Player Matchup

King Arthur
King Arthur
Floatingboar109
King Arthur
Level 119
God Stats
0W - 1L
1,384 SR
Queue Stats
59W - 46L
1,531 Elo+
Party 2
Ganesha
Ganesha
HungryGorgon
Ganesha
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 33L
1,517 Elo+
Party 2
Chang'e
Chang'e
TheDarkVow811
Chang'e
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 22L
1,525 Elo+
Party 2
Zhong Kui
Zhong Kui
blakeetaylor
Zhong Kui
Level 78
God Stats
4W - 5L
1,392 SR
Queue Stats
403W - 388L
1,540 Elo+
Party 1
Osiris
Osiris
evil octapus 89
Osiris
Level 153
God Stats
2W - 2L
1,474 SR
Queue Stats
203W - 199L
1,459 Elo+
Party 1
Team Averages
Level 109
1,450 SR
1,514 Elo+

VS

Team Averages
Level 106
1,354 SR
1,459 Elo+
Nu Wa
Nu Wa
Boltzeeraa
Nu Wa
Level 108
God Stats
1W - 1L
1,275 SR
Queue Stats
114W - 116L
1,479 Elo+
Solo
Pele
Pele
GnarlyShot-
Pele
Level 115
God Stats
3W - 7L
1,509 SR
Queue Stats
156W - 157L
1,510 Elo+
Solo
Hercules
Hercules
LeekBBQ
Hercules
Level 87
God Stats
1W - 1L
1,334 SR
Queue Stats
40W - 59L
1,363 Elo+
Solo
Sylvanus
Sylvanus
WickdResolution
Sylvanus
Level 76
God Stats
1W - 1L
1,246 SR
Queue Stats
110W - 113L
1,485 Elo+
Solo
Neith
Neith
iXopai
Neith
Level 143
God Stats
3W - 2L
1,404 SR
Queue Stats
126W - 130L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Floatingboar109
King Arthur
14
4 / 10 / 4
9,722
648
23,304
25,927
23,171
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
HungryGorgon
Ganesha
17
0 / 7 / 12
9,702
647
17,108
22,944
31,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chang'e
17
2 / 3 / 13
9,925
662
16,164
20,686
16,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
blakeetaylor
Zhong Kui
18
7 / 6 / 6
10,103
674
41,114
26,238
19,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 7 / 8
10,993
733
13,131
25,615
26,740
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
16
3 / 6 / 19
10,455
697
19,775
11,887
5,004
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
10 / 4 / 15
11,845
790
24,886
23,642
16,093
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
LeekBBQ
Hercules
20
12 / 2 / 19
13,432
895
20,189
45,354
46,787
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sylvanus
18
2 / 2 / 24
11,625
775
19,848
24,953
29,757
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
iXopai
Neith
17
5 / 3 / 17
10,883
726
19,193
18,116
9,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
126
17
Kills
32
33
Deaths
17
43
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
3
6
19
2.08
L
King Arthur
Floatingboar109
King Arthur
4
10
4
0.6
W
10
4
15
4.38
L
Ganesha
HungryGorgon
Ganesha
0
7
12
0.86
W
Hercules
LeekBBQ
Hercules
12
2
19
10.75
L
Chang'e
2
3
13
2.83
W
Sylvanus
2
2
24
7
L
Zhong Kui
blakeetaylor
Zhong Kui
7
6
6
1.67
L
4
7
8
1.14
W
Neith
iXopai
Neith
5
3
17
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,821
Damage
103,891
121,410
Taken
123,952
116,774
Mitigated
107,119
43,612
Healing
77,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
19,775
5,982
369
150
11,887
5,004
1,604
8,540
3,347
34,295
0
L
King Arthur
Floatingboar109
King Arthur
23,304
2,157
1,303
1,459
25,927
23,171
0
9,941
15,986
4,600
34,706
W
24,886
5,564
2,053
8,202
23,642
16,093
1,926
15,610
8,032
0
49,626
L
Ganesha
HungryGorgon
Ganesha
17,108
1,057
1,071
3,058
22,944
31,316
147
7,434
15,510
33,238
0
W
Hercules
LeekBBQ
Hercules
20,189
9,354
5,017
26,768
45,354
46,787
342
27,988
17,366
0
29,371
L
Chang'e
16,164
2,840
7,709
9,247
20,686
16,192
177
7,451
13,235
30,127
0
W
Sylvanus
19,848
5,663
13,788
12,193
24,953
29,757
529
14,560
10,393
25,151
0
L
Zhong Kui
blakeetaylor
Zhong Kui
41,114
3,773
1,777
11,195
26,238
19,355
16
7,412
18,826
55,165
0
L
13,131
5,226
3,058
3,735
25,615
26,740
65
7,385
18,230
3,241
21,843
W
Neith
iXopai
Neith
19,193
6,774
2,447
6,681
18,116
9,478
3,117
12,262
5,854
0
33,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,445
Gold Earned
58,240
164
Minions Killed
143
0
Camps Cleared
0
1,236,721
Distance Traveled
1,216,341
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,455
697
37
2
0
197,657
0
L
King Arthur
9,722
648
35
2
0
223,685
0
W
Pele
11,845
790
52
3
0
270,490
0
L
Ganesha
9,702
647
5
0
0
256,526
4
W
Hercules
13,432
895
21
1
0
291,108
0
L
Chang'e
9,925
662
52
3
0
275,054
0
W
Sylvanus
11,625
775
6
0
0
222,652
0
L
Zhong Kui
10,103
674
41
3
0
242,151
1
L
Osiris
10,993
733
31
2
0
239,305
0
W
Neith
10,883
726
27
2
0
234,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role