Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
FiveTwoMagoo
Ymir
Level 149
God Stats
468W - 363L
1,475 SR
Queue Stats
807W - 780L
1,469 Elo+
Party 1
Horus
Horus
Irish 214
Horus
Level 65
God Stats
1W - 2L
1,507 SR
Queue Stats
46W - 43L
1,468 Elo+
Party 1
Maui
Maui
Slayajay
Maui
Level 144
God Stats
65W - 76L
1,388 SR
Queue Stats
988W - 1,046L
1,330 Elo+
Solo
Ishtar
Ishtar
bartholomeu420
Ishtar
Level 67
God Stats
3W - 1L
1,863 SR
Queue Stats
115W - 136L
1,350 Elo+
Solo
Team Averages
Level 101
1,547 SR
1,423 Elo+

VS

Team Averages
Level 74
1,453 SR
1,426 Elo+
The Morrigan
The Morrigan
DaDabGuy
The Morrigan
Level 71
God Stats
0W - 5L
1,126 SR
Queue Stats
195W - 247L
1,402 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
GeminiTheGuy
Morgan Le Fay
Level 87
God Stats
0W - 1L
1,717 SR
Queue Stats
59W - 95L
1,373 Elo+
Solo
Sylvanus
Sylvanus
Onahara
Sylvanus
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 17L
1,582 Elo+
Party 3
Mulan
Mulan
ThiccNicck
Mulan
Level 60
God Stats
18W - 26L
1,543 SR
Queue Stats
95W - 147L
1,382 Elo+
Party 2
Cupid
Cupid
YonkoShanks
Cupid
Level 65
God Stats
5W - 2L
1,378 SR
Queue Stats
22W - 24L
1,391 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
3 / 1 / 6
6,163
560
4,244
4,553
2,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
7 / 0 / 1
7,514
683
5,537
5,940
3,409
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Horus
Irish 214
Horus
9
0 / 0 / 8
6,048
550
2,394
5,465
3,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Maui
11
5 / 0 / 4
6,709
610
2,943
4,465
2,465
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
3 / 0 / 4
6,546
595
5,833
8,407
3,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
DaDabGuy
The Morrigan
9
1 / 2 / 0
5,362
487
2,109
5,350
1,721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
GeminiTheGuy
Morgan Le Fay
8
0 / 6 / 0
4,958
451
3,394
8,759
3,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sylvanus
Onahara
Sylvanus
7
0 / 2 / 0
5,078
462
2,874
7,789
4,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Mulan
8
0 / 6 / 0
4,648
423
3,153
8,054
4,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 3 / 0
4,576
416
2,789
5,340
1,436
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
1
18
Kills
1
1
Deaths
19
23
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
3
1
6
6
L
The Morrigan
DaDabGuy
The Morrigan
1
2
0
0.5
W
7
0
1
7.5
L
Morgan Le Fay
GeminiTheGuy
Morgan Le Fay
0
6
0
0
W
Horus
Irish 214
Horus
0
0
8
4
L
Sylvanus
Onahara
Sylvanus
0
2
0
0
W
Maui
5
0
4
7
L
Mulan
0
6
0
0
L
0
3
0
0
W
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,951
Damage
14,319
28,830
Taken
35,292
15,220
Mitigated
15,325
14,612
Healing
9,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
4,244
635
488
1,294
4,553
2,481
731
2,914
1,573
26,654
0
L
The Morrigan
DaDabGuy
The Morrigan
2,109
622
0
3,108
5,350
1,721
0
1,003
4,347
27,384
0
W
5,537
1,967
0
1,510
5,940
3,409
559
1,270
4,364
42,585
0
L
Morgan Le Fay
GeminiTheGuy
Morgan Le Fay
3,394
452
0
111
8,759
3,320
0
5,050
3,709
27,208
0
W
Horus
Irish 214
Horus
2,394
1,078
798
2,505
5,465
3,785
158
1,575
3,890
0
12,593
L
Sylvanus
Onahara
Sylvanus
2,874
1,221
690
2,640
7,789
4,642
0
349
7,440
19,478
0
W
Maui
2,943
824
396
2,408
4,465
2,465
1,203
686
3,779
31,808
7,616
L
Mulan
3,153
410
0
1,219
8,054
4,206
0
5,307
2,747
0
20,943
L
2,789
1,348
107
1,182
5,340
1,436
240
733
4,607
0
25,154
W
5,833
3,658
0
5,213
8,407
3,080
995
1,932
6,475
0
52,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,980
Gold Earned
24,622
315
Minions Killed
213
0
Camps Cleared
0
1,023,781
Distance Traveled
897,174
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,163
560
54
5
0
203,475
3
L
The Morrigan
5,362
487
56
5
0
190,919
1
W
Ymir
7,514
683
75
7
0
187,200
3
L
Morgan Le Fay
4,958
451
44
4
0
164,077
0
W
Horus
6,048
550
27
2
0
219,253
2
L
Sylvanus
5,078
462
24
2
0
175,619
0
W
Maui
6,709
610
73
7
0
218,853
0
L
Mulan
4,648
423
39
4
0
181,203
0
L
Cupid
4,576
416
50
5
0
185,356
0
W
Ishtar
6,546
595
86
8
0
195,000
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role