
6
L
Danzaburou
5,298
408
58
4
0
216,941
0
W
Ah Muzen Cab
7,156
550
116
9
0
252,425
2
L
Ares
5,702
439
18
1
0
236,119
3
L
Lancelot
6,112
470
82
6
0
302,959
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role