Player Matchup

Bellona
Bellona
AquaReign
Bellona
Level 65
God Stats
1W - 2L
1,299 SR
Queue Stats
8W - 13L
1,459 Elo+
Party 1
Danzaburou
Danzaburou
BuggOut41
Danzaburou
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,665 Elo+
Party 1
Neith
Neith
SlimmQuinn
Neith
Level 3
God Stats
1W - 1L
1,580 SR
Queue Stats
1W - 1L
1,665 Elo+
Party 1
Merlin
Merlin
bigshotdjt
Merlin
Level 146
God Stats
0W - 1L
1,117 SR
Queue Stats
22W - 26L
1,553 Elo+
Party 1
Ne Zha
Ne Zha
chinelas14
Ne Zha
Level 135
God Stats
32W - 26L
1,361 SR
Queue Stats
227W - 229L
1,453 Elo+
Solo
Team Averages
Level 71
1,372 SR
1,559 Elo+

VS

Team Averages
Level 79
1,498 SR
1,441 Elo+
Anhur
Anhur
 
Anhur
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Brazzelon
Hercules
Level 127
God Stats
2W - 4L
1,317 SR
Queue Stats
136W - 203L
1,372 Elo+
Party 2
Ganesha
Ganesha
DaPlayer69420
Ganesha
Level 63
God Stats
7W - 7L
1,379 SR
Queue Stats
110W - 167L
1,358 Elo+
Party 2
Ishtar
Ishtar
Telu9u
Ishtar
Level 29
God Stats
4W - 2L
1,641 SR
Queue Stats
51W - 52L
1,521 Elo+
Solo
Merlin
Merlin
slyxx-S
Merlin
Level 160
God Stats
40W - 24L
1,650 SR
Queue Stats
1,152W - 1,275L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AquaReign
Bellona
13
2 / 4 / 0
7,378
671
7,064
10,684
10,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
BuggOut41
Danzaburou
14
1 / 3 / 1
7,932
721
3,781
7,346
3,507
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Neith
12
0 / 6 / 2
6,965
633
3,264
8,105
3,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
bigshotdjt
Merlin
15
1 / 4 / 1
8,211
746
9,223
8,009
2,931
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ne Zha
chinelas14
Ne Zha
15
1 / 6 / 1
8,060
733
10,195
14,694
6,518
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
18
12 / 0 / 4
10,299
936
13,316
10,923
5,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
Brazzelon
Hercules
15
6 / 1 / 8
9,174
834
9,562
10,894
10,687
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ganesha
14
0 / 0 / 18
8,376
761
4,281
8,190
8,768
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ishtar
Telu9u
Ishtar
16
3 / 2 / 2
9,078
825
7,465
13,957
6,416
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
slyxx-S
Merlin
16
2 / 3 / 10
8,817
802
6,792
7,577
3,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
65
5
Kills
23
23
Deaths
6
5
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
12
0
4
14
L
Bellona
AquaReign
Bellona
2
4
0
0.5
W
Hercules
Brazzelon
Hercules
6
1
8
10
L
Danzaburou
BuggOut41
Danzaburou
1
3
1
0.5
W
Ganesha
0
0
18
9
L
Neith
0
6
2
0.17
W
Ishtar
Telu9u
Ishtar
3
2
2
2
L
Merlin
bigshotdjt
Merlin
1
4
1
0.38
L
Ne Zha
chinelas14
Ne Zha
1
6
1
0.25
W
Merlin
slyxx-S
Merlin
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,527
Damage
41,416
48,838
Taken
51,541
26,966
Mitigated
35,200
4,779
Healing
14,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
13,316
8,164
0
5,370
10,923
5,727
734
2,268
8,655
0
39,893
L
Bellona
AquaReign
Bellona
7,064
1,231
0
580
10,684
10,599
0
3,684
6,824
0
15,732
W
Hercules
Brazzelon
Hercules
9,562
1,747
0
2,246
10,894
10,687
150
2,794
8,100
0
17,755
L
Danzaburou
BuggOut41
Danzaburou
3,781
1,742
0
822
7,346
3,507
361
1,688
5,518
0
20,322
W
Ganesha
4,281
127
0
345
8,190
8,768
133
1,899
6,291
18,409
0
L
Neith
3,264
1,872
0
34
8,105
3,411
0
2,541
5,324
0
4,694
W
Ishtar
Telu9u
Ishtar
7,465
5,009
0
5,443
13,957
6,416
1,809
934
13,023
0
49,323
L
Merlin
bigshotdjt
Merlin
9,223
402
0
1,012
8,009
2,931
0
1,418
6,496
29,349
0
L
Ne Zha
chinelas14
Ne Zha
10,195
1,319
0
2,331
14,694
6,518
0
1,642
12,885
0
39,017
W
Merlin
slyxx-S
Merlin
6,792
325
0
598
7,577
3,602
675
1,328
6,249
27,847
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,546
Gold Earned
45,744
160
Minions Killed
234
0
Camps Cleared
0
1,057,599
Distance Traveled
1,159,872
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,299
936
72
7
0
246,100
1
L
Bellona
7,378
671
14
1
0
219,814
0
W
Hercules
9,174
834
26
2
0
239,759
2
L
Danzaburou
7,932
721
36
3
0
215,911
2
W
Ganesha
8,376
761
2
0
0
235,722
1
L
Neith
6,965
633
3
0
0
183,661
0
W
Ishtar
9,078
825
72
7
0
230,235
1
L
Merlin
8,211
746
55
5
0
214,909
2
L
Ne Zha
8,060
733
52
5
0
223,304
7
W
Merlin
8,817
802
62
6
0
208,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role