Player Matchup

Thor
Thor
Glacier214
Thor
Level 128
God Stats
5W - 5L
1,602 SR
Queue Stats
133W - 119L
1,521 Elo+
Party 1
Kukulkan
Kukulkan
InvalidWindow73
Kukulkan
Level 64
God Stats
15W - 7L
1,655 SR
Queue Stats
78W - 65L
1,526 Elo+
Party 1
Cupid
Cupid
Martryr
Cupid
Level 128
God Stats
2W - 1L
1,741 SR
Queue Stats
221W - 207L
1,487 Elo+
Party 1
Baron Samedi
Baron Samedi
Skyz UwU
Baron Samedi
Level 98
God Stats
4W - 1L
1,500 SR
Queue Stats
67W - 60L
1,486 Elo+
Party 1
Zhong Kui
Zhong Kui
Snubings
Zhong Kui
Level 120
God Stats
2W - 0L
1,307 SR
Queue Stats
38W - 43L
1,491 Elo+
Party 1
Team Averages
Level 108
1,561 SR
1,502 Elo+

VS

Team Averages
Level 99
1,498 SR
1,458 Elo+
Cerberus
Cerberus
 
Cerberus
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
 
Danzaburou
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
MxnkeyDJay
Kumbhakarna
Level 101
God Stats
1W - 1L
1,808 SR
Queue Stats
17W - 28L
1,426 Elo+
Party 2
Nox
Nox
VirrusViBez
Nox
Level 125
God Stats
0W - 1L
1,272 SR
Queue Stats
50W - 68L
1,396 Elo+
Party 2
Set
Set
erickson_m
Set
Level 106
God Stats
3W - 7L
1,411 SR
Queue Stats
57W - 64L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 4
7,527
684
5,174
9,302
3,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
12
1 / 0 / 3
6,980
635
4,607
1,885
740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cupid
Martryr
Cupid
11
3 / 0 / 6
6,725
611
6,326
8,979
2,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Baron Samedi
Skyz UwU
Baron Samedi
11
2 / 0 / 7
6,375
580
5,396
5,560
3,265
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Zhong Kui
Snubings
Zhong Kui
12
2 / 2 / 2
7,073
643
5,227
7,579
5,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
2 / 2 / 0
6,102
555
4,951
9,875
5,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
 
Danzaburou
8
0 / 3 / 0
4,877
443
3,104
5,842
2,295
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kumbhakarna
MxnkeyDJay
Kumbhakarna
8
0 / 5 / 0
5,212
474
1,134
10,657
5,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

11
0 / 0 / 0
6,116
556
1,389
5,362
2,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 3 / 0
4,996
454
1,408
9,218
3,458
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
2
13
Kills
2
2
Deaths
13
22
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
2
2
0
1
L
Danzaburou
 
Danzaburou
0
3
0
0
W
5
0
4
7
W
Kukulkan
1
0
3
2.5
W
Cupid
Martryr
Cupid
3
0
6
6
L
Kumbhakarna
MxnkeyDJay
Kumbhakarna
0
5
0
0
W
Baron Samedi
Skyz UwU
Baron Samedi
2
0
7
5.5
W
Zhong Kui
Snubings
Zhong Kui
2
2
2
1.5
L
0
0
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,730
Damage
11,986
33,305
Taken
40,954
15,614
Mitigated
18,789
15,586
Healing
10,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
4,951
161
0
3,239
9,875
5,415
0
4,510
5,365
37,243
0
L
Danzaburou
 
Danzaburou
3,104
1,162
0
1,240
5,842
2,295
0
1,985
3,857
0
33,257
W
5,174
1,455
0
4,798
9,302
3,518
184
1,087
8,139
0
52,027
W
Kukulkan
4,607
155
0
566
1,885
740
50
523
1,362
50,555
0
W
Cupid
Martryr
Cupid
6,326
2,993
56
5,573
8,979
2,773
25
813
7,246
0
51,428
L
Kumbhakarna
MxnkeyDJay
Kumbhakarna
1,134
153
271
1,743
10,657
5,206
0
3,531
7,126
11,685
0
W
Baron Samedi
Skyz UwU
Baron Samedi
5,396
908
923
2,081
5,560
3,265
360
1,303
4,257
24,597
2,532
W
Zhong Kui
Snubings
Zhong Kui
5,227
1,210
0
1,589
7,579
5,318
1,803
3,580
3,491
44,576
4,857
L
1,389
107
0
2,273
5,362
2,415
441
2,760
2,602
45,152
0
L
1,408
501
400
1,212
9,218
3,458
0
1,524
7,694
0
31,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,680
Gold Earned
27,303
392
Minions Killed
317
0
Camps Cleared
0
1,032,982
Distance Traveled
1,036,904
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,102
555
91
8
0
196,060
0
L
Danzaburou
4,877
443
67
6
0
180,465
0
W
Thor
7,527
684
88
8
0
242,451
1
W
Kukulkan
6,980
635
103
9
0
213,404
2
W
Cupid
6,725
611
83
8
0
202,831
2
L
Kumbhakarna
5,212
474
17
2
0
211,821
0
W
Baron Samedi
6,375
580
41
4
0
193,002
0
W
Zhong Kui
7,073
643
77
7
0
181,294
1
L
Nox
6,116
556
83
8
0
225,198
1
L
Set
4,996
454
59
5
0
223,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role