Player Matchup

Chaac
Chaac
Doreflamingo
Chaac
Level 140
God Stats
1W - 0L
1,300 SR
Queue Stats
23W - 34L
1,468 Elo+
Solo
Zhong Kui
Zhong Kui
Kismo89
Zhong Kui
Level 66
God Stats
2W - 3L
1,278 SR
Queue Stats
99W - 105L
1,498 Elo+
Party 1
Eset
Eset
Sikkwitted
Eset
Level 86
God Stats
3W - 5L
1,282 SR
Queue Stats
348W - 367L
1,562 Elo+
Party 1
Achilles
Achilles
Urwallen
Achilles
Level 39
God Stats
1W - 0L
1,428 SR
Queue Stats
13W - 29L
1,377 Elo+
Solo
Cupid
Cupid
Zalajuk
Cupid
Level 157
God Stats
12W - 8L
1,649 SR
Queue Stats
465W - 445L
1,481 Elo+
Solo
Team Averages
Level 98
1,388 SR
1,477 Elo+

VS

Team Averages
Level 65
1,519 SR
1,494 Elo+
Neith
Neith
 
Neith
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
Abandyned
Achilles
Level 89
God Stats
2W - 2L
1,488 SR
Queue Stats
38W - 33L
1,506 Elo+
Party 2
Cupid
Cupid
Alterwulff
Cupid
Level 28
God Stats
2W - 2L
1,715 SR
Queue Stats
56W - 62L
1,406 Elo+
Solo
Scylla
Scylla
CIQK Beast
Scylla
Level 105
God Stats
1W - 2L
1,391 SR
Queue Stats
58W - 55L
1,476 Elo+
Party 2
Thanatos
Thanatos
SirLaggingtin
Thanatos
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 26L
1,584 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 4 / 24
13,752
809
22,266
26,022
29,395
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Zhong Kui
Kismo89
Zhong Kui
20
6 / 5 / 19
12,827
755
21,420
26,236
35,281
20
8 / 6 / 12
13,012
765
17,867
18,867
7,386
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Achilles
Urwallen
Achilles
19
5 / 7 / 19
12,389
729
9,496
24,554
22,426
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cupid
Zalajuk
Cupid
20
12 / 4 / 14
13,801
812
18,410
17,565
8,586
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
5 / 6 / 9
13,159
774
16,991
16,981
8,225
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
Abandyned
Achilles
18
4 / 7 / 9
11,931
702
9,192
28,368
32,646
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cupid
19
2 / 7 / 14
12,009
706
18,537
17,738
7,070
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
CIQK Beast
Scylla
20
2 / 7 / 10
12,319
725
23,509
17,748
7,055
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
SirLaggingtin
Thanatos
20
12 / 8 / 4
12,873
757
17,729
19,738
9,217
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
71
35
Kills
25
26
Deaths
35
88
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
5
6
9
1.58
L
Achilles
Abandyned
Achilles
4
7
9
1.21
L
Cupid
2
7
14
1.29
L
Scylla
CIQK Beast
Scylla
2
7
10
1
W
4
4
24
4
W
Zhong Kui
Kismo89
Zhong Kui
6
5
19
3.1
W
8
6
12
2.33
L
Thanatos
SirLaggingtin
Thanatos
12
8
4
1.75
W
Achilles
Urwallen
Achilles
5
7
19
2.07
W
Cupid
Zalajuk
Cupid
12
4
14
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,459
Damage
85,958
113,244
Taken
100,573
103,074
Mitigated
64,213
46,451
Healing
36,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
16,991
6,798
427
3,896
16,981
8,225
1,729
8,039
8,942
0
37,283
L
Achilles
Abandyned
Achilles
9,192
862
1,172
8,144
28,368
32,646
572
13,215
15,153
0
15,151
L
Cupid
18,537
6,491
3,069
4,079
17,738
7,070
1,753
5,474
12,264
0
32,541
L
Scylla
CIQK Beast
Scylla
23,509
971
1,982
3,086
17,748
7,055
757
4,678
13,070
51,657
0
W
22,266
1,317
1,023
9,527
26,022
29,395
546
4,847
20,898
0
49,404
W
Zhong Kui
Kismo89
Zhong Kui
21,420
1,262
809
7,803
26,236
35,281
1,959
5,007
20,691
42,904
0
W
17,867
1,008
5,330
4,606
18,867
7,386
627
3,421
15,233
30,182
0
L
Thanatos
SirLaggingtin
Thanatos
17,729
1,759
1,589
9,379
19,738
9,217
0
7,881
11,857
0
23,963
W
Achilles
Urwallen
Achilles
9,496
1,886
952
2,559
24,554
22,426
861
5,730
18,686
0
16,673
W
Cupid
Zalajuk
Cupid
18,410
8,119
9,690
4,152
17,565
8,586
6,094
4,504
12,792
0
47,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,781
Gold Earned
62,291
189
Minions Killed
152
0
Camps Cleared
0
1,464,785
Distance Traveled
1,372,252
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
13,159
774
48
3
0
258,272
1
L
Achilles
11,931
702
8
0
0
295,397
0
L
Cupid
12,009
706
36
2
0
278,107
0
L
Scylla
12,319
725
51
3
0
284,908
0
W
Chaac
13,752
809
45
3
0
290,460
1
W
Zhong Kui
12,827
755
50
3
0
266,400
0
W
Eset
13,012
765
26
2
0
305,492
1
L
Thanatos
12,873
757
9
1
0
255,568
0
W
Achilles
12,389
729
16
1
0
318,867
0
W
Cupid
13,801
812
52
3
0
283,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role