Player Matchup

Hades
Hades
CHIM3RA666
Hades
Level 44
God Stats
2W - 0L
1,672 SR
Queue Stats
31W - 29L
1,320 Elo+
Solo
Thanatos
Thanatos
D3MONIC JINN
Thanatos
Level 27
God Stats
3W - 5L
1,471 SR
Queue Stats
42W - 42L
1,466 Elo+
Party 2
Guan Yu
Guan Yu
UndueOcean50055
Guan Yu
Level 65
God Stats
70W - 52L
1,585 SR
Queue Stats
246W - 233L
1,481 Elo+
Party 2
Chaac
Chaac
Y U Looking1559
Chaac
Level 25
God Stats
2W - 0L
1,730 SR
Queue Stats
17W - 10L
1,525 Elo+
Party 2
Freya
Freya
ZonaryRoom3211
Freya
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
82W - 67L
1,461 Elo+
Party 2
Team Averages
Level 38
1,592 SR
1,451 Elo+

VS

Team Averages
Level 84
1,527 SR
1,458 Elo+
Neith
Neith
 
Neith
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
ElGordoMata8808
Hades
Level 101
God Stats
14W - 20L
1,396 SR
Queue Stats
597W - 664L
1,305 Elo+
Solo
Set
Set
K1LL3R HUNTER
Set
Level 148
God Stats
13W - 10L
1,785 SR
Queue Stats
272W - 251L
1,568 Elo+
Party 1
Maui
Maui
Zehetsubo
Maui
Level 61
God Stats
0W - 4L
1,328 SR
Queue Stats
144W - 129L
1,530 Elo+
Party 1
Vamana
Vamana
furgon_cuya
Vamana
Level 65
God Stats
0W - 2L
1,625 SR
Queue Stats
57W - 74L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
15
2 / 0 / 3
9,171
459
6,953
12,080
6,365
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
D3MONIC JINN
Thanatos
15
2 / 1 / 4
9,057
453
5,714
15,613
8,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
3 / 2 / 5
10,552
528
17,480
17,797
23,150
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

15
4 / 1 / 12
9,806
490
15,131
18,827
21,515
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

19
10 / 2 / 2
12,246
612
19,295
17,815
9,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
3 / 6 / 0
9,844
492
11,958
16,552
7,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
0 / 1 / 0
8,432
422
9,544
15,505
8,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
3 / 3 / 0
9,903
495
16,950
22,928
15,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Maui
12
0 / 5 / 2
8,224
411
5,313
15,104
14,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Vamana
13
0 / 6 / 1
8,159
408
5,216
17,835
8,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
9
21
Kills
6
6
Deaths
21
26
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
6
0
0.5
W
Hades
2
0
3
3.5
W
Thanatos
D3MONIC JINN
Thanatos
2
1
4
4
L
0
1
0
0
L
3
3
0
1
W
3
2
5
2.75
W
4
1
12
10
L
Maui
0
5
2
0.2
W
10
2
2
5.5
L
Vamana
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,573
Damage
48,981
82,132
Taken
87,924
68,677
Mitigated
53,723
40,293
Healing
29,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
11,958
6,048
0
5,066
16,552
7,112
0
10,110
5,842
0
65,251
W
Hades
6,953
693
175
2,619
12,080
6,365
1,415
5,058
7,022
58,170
0
W
Thanatos
D3MONIC JINN
Thanatos
5,714
489
0
11,965
15,613
8,517
2,018
2,507
12,922
0
68,874
L
9,544
760
455
6,613
15,505
8,303
750
4,437
11,068
70,216
0
L
16,950
7,463
0
7,930
22,928
15,245
0
2,674
20,216
0
83,095
W
17,480
2,219
2,106
9,459
17,797
23,150
325
1,184
15,289
0
84,504
W
15,131
1,713
0
3,643
18,827
21,515
0
4,028
14,693
0
61,160
L
Maui
5,313
801
338
2,447
15,104
14,456
0
5,536
9,296
27,845
3,617
W
19,295
6,095
0
10,326
17,815
9,130
1,259
1,350
16,465
95,647
8,061
L
Vamana
5,216
1,683
0
6,738
17,835
8,607
197
3,018
14,767
0
56,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,832
Gold Earned
44,562
563
Minions Killed
505
0
Camps Cleared
0
1,965,571
Distance Traveled
1,759,359
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,844
492
114
6
0
313,794
1
W
Hades
9,171
459
88
4
0
324,229
1
W
Thanatos
9,057
453
101
5
0
414,473
5
L
Hades
8,432
422
114
6
0
340,462
5
L
Set
9,903
495
148
7
0
363,504
1
W
Guan Yu
10,552
528
137
7
0
419,002
7
W
Chaac
9,806
490
61
3
0
412,580
3
L
Maui
8,224
411
39
2
0
340,833
5
W
Freya
12,246
612
176
9
0
395,287
5
L
Vamana
8,159
408
90
5
0
400,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role