Player Matchup

Camazotz
Camazotz
Jonahkiah
Camazotz
Level 108
God Stats
3W - 5L
1,534 SR
Queue Stats
102W - 98L
1,589 Elo+
Party 1
Set
Set
Titan_IX
Set
Level 144
God Stats
3W - 9L
1,337 SR
Queue Stats
147W - 142L
1,591 Elo+
Party 1
Khepri
Khepri
Yopeyen
Khepri
Level 63
God Stats
15W - 19L
1,543 SR
Queue Stats
30W - 45L
1,450 Elo+
Party 1
Discordia
Discordia
spicylimabean
Discordia
Level 148
God Stats
4W - 6L
1,587 SR
Queue Stats
99W - 94L
1,581 Elo+
Party 1
Anhur
Anhur
supremeBeanr
Anhur
Level 87
God Stats
2W - 3L
1,588 SR
Queue Stats
204W - 208L
1,520 Elo+
Party 1
Team Averages
Level 110
1,518 SR
1,546 Elo+

VS

Team Averages
Level 102
1,667 SR
1,525 Elo+
Fenrir
Fenrir
RabidKoala69222
Fenrir
Level 63
God Stats
20W - 13L
1,642 SR
Queue Stats
245W - 209L
1,564 Elo+
Party 2
Sol
Sol
ReVoDub
Sol
Level 105
God Stats
6W - 2L
1,734 SR
Queue Stats
306W - 282L
1,512 Elo+
Party 2
Chang'e
Chang'e
bats2571
Chang'e
Level 105
God Stats
36W - 18L
1,741 SR
Queue Stats
135W - 110L
1,549 Elo+
Party 3
Kuzenbo
Kuzenbo
guessimg_
Kuzenbo
Level 117
God Stats
10W - 9L
1,663 SR
Queue Stats
324W - 300L
1,486 Elo+
Party 3
Kali
Kali
loso46
Kali
Level 122
God Stats
1W - 0L
1,559 SR
Queue Stats
82W - 71L
1,514 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Jonahkiah
Camazotz
15
3 / 2 / 1
9,039
532
14,455
19,947
12,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

13
3 / 4 / 0
8,171
481
8,660
14,963
6,774
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Khepri
Yopeyen
Khepri
10
1 / 5 / 1
6,943
408
3,440
15,584
11,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Discordia
spicylimabean
Discordia
15
2 / 2 / 2
8,882
522
8,991
8,631
3,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

11
0 / 5 / 1
7,081
417
6,471
14,670
5,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 7
8,611
507
7,029
18,684
17,063
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sol
16
6 / 0 / 8
9,936
584
17,264
13,481
4,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chang'e
bats2571
Chang'e
15
2 / 0 / 10
9,355
550
8,686
10,088
4,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Kuzenbo
guessimg_
Kuzenbo
15
0 / 4 / 2
8,939
526
11,080
16,619
18,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magic Focus

Magic Focus

+20
Magical Power

Kali
loso46
Kali
14
7 / 4 / 2
9,091
535
7,614
15,964
7,770
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
47
9
Kills
18
18
Deaths
10
5
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Camazotz
Jonahkiah
Camazotz
3
2
1
1.75
W
3
2
7
3.25
W
Sol
6
0
8
10
L
3
4
0
0.75
L
Khepri
Yopeyen
Khepri
1
5
1
0.3
W
Chang'e
bats2571
Chang'e
2
0
10
7
W
Kuzenbo
guessimg_
Kuzenbo
0
4
2
0.25
W
Kali
loso46
Kali
7
4
2
2
L
Discordia
spicylimabean
Discordia
2
2
2
1.5
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,017
Damage
51,673
73,795
Taken
74,836
39,571
Mitigated
52,728
23,414
Healing
25,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
Jonahkiah
Camazotz
14,455
5,375
0
13,243
19,947
12,478
0
10,212
8,939
0
76,936
W
7,029
2,026
0
2,852
18,684
17,063
0
4,266
14,328
0
33,186
W
Sol
17,264
9,367
0
8,867
13,481
4,854
1,850
2,237
11,244
87,413
6,561
L
8,660
4,622
0
1,215
14,963
6,774
0
4,081
10,882
0
71,703
L
Khepri
Yopeyen
Khepri
3,440
201
219
3,261
15,584
11,559
0
11,006
4,578
16,177
0
W
Chang'e
bats2571
Chang'e
8,686
1,466
2,511
4,813
10,088
4,403
324
5,187
4,901
72,345
0
W
Kuzenbo
guessimg_
Kuzenbo
11,080
2,905
0
3,920
16,619
18,638
489
258
15,143
55,217
0
W
Kali
loso46
Kali
7,614
3,831
0
2,651
15,964
7,770
1,194
673
15,239
0
59,702
L
Discordia
spicylimabean
Discordia
8,991
828
0
1,664
8,631
3,403
0
3,254
5,377
84,662
0
L
6,471
1,994
0
3,812
14,670
5,357
0
8,099
6,571
0
44,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,116
Gold Earned
45,932
493
Minions Killed
514
0
Camps Cleared
0
1,625,606
Distance Traveled
1,636,519
22
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
9,039
532
138
8
0
336,148
4
W
Fenrir
8,611
507
40
2
0
330,288
7
W
Sol
9,936
584
130
8
0
314,347
0
L
Set
8,171
481
100
6
0
318,174
4
L
Khepri
6,943
408
16
1
0
343,670
3
W
Chang'e
9,355
550
145
9
0
324,568
5
W
Kuzenbo
8,939
526
111
7
0
296,999
1
W
Kali
9,091
535
88
5
0
370,317
7
L
Discordia
8,882
522
160
9
0
340,198
8
L
Anhur
7,081
417
79
5
0
287,416
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role