Player Matchup

Hercules
Hercules
ArthurV4704
Hercules
Level 155
God Stats
0W - 3L
1,119 SR
Queue Stats
185W - 183L
1,570 Elo+
Party 1
Sylvanus
Sylvanus
Melmac909
Sylvanus
Level 154
God Stats
7W - 9L
1,580 SR
Queue Stats
639W - 626L
1,571 Elo+
Party 1
Fenrir
Fenrir
MoyRoseteXD
Fenrir
Level 158
God Stats
6W - 9L
1,532 SR
Queue Stats
447W - 403L
1,564 Elo+
Party 1
Hachiman
Hachiman
TFMG Tannic7
Hachiman
Level 28
God Stats
6W - 7L
1,401 SR
Queue Stats
24W - 17L
1,541 Elo+
Party 1
Kukulkan
Kukulkan
mVMany
Kukulkan
Level 160
God Stats
3W - 2L
1,863 SR
Queue Stats
256W - 218L
1,575 Elo+
Party 1
Team Averages
Level 131
1,499 SR
1,564 Elo+

VS

Team Averages
Level 102
1,552 SR
1,550 Elo+
Thor
Thor
Alt-account-only
Thor
Level 34
God Stats
1W - 1L
1,243 SR
Queue Stats
4W - 4L
1,407 Elo+
Party 2
Osiris
Osiris
Jterrons26
Osiris
Level 156
God Stats
7W - 1L
1,645 SR
Queue Stats
114W - 110L
1,516 Elo+
Party 3
Maui
Maui
Mystical-Sun-Tzu
Maui
Level 155
God Stats
23W - 19L
1,649 SR
Queue Stats
132W - 127L
1,569 Elo+
Party 2
Izanami
Izanami
RadiologistR
Izanami
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 3L
1,702 Elo+
Party 3
Kali
Kali
iCosmologist
Kali
Level 160
God Stats
4W - 1L
1,724 SR
Queue Stats
324W - 302L
1,554 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ArthurV4704
Hercules
15
2 / 1 / 1
9,694
485
10,264
16,223
20,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sylvanus
Melmac909
Sylvanus
14
2 / 2 / 8
8,635
432
10,232
17,174
19,395
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Fenrir
16
7 / 3 / 3
10,176
509
12,395
19,074
9,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
TFMG Tannic7
Hachiman
15
1 / 2 / 3
9,070
454
5,747
11,059
4,883
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
mVMany
Kukulkan
16
3 / 8 / 1
10,024
501
15,246
16,571
7,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 9
10,257
513
15,068
18,591
7,266
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Osiris
Jterrons26
Osiris
17
1 / 2 / 4
10,641
532
9,543
15,629
15,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
4 / 4 / 7
9,001
450
8,600
18,637
18,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
RadiologistR
Izanami
16
3 / 3 / 4
9,993
500
11,946
13,702
4,999
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

14
3 / 4 / 5
9,385
469
8,824
16,278
6,889
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
45
15
Kills
16
16
Deaths
15
16
Assists
29
Player
Kills
Deaths
Assists
KDA
W
5
2
9
4.75
L
Hercules
ArthurV4704
Hercules
2
1
1
2.5
W
Osiris
Jterrons26
Osiris
1
2
4
1.5
L
Sylvanus
Melmac909
Sylvanus
2
2
8
3
L
Fenrir
7
3
3
2.83
W
4
4
7
1.88
W
Izanami
RadiologistR
Izanami
3
3
4
1.67
L
Hachiman
TFMG Tannic7
Hachiman
1
2
3
1.25
W
3
4
5
1.38
L
Kukulkan
mVMany
Kukulkan
3
8
1
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,884
Damage
53,981
80,101
Taken
82,837
62,159
Mitigated
52,559
22,796
Healing
22,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,068
3,837
0
3,322
18,591
7,266
0
9,962
8,578
0
82,542
L
Hercules
ArthurV4704
Hercules
10,264
3,210
0
7,136
16,223
20,229
0
1,032
15,191
0
64,780
W
Osiris
Jterrons26
Osiris
9,543
4,062
0
7,386
15,629
15,308
465
1,301
13,510
0
82,801
L
Sylvanus
Melmac909
Sylvanus
10,232
2,590
1,717
3,941
17,174
19,395
0
3,447
13,727
24,089
7,706
L
Fenrir
12,395
3,000
0
5,780
19,074
9,988
0
1,158
17,916
0
74,137
W
8,600
2,630
1,029
4,063
18,637
18,097
140
6,662
11,754
27,062
11,457
W
Izanami
RadiologistR
Izanami
11,946
7,895
0
2,689
13,702
4,999
585
3,209
10,493
0
83,754
L
Hachiman
TFMG Tannic7
Hachiman
5,747
4,013
0
1,983
11,059
4,883
1,338
667
10,392
0
53,944
W
8,824
4,626
0
3,557
16,278
6,889
840
3,766
12,427
0
68,629
L
Kukulkan
mVMany
Kukulkan
15,246
402
0
2,239
16,571
7,664
0
1,311
15,260
93,604
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,599
Gold Earned
49,277
522
Minions Killed
561
0
Camps Cleared
0
1,841,190
Distance Traveled
1,927,985
22
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,257
513
135
7
0
384,025
3
L
Hercules
9,694
485
114
6
0
325,973
8
W
Osiris
10,641
532
156
8
0
385,340
2
L
Sylvanus
8,635
432
45
2
0
371,110
6
L
Fenrir
10,176
509
119
6
0
443,222
3
W
Maui
9,001
450
56
3
0
393,818
1
W
Izanami
9,993
500
126
6
0
398,044
4
L
Hachiman
9,070
454
83
4
0
360,914
0
W
Kali
9,385
469
88
4
0
366,758
4
L
Kukulkan
10,024
501
161
8
0
339,971
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role