Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
 
Hera
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Medusa
Medusa
RaViA MaNi
Medusa
Level 156
God Stats
4W - 0L
1,837 SR
Queue Stats
381W - 388L
1,454 Elo+
Party 2
Ares
Ares
VGMAYANI
Ares
Level 92
God Stats
14W - 5L
1,679 SR
Queue Stats
318W - 323L
1,512 Elo+
Party 2
Ne Zha
Ne Zha
bucketface43
Ne Zha
Level 159
God Stats
2W - 0L
1,178 SR
Queue Stats
39W - 49L
1,461 Elo+
Party 3
Team Averages
Level 119
1,539 SR
1,485 Elo+

VS

Team Averages
Level 136
1,501 SR
1,469 Elo+
Izanami
Izanami
 
Izanami
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
 
Hades
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
Slabbypooh
Hercules
Level 135
God Stats
40W - 51L
1,549 SR
Queue Stats
818W - 811L
1,451 Elo+
Solo
Janus
Janus
Triforce4Sanity
Janus
Level 157
God Stats
6W - 11L
1,488 SR
Queue Stats
481W - 536L
1,412 Elo+
Solo
Bellona
Bellona
UnxpctdVariable
Bellona
Level 83
God Stats
14W - 17L
1,470 SR
Queue Stats
159W - 160L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
10
0 / 1 / 1
5,689
569
3,773
5,329
1,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hera
 
Hera
8
0 / 2 / 0
4,791
479
1,422
3,947
1,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
RaViA MaNi
Medusa
8
1 / 2 / 0
4,777
478
3,420
4,163
1,720
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
8
0 / 0 / 1
5,172
517
3,493
6,071
4,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ne Zha
12
2 / 0 / 0
6,062
606
2,166
7,535
2,781
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
1 / 0 / 1
5,624
562
3,332
5,966
1,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hades
 
Hades
7
0 / 1 / 1
4,573
457
2,156
6,726
3,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hercules
Slabbypooh
Hercules
5
1 / 0 / 1
4,689
469
2,072
5,324
2,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
2 / 1 / 1
6,161
616
2,841
4,249
1,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 1 / 0
6,046
605
4,087
7,729
6,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
9
3
Kills
5
5
Deaths
3
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
0
1
1
0.5
W
Hera
 
Hera
0
2
0
0
L
Izanami
 
Izanami
1
0
1
1.5
L
Hades
 
Hades
0
1
1
0.5
W
Medusa
RaViA MaNi
Medusa
1
2
0
0.5
L
Hercules
Slabbypooh
Hercules
1
0
1
1.5
L
2
1
1
2.5
L
1
1
0
1
W
Ares
0
0
1
0.5
W
Ne Zha
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,274
Damage
14,488
27,045
Taken
29,994
11,980
Mitigated
15,024
7,300
Healing
14,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
3,773
259
0
2,956
5,329
1,833
0
98
5,231
35,613
0
W
Hera
 
Hera
1,422
495
0
420
3,947
1,427
0
1,908
2,039
27,176
0
L
Izanami
 
Izanami
3,332
2,109
0
3,604
5,966
1,937
0
1,154
4,812
0
49,606
L
Hades
 
Hades
2,156
73
28
3,652
6,726
3,207
0
778
5,926
23,874
0
W
Medusa
RaViA MaNi
Medusa
3,420
1,896
0
762
4,163
1,720
0
1,085
3,078
0
27,545
L
Hercules
Slabbypooh
Hercules
2,072
898
69
2,551
5,324
2,300
0
1,161
4,163
0
4,538
L
2,841
130
0
250
4,249
1,393
0
1,185
2,652
44,838
0
L
4,087
1,249
0
4,675
7,729
6,187
0
3,219
4,116
0
49,380
W
Ares
3,493
229
0
1,388
6,071
4,219
0
1,172
4,899
18,862
5,868
W
Ne Zha
2,166
558
0
1,774
7,535
2,781
0
734
6,801
0
45,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,491
Gold Earned
27,093
307
Minions Killed
339
0
Camps Cleared
0
937,872
Distance Traveled
821,986
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
5,689
569
79
8
0
187,758
2
W
Hera
4,791
479
52
5
0
158,501
0
L
Izanami
5,624
562
95
10
0
166,000
2
L
Hades
4,573
457
48
5
0
190,706
4
W
Medusa
4,777
478
52
5
0
183,650
1
L
Hercules
4,689
469
2
0
0
113,795
0
L
Janus
6,161
616
93
9
0
176,208
3
L
Bellona
6,046
605
101
10
0
175,277
2
W
Ares
5,172
517
34
3
0
192,991
1
W
Ne Zha
6,062
606
90
9
0
214,972
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role