Player Matchup

Rama
Rama
 
Rama
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
AriranhaSuada
Yu Huang
Level 29
God Stats
2W - 1L
1,303 SR
Queue Stats
26W - 17L
1,534 Elo+
Party 3
Nemesis
Nemesis
BabyfacedKiller
Nemesis
Level 155
God Stats
1W - 0L
1,700 SR
Queue Stats
35W - 25L
1,540 Elo+
Party 3
Hades
Hades
FacuTrc7
Hades
Level 25
God Stats
1W - 1L
1,272 SR
Queue Stats
31W - 24L
1,477 Elo+
Party 1
Xing Tian
Xing Tian
miloco1
Xing Tian
Level 29
God Stats
3W - 3L
1,709 SR
Queue Stats
70W - 59L
1,530 Elo+
Party 1
Team Averages
Level 75
1,497 SR
1,516 Elo+

VS

Team Averages
Level 77
1,539 SR
1,442 Elo+
Geb
Geb
 
Geb
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
Ienimias123
Nemesis
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,437 Elo+
Solo
Skadi
Skadi
Kioya740
Skadi
Level 29
God Stats
5W - 4L
1,582 SR
Queue Stats
62W - 83L
1,420 Elo+
Party 2
Ra
Ra
Lauty-Magalla123
Ra
Level 65
God Stats
14W - 22L
1,419 SR
Queue Stats
241W - 260L
1,419 Elo+
Party 2
Baron Samedi
Baron Samedi
SirBrujita
Baron Samedi
Level 127
God Stats
11W - 9L
1,692 SR
Queue Stats
263W - 293L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
2 / 0 / 1
7,687
591
5,231
6,858
2,753
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Yu Huang
AriranhaSuada
Yu Huang
11
0 / 0 / 1
6,830
525
5,853
5,781
2,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
5 / 0 / 1
7,583
583
8,083
10,858
4,538
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hades
FacuTrc7
Hades
12
2 / 2 / 0
7,295
561
5,296
8,230
6,856
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xing Tian
miloco1
Xing Tian
11
1 / 0 / 2
7,148
550
3,899
9,417
6,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
9
0 / 0 / 1
6,049
465
2,445
8,864
7,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Nemesis
Ienimias123
Nemesis
10
1 / 3 / 0
6,284
483
4,345
13,051
4,953
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Skadi
Kioya740
Skadi
10
0 / 3 / 0
5,543
426
2,157
6,404
1,902
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 2 / 0
5,971
459
3,796
6,909
2,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Baron Samedi
SirBrujita
Baron Samedi
13
1 / 2 / 1
7,525
579
5,288
7,781
4,994
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
4
10
Kills
2
2
Deaths
10
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
2
0
1
2.5
L
Geb
 
Geb
0
0
1
0.5
W
Yu Huang
AriranhaSuada
Yu Huang
0
0
1
0.5
W
5
0
1
5.5
W
Hades
FacuTrc7
Hades
2
2
0
1
L
Nemesis
Ienimias123
Nemesis
1
3
0
0.33
L
Skadi
Kioya740
Skadi
0
3
0
0
L
0
2
0
0
L
Baron Samedi
SirBrujita
Baron Samedi
1
2
1
0.75
W
Xing Tian
miloco1
Xing Tian
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,362
Damage
18,031
41,144
Taken
43,009
23,248
Mitigated
22,373
13,652
Healing
9,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
5,231
4,345
0
5,080
6,858
2,753
1,240
695
6,163
0
72,247
L
Geb
 
Geb
2,445
424
0
2,349
8,864
7,530
0
3,436
5,428
15,872
0
W
Yu Huang
AriranhaSuada
Yu Huang
5,853
1,262
0
1,174
5,781
2,463
0
2,285
3,496
55,672
0
W
8,083
4,120
0
2,688
10,858
4,538
0
2,162
8,696
0
63,447
W
Hades
FacuTrc7
Hades
5,296
445
115
2,185
8,230
6,856
0
5,131
3,099
42,489
0
L
Nemesis
Ienimias123
Nemesis
4,345
2,427
0
1,336
13,051
4,953
0
2,670
10,381
0
51,983
L
Skadi
Kioya740
Skadi
2,157
962
0
718
6,404
1,902
0
974
5,430
0
34,105
L
3,796
219
435
1,690
6,909
2,994
0
3,131
3,778
48,467
0
L
Baron Samedi
SirBrujita
Baron Samedi
5,288
1,054
144
2,554
7,781
4,994
0
4,837
2,944
56,201
0
W
Xing Tian
miloco1
Xing Tian
3,899
146
0
2,410
9,417
6,638
308
1,823
6,358
19,937
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,543
Gold Earned
31,372
426
Minions Killed
342
0
Camps Cleared
0
1,247,621
Distance Traveled
1,239,728
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,687
591
131
10
0
218,958
1
L
Geb
6,049
465
11
1
0
296,069
1
W
Yu Huang
6,830
525
97
7
0
244,834
5
W
Nemesis
7,583
583
88
7
0
310,272
5
W
Hades
7,295
561
90
7
0
217,119
1
L
Nemesis
6,284
483
81
6
0
291,494
3
L
Skadi
5,543
426
51
4
0
215,259
0
L
Ra
5,971
459
89
7
0
246,704
1
L
Baron Samedi
7,525
579
110
8
0
190,202
3
W
Xing Tian
7,148
550
20
2
0
256,438
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role