Player Matchup

Da Ji
Da Ji
Athroxz
Da Ji
Level 157
God Stats
2W - 0L
1,436 SR
Queue Stats
203W - 203L
1,456 Elo+
Solo
Charybdis
Charybdis
CrazyDaze
Charybdis
Level 156
God Stats
4W - 2L
1,675 SR
Queue Stats
238W - 227L
1,430 Elo+
Solo
Xing Tian
Xing Tian
EfrainRM
Xing Tian
Level 106
God Stats
1W - 0L
1,740 SR
Queue Stats
4W - 3L
1,487 Elo+
Solo
Nu Wa
Nu Wa
ZKros
Nu Wa
Level 158
God Stats
9W - 7L
1,518 SR
Queue Stats
399W - 408L
1,431 Elo+
Solo
Artio
Artio
Zemel0n
Artio
Level 104
God Stats
2W - 0L
1,739 SR
Queue Stats
24W - 33L
1,408 Elo+
Solo
Team Averages
Level 136
1,621 SR
1,442 Elo+

VS

Team Averages
Level 98
1,512 SR
1,462 Elo+
Ishtar
Ishtar
 
Ishtar
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
CZG_Average
Zhong Kui
Level 64
God Stats
12W - 18L
1,377 SR
Queue Stats
298W - 306L
1,482 Elo+
Solo
Ares
Ares
Chewiethedog
Ares
Level 98
God Stats
8W - 9L
1,677 SR
Queue Stats
147W - 170L
1,427 Elo+
Party 1
Da Ji
Da Ji
Solar17Devil
Da Ji
Level 95
God Stats
6W - 13L
1,506 SR
Queue Stats
157W - 192L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Athroxz
Da Ji
14
3 / 2 / 3
8,853
553
6,087
12,009
5,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
CrazyDaze
Charybdis
13
0 / 3 / 2
7,745
484
5,051
11,124
4,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xing Tian
EfrainRM
Xing Tian
13
2 / 3 / 3
8,287
518
5,266
13,986
11,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Nu Wa
ZKros
Nu Wa
16
6 / 1 / 2
9,793
612
11,831
7,613
3,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Artio
Zemel0n
Artio
16
3 / 0 / 2
9,800
613
11,325
14,177
14,923
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
13
3 / 2 / 3
7,791
487
9,261
10,579
3,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hercules
 
Hercules
13
0 / 4 / 0
7,241
453
6,081
17,308
11,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zhong Kui
CZG_Average
Zhong Kui
12
2 / 3 / 0
7,294
456
6,851
11,651
7,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
3 / 1 / 3
7,348
459
4,763
9,436
6,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
1 / 4 / 2
6,983
436
2,227
13,916
5,227
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
17
14
Kills
9
9
Deaths
14
12
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
3
2
3
2.25
L
Hercules
 
Hercules
0
4
0
0
W
Da Ji
Athroxz
Da Ji
3
2
3
2.25
L
Zhong Kui
CZG_Average
Zhong Kui
2
3
0
0.67
L
3
1
3
4.5
W
Charybdis
CrazyDaze
Charybdis
0
3
2
0.33
W
Xing Tian
EfrainRM
Xing Tian
2
3
3
1.17
L
1
4
2
0.5
W
Nu Wa
ZKros
Nu Wa
6
1
2
7
W
Artio
Zemel0n
Artio
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,560
Damage
29,183
58,909
Taken
62,890
39,197
Mitigated
34,948
22,678
Healing
23,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
9,261
5,495
0
5,457
10,579
3,853
96
3,977
6,602
0
59,977
L
Hercules
 
Hercules
6,081
3,838
0
8,812
17,308
11,738
0
11,828
5,480
0
51,183
W
Da Ji
Athroxz
Da Ji
6,087
661
0
6,186
12,009
5,637
878
2,383
9,626
0
57,028
L
Zhong Kui
CZG_Average
Zhong Kui
6,851
527
0
4,416
11,651
7,544
0
6,762
4,889
58,800
0
L
4,763
237
0
2,133
9,436
6,586
74
2,907
6,529
22,801
0
W
Charybdis
CrazyDaze
Charybdis
5,051
2,633
0
4,631
11,124
4,186
3,504
986
10,138
0
68,383
W
Xing Tian
EfrainRM
Xing Tian
5,266
361
143
2,261
13,986
11,006
0
2,984
11,002
22,204
2,000
L
2,227
411
0
2,296
13,916
5,227
0
2,705
11,211
0
41,020
W
Nu Wa
ZKros
Nu Wa
11,831
3,135
0
2,164
7,613
3,445
1,416
4,717
2,896
82,802
0
W
Artio
Zemel0n
Artio
11,325
1,993
108
7,185
14,177
14,923
196
544
13,633
72,612
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,478
Gold Earned
36,657
498
Minions Killed
374
0
Camps Cleared
0
1,437,282
Distance Traveled
1,342,505
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
7,791
487
99
6
0
253,153
2
L
Hercules
7,241
453
84
5
0
276,097
0
W
Da Ji
8,853
553
85
5
0
280,684
2
L
Zhong Kui
7,294
456
98
6
0
228,747
0
L
Ares
7,348
459
25
2
0
292,319
10
W
Charybdis
7,745
484
116
7
0
256,160
5
W
Xing Tian
8,287
518
25
2
0
314,651
4
L
Da Ji
6,983
436
68
4
0
292,189
6
W
Nu Wa
9,793
612
139
9
0
278,789
5
W
Artio
9,800
613
133
8
0
306,998
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role