Player Matchup

Chang'e
Chang'e
DTT001
Chang'e
Level 143
God Stats
10W - 6L
1,632 SR
Queue Stats
182W - 212L
1,410 Elo+
Solo
Nox
Nox
GoonPartol
Nox
Level 116
God Stats
3W - 11L
1,274 SR
Queue Stats
409W - 419L
1,368 Elo+
Party 1
Serqet
Serqet
Mayjorleehigh
Serqet
Level 116
God Stats
0W - 2L
1,303 SR
Queue Stats
61W - 51L
1,479 Elo+
Solo
Chernobog
Chernobog
Starzdust99
Chernobog
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
215W - 254L
1,399 Elo+
Party 1
Scylla
Scylla
SuccededHail97
Scylla
Level 108
God Stats
97W - 60L
1,666 SR
Queue Stats
250W - 241L
1,477 Elo+
Party 1
Team Averages
Level 110
1,475 SR
1,427 Elo+

VS

Team Averages
Level 93
1,501 SR
1,320 Elo+
Kali
Kali
 
Kali
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
KrymsonRain
Ymir
Level 83
God Stats
29W - 24L
1,547 SR
Queue Stats
231W - 262L
1,449 Elo+
Solo
Ishtar
Ishtar
LockdownPlays
Ishtar
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,093 Elo+
Party 2
Yu Huang
Yu Huang
SirKanyeTheWest
Yu Huang
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,093 Elo+
Party 2
Nike
Nike
chrequirozg
Nike
Level 158
God Stats
13W - 7L
1,459 SR
Queue Stats
250W - 220L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DTT001
Chang'e
11
0 / 0 / 0
6,203
517
3,800
10,255
5,724
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 2 / 1
5,180
432
3,790
5,783
2,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

8
0 / 3 / 0
4,736
395
1,477
8,219
2,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chernobog
Starzdust99
Chernobog
8
0 / 3 / 2
5,061
422
2,583
8,440
2,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
3 / 2 / 0
6,209
517
4,616
5,205
1,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
11
3 / 0 / 2
6,889
574
4,545
10,752
5,590
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 0 / 6
6,306
526
2,327
10,105
5,689
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
3 / 1 / 0
6,115
510
4,836
5,931
2,137
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yu Huang
10
4 / 2 / 1
6,501
542
4,101
4,944
1,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

11
0 / 0 / 0
6,473
539
5,274
7,983
4,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
19
3
Kills
10
10
Deaths
3
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
3
0
2
4
L
Chang'e
DTT001
Chang'e
0
0
0
0
L
0
2
1
0.25
W
0
0
6
3
W
3
1
0
3
L
0
3
0
0
W
Yu Huang
4
2
1
2.25
L
Chernobog
Starzdust99
Chernobog
0
3
2
0.33
L
3
2
0
1.5
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,266
Damage
21,083
37,902
Taken
39,715
14,693
Mitigated
20,151
12,424
Healing
17,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
4,545
1,979
0
5,791
10,752
5,590
64
2,108
8,644
0
47,033
L
Chang'e
DTT001
Chang'e
3,800
546
122
5,933
10,255
5,724
0
211
9,203
44,828
0
L
3,790
725
331
874
5,783
2,106
120
982
4,801
33,349
0
W
2,327
509
1,808
4,041
10,105
5,689
153
2,548
7,431
18,475
4,280
W
4,836
2,796
0
1,017
5,931
2,137
200
1,834
4,097
0
43,967
L
1,477
630
0
1,958
8,219
2,773
162
1,819
6,400
0
15,107
W
Yu Huang
4,101
574
0
685
4,944
1,843
552
1,835
3,109
35,629
0
L
Chernobog
Starzdust99
Chernobog
2,583
881
0
2,446
8,440
2,643
260
2,384
6,056
0
25,862
L
4,616
383
0
760
5,205
1,447
450
1,001
4,204
36,981
0
W
5,274
392
0
4,462
7,983
4,892
0
3,881
4,102
0
49,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,389
Gold Earned
32,284
288
Minions Killed
330
0
Camps Cleared
0
1,060,184
Distance Traveled
1,188,782
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
6,889
574
78
7
0
270,062
3
L
Chang'e
6,203
517
81
7
0
186,036
2
L
Nox
5,180
432
64
5
0
208,708
2
W
Ymir
6,306
526
33
3
0
219,071
3
W
Ishtar
6,115
510
75
6
0
218,088
3
L
Serqet
4,736
395
30
3
0
243,883
2
W
Yu Huang
6,501
542
62
5
0
232,052
1
L
Chernobog
5,061
422
35
3
0
191,837
1
L
Scylla
6,209
517
78
7
0
229,720
5
W
Nike
6,473
539
82
7
0
249,509
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role