Player Matchup

Ra
Ra
BIKESSS_123
Ra
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,596 Elo+
Party 1
Shiva
Shiva
Mr Stabby55
Shiva
Level 33
God Stats
5W - 0L
1,884 SR
Queue Stats
8W - 4L
1,596 Elo+
Party 1
Tyr
Tyr
TimeOfWornHearts
Tyr
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 5L
1,774 Elo+
Party 1
Team Averages
Level 55
1,628 SR
1,656 Elo+

VS

Team Averages
Level 99
1,476 SR
1,356 Elo+
Chang'e
Chang'e
HashEra8896
Chang'e
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 42L
1,385 Elo+
Solo
Zhong Kui
Zhong Kui
KRAYEzy
Zhong Kui
Level 107
God Stats
4W - 9L
1,429 SR
Queue Stats
117W - 173L
1,365 Elo+
Party 2
The Morrigan
The Morrigan
TJtrick2
The Morrigan
Level 105
God Stats
4W - 6L
1,499 SR
Queue Stats
118W - 190L
1,317 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
20 / 0 / 9
17,462
832
41,026
22,917
12,123
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
4 / 2 / 20
14,797
705
15,624
19,014
16,999
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

19
8 / 1 / 16
14,546
693
13,281
17,551
18,362
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
HashEra8896
Chang'e
15
2 / 14 / 0
11,722
558
12,526
31,376
9,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zhong Kui
KRAYEzy
Zhong Kui
17
1 / 6 / 2
12,057
574
14,154
25,602
18,634
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

The Morrigan
TJtrick2
The Morrigan
15
0 / 12 / 2
11,107
529
6,999
20,169
15,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
7
32
Kills
3
3
Deaths
32
45
Assists
4
Player
Kills
Deaths
Assists
KDA
W
20
0
9
24.5
L
Chang'e
HashEra8896
Chang'e
2
14
0
0.14
L
Zhong Kui
KRAYEzy
Zhong Kui
1
6
2
0.33
W
4
2
20
7
L
The Morrigan
TJtrick2
The Morrigan
0
12
2
0.08
W
8
1
16
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,931
Damage
33,679
59,482
Taken
77,147
47,484
Mitigated
43,787
28,705
Healing
12,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
41,026
4,100
5,862
11,914
22,917
12,123
141
15,706
7,205
118,819
0
L
Chang'e
HashEra8896
Chang'e
12,526
1,919
679
3,261
31,376
9,986
0
17,396
13,576
35,612
0
L
Zhong Kui
KRAYEzy
Zhong Kui
14,154
658
0
7,742
25,602
18,634
0
12,385
12,865
61,874
0
W
15,624
4,829
2,715
4,327
19,014
16,999
704
10,601
8,413
0
71,402
L
The Morrigan
TJtrick2
The Morrigan
6,999
628
128
398
20,169
15,167
0
10,405
9,262
32,459
2,567
W
13,281
1,724
271
3,616
17,551
18,362
353
6,465
11,086
0
33,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,805
Gold Earned
34,886
279
Minions Killed
187
14
Camps Cleared
5
1,162,571
Distance Traveled
741,232
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
17,462
832
184
9
8
419,070
2
L
Chang'e
11,722
558
44
2
3
240,400
3
L
Zhong Kui
12,057
574
90
4
1
280,838
1
W
Shiva
14,797
705
67
3
4
394,920
3
L
The Morrigan
11,107
529
53
3
1
219,994
1
W
Tyr
14,546
693
28
1
2
348,581
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role