Player Matchup

Vulcan
Vulcan
CyborgJo
Vulcan
Level 123
God Stats
12W - 14L
1,564 SR
Queue Stats
136W - 127L
1,549 Elo+
Party 2
Mulan
Mulan
PROTOMIKE
Mulan
Level 147
God Stats
6W - 7L
1,613 SR
Queue Stats
127W - 125L
1,562 Elo+
Party 2
Maui
Maui
StorrenTTV
Maui
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,646 Elo+
Party 2
Team Averages
Level 142
1,559 SR
1,586 Elo+

VS

Team Averages
Level 133
1,603 SR
1,650 Elo+
Amaterasu
Amaterasu
B4NDIT8434
Amaterasu
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 29L
1,718 Elo+
Party 1
Chang'e
Chang'e
BlaznAzureCrow
Chang'e
Level 124
God Stats
12W - 6L
1,656 SR
Queue Stats
462W - 445L
1,587 Elo+
Solo
Da Ji
Da Ji
lmCheez
Da Ji
Level 155
God Stats
14W - 6L
1,652 SR
Queue Stats
801W - 554L
1,646 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
CyborgJo
Vulcan
13
1 / 11 / 4
9,704
607
16,540
15,769
8,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mulan
PROTOMIKE
Mulan
16
4 / 9 / 2
11,578
724
15,435
27,064
27,186
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
2 / 5 / 5
10,701
669
9,059
18,975
22,236
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
B4NDIT8434
Amaterasu
18
7 / 3 / 15
13,186
824
12,322
28,106
25,917
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
2 / 2 / 15
11,949
747
16,112
15,390
12,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
lmCheez
Da Ji
18
16 / 2 / 5
13,528
846
25,250
18,247
11,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
60
7
Kills
25
25
Deaths
7
11
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
B4NDIT8434
Amaterasu
7
3
15
4.83
W
2
2
15
4.75
L
Vulcan
CyborgJo
Vulcan
1
11
4
0.27
L
Mulan
PROTOMIKE
Mulan
4
9
2
0.56
L
2
5
5
0.9
W
Da Ji
lmCheez
Da Ji
16
2
5
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,034
Damage
53,684
61,808
Taken
61,743
57,834
Mitigated
49,781
7,171
Healing
28,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
B4NDIT8434
Amaterasu
12,322
5,010
1,334
12,266
28,106
25,917
1,402
11,193
16,913
0
31,175
W
16,112
1,876
3,975
7,658
15,390
12,366
757
6,100
9,290
67,986
0
L
Vulcan
CyborgJo
Vulcan
16,540
7,260
0
20
15,769
8,412
0
4,518
10,766
47,689
0
L
Mulan
PROTOMIKE
Mulan
15,435
2,463
0
1,426
27,064
27,186
0
6,316
20,207
450
38,079
L
9,059
2,550
562
5,163
18,975
22,236
0
5,388
13,298
26,071
0
W
Da Ji
lmCheez
Da Ji
25,250
8,070
0
3,584
18,247
11,498
106
8,732
9,343
0
56,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,983
Gold Earned
38,663
132
Minions Killed
212
2
Camps Cleared
13
807,882
Distance Traveled
986,191
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
13,186
824
41
3
3
349,268
0
W
Chang'e
11,949
747
121
8
3
333,259
3
L
Vulcan
9,704
607
63
4
0
265,399
6
L
Mulan
11,578
724
40
3
1
266,691
4
L
Maui
10,701
669
29
2
1
275,792
3
W
Da Ji
13,528
846
50
3
7
303,664
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role