Player Matchup

Poseidon
Poseidon
Abzil
Poseidon
Level 67
God Stats
1W - 2L
1,740 SR
Queue Stats
99W - 101L
1,541 Elo+
Party 1
Tyr
Tyr
Shavvn
Tyr
Level 105
God Stats
2W - 2L
1,820 SR
Queue Stats
169W - 166L
1,558 Elo+
Party 1
Ullr
Ullr
chapu6
Ullr
Level 83
God Stats
65W - 48L
1,639 SR
Queue Stats
427W - 393L
1,709 Elo+
Solo
Team Averages
Level 85
1,733 SR
1,602 Elo+

VS

Team Averages
Level 123
1,610 SR
1,617 Elo+
Thor
Thor
BEU FrankArt
Thor
Level 105
God Stats
5W - 3L
1,587 SR
Queue Stats
152W - 126L
1,565 Elo+
Solo
Chang'e
Chang'e
ImmaGiraffe
Chang'e
Level 140
God Stats
4W - 6L
1,577 SR
Queue Stats
129W - 85L
1,756 Elo+
Solo
Horus
Horus
TheGrillMaster0
Horus
Level 123
God Stats
34W - 20L
1,668 SR
Queue Stats
236W - 202L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Abzil
Poseidon
13
0 / 7 / 3
8,644
617
8,287
13,550
4,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tyr
Shavvn
Tyr
13
2 / 5 / 1
8,794
628
8,083
17,074
17,709
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ullr
chapu6
Ullr
12
1 / 7 / 1
8,222
587
8,393
16,453
5,684
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
13 / 1 / 3
11,777
841
15,991
13,495
6,911
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Chang'e
ImmaGiraffe
Chang'e
17
5 / 0 / 10
10,492
749
13,684
14,188
6,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 2 / 16
9,965
712
11,669
15,179
15,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
48
3
Kills
19
19
Deaths
3
5
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Abzil
Poseidon
0
7
3
0.21
W
13
1
3
14.5
W
Chang'e
ImmaGiraffe
Chang'e
5
0
10
10
L
Tyr
Shavvn
Tyr
2
5
1
0.5
W
1
2
16
4.5
L
Ullr
chapu6
Ullr
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,763
Damage
41,344
47,077
Taken
42,862
27,705
Mitigated
28,137
2,828
Healing
19,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Abzil
Poseidon
8,287
1,203
0
180
13,550
4,312
0
4,130
9,190
36,189
0
W
15,991
3,679
0
1,111
13,495
6,911
2,356
2,611
10,884
0
47,177
W
Chang'e
ImmaGiraffe
Chang'e
13,684
819
3,682
7,743
14,188
6,130
502
2,844
11,344
55,234
0
L
Tyr
Shavvn
Tyr
8,083
1,394
0
1,683
17,074
17,709
0
5,763
10,881
0
14,680
W
11,669
3,520
2,148
4,692
15,179
15,096
319
3,637
11,542
230
22,261
L
Ullr
chapu6
Ullr
8,393
3,237
0
965
16,453
5,684
0
4,437
11,583
0
36,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,660
Gold Earned
32,234
125
Minions Killed
167
4
Camps Cleared
8
635,982
Distance Traveled
811,083
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
8,644
617
71
5
3
207,054
2
W
Thor
11,777
841
54
4
4
240,787
3
W
Chang'e
10,492
749
80
6
4
294,255
2
L
Tyr
8,794
628
4
0
0
240,803
4
W
Horus
9,965
712
33
2
0
276,041
3
L
Ullr
8,222
587
50
4
1
188,125
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role