Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
 
Sol
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Northess
Gilgamesh
Level 146
God Stats
2W - 4L
1,565 SR
Queue Stats
252W - 266L
1,573 Elo+
Solo
Sun Wukong
Sun Wukong
hueycr3w
Sun Wukong
Level 160
God Stats
0W - 1L
1,798 SR
Queue Stats
14W - 17L
1,588 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
netsuun
Morgan Le Fay
Level 109
God Stats
7W - 8L
1,601 SR
Queue Stats
279W - 304L
1,570 Elo+
Solo
Team Averages
Level 146
1,593 SR
1,546 Elo+

VS

Team Averages
Level 147
1,589 SR
1,568 Elo+
Scylla
Scylla
 
Scylla
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
 
Jing Wei
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
A LeGiT BoX
Xing Tian
Level 157
God Stats
1W - 0L
1,381 SR
Queue Stats
85W - 56L
1,624 Elo+
Party 1
Geb
Geb
Imtart
Geb
Level 160
God Stats
2W - 1L
1,727 SR
Queue Stats
180W - 199L
1,614 Elo+
Solo
Merlin
Merlin
VulcansSister
Merlin
Level 129
God Stats
6W - 2L
1,834 SR
Queue Stats
259W - 216L
1,603 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
15
1 / 2 / 4
8,458
651
7,051
13,537
15,211
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sol
 
Sol
9
0 / 1 / 3
6,901
531
4,863
2,905
1,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Northess
Gilgamesh
19
5 / 2 / 2
10,820
832
11,535
24,920
23,054
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
hueycr3w
Sun Wukong
14
0 / 2 / 4
7,950
612
9,443
14,893
12,728
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
netsuun
Morgan Le Fay
16
2 / 2 / 5
9,182
706
15,292
10,637
6,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
1 / 3 / 6
9,117
701
14,245
9,138
5,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
 
Jing Wei
15
0 / 1 / 3
8,220
632
12,859
6,795
3,843
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xing Tian
A LeGiT BoX
Xing Tian
17
6 / 1 / 3
9,977
767
12,221
17,672
22,624
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Geb
Imtart
Geb
14
0 / 3 / 6
8,080
622
8,212
15,561
18,787
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
2 / 0 / 5
9,047
696
10,008
8,270
5,864
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
32
8
Kills
9
9
Deaths
8
18
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
1
2
4
1.5
L
Sol
 
Sol
0
1
3
1.5
W
Scylla
 
Scylla
1
3
6
1.33
W
Jing Wei
 
Jing Wei
0
1
3
1.5
W
Xing Tian
A LeGiT BoX
Xing Tian
6
1
3
7.5
W
Geb
Imtart
Geb
0
3
6
1
L
Gilgamesh
Northess
Gilgamesh
5
2
2
3
W
2
0
5
4.5
L
Sun Wukong
hueycr3w
Sun Wukong
0
2
4
1
L
Morgan Le Fay
netsuun
Morgan Le Fay
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,184
Damage
57,545
66,892
Taken
57,436
58,378
Mitigated
56,324
31,893
Healing
17,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
7,051
1,243
1,256
1,508
13,537
15,211
0
9,892
3,645
15,310
0
L
Sol
 
Sol
4,863
776
825
970
2,905
1,156
0
1,416
1,489
8,560
0
W
Scylla
 
Scylla
14,245
1,496
673
1,591
9,138
5,206
310
3,874
5,264
28,771
0
W
Jing Wei
 
Jing Wei
12,859
10,256
0
1,364
6,795
3,843
571
4,146
2,649
0
24,790
W
Xing Tian
A LeGiT BoX
Xing Tian
12,221
825
4,003
3,752
17,672
22,624
0
9,476
8,196
22,347
0
W
Geb
Imtart
Geb
8,212
728
1,543
2,863
15,561
18,787
84
6,114
9,447
14,297
0
L
Gilgamesh
Northess
Gilgamesh
11,535
1,586
3,197
12,493
24,920
23,054
0
15,934
8,986
0
24,972
W
10,008
1,166
1,095
562
8,270
5,864
360
3,596
4,674
32,078
0
L
Sun Wukong
hueycr3w
Sun Wukong
9,443
742
1,291
5,579
14,893
12,728
0
9,475
5,418
0
20,391
L
Morgan Le Fay
netsuun
Morgan Le Fay
15,292
1,622
1,388
3,386
10,637
6,229
0
7,969
2,668
35,192
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,311
Gold Earned
44,441
128
Minions Killed
152
0
Camps Cleared
0
1,105,212
Distance Traveled
1,294,407
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,458
651
22
2
0
242,937
0
L
Sol
6,901
531
8
1
0
107,296
0
W
Scylla
9,117
701
36
3
0
261,489
0
W
Jing Wei
8,220
632
35
3
0
269,690
7
W
Xing Tian
9,977
767
19
1
0
266,602
0
W
Geb
8,080
622
13
1
0
233,460
0
L
Gilgamesh
10,820
832
20
2
0
259,217
0
W
Merlin
9,047
696
49
4
0
263,166
0
L
Sun Wukong
7,950
612
23
2
0
245,178
0
L
Morgan Le Fay
9,182
706
55
4
0
250,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role