Player Matchup

Medusa
Medusa
 
Medusa
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Clean Image
Ganesha
Level 86
God Stats
1W - 1L
1,296 SR
Queue Stats
99W - 100L
1,452 Elo+
Solo
Eset
Eset
Deeez007
Eset
Level 121
God Stats
2W - 0L
1,353 SR
Queue Stats
69W - 56L
1,533 Elo+
Solo
Kali
Kali
Drpainfulhit
Kali
Level 146
God Stats
2W - 0L
1,557 SR
Queue Stats
191W - 192L
1,477 Elo+
Solo
Charybdis
Charybdis
chaomancie
Charybdis
Level 121
God Stats
6W - 1L
1,765 SR
Queue Stats
255W - 250L
1,514 Elo+
Solo
Team Averages
Level 126
1,494 SR
1,495 Elo+

VS

Team Averages
Level 113
1,409 SR
1,483 Elo+
Maui
Maui
Copperhead2323
Maui
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 69L
1,527 Elo+
Party 1
Cernunnos
Cernunnos
Th1nsulincnw4it
Cernunnos
Level 63
God Stats
1W - 1L
1,746 SR
Queue Stats
13W - 27L
1,373 Elo+
Party 1
Sobek
Sobek
TheItagaki
Sobek
Level 143
God Stats
1W - 7L
1,213 SR
Queue Stats
280W - 285L
1,497 Elo+
Party 2
Ymir
Ymir
X Biggity
Ymir
Level 148
God Stats
0W - 4L
1,088 SR
Queue Stats
306W - 312L
1,494 Elo+
Party 2
Janus
Janus
andyrew22
Janus
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 43L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
19
5 / 5 / 14
11,938
746
22,773
15,949
9,149
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
Clean Image
Ganesha
20
0 / 2 / 26
12,189
762
14,685
22,251
29,415
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Eset
18
7 / 4 / 12
11,399
712
14,911
17,440
10,062
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
6 / 4 / 15
12,041
753
14,316
23,264
13,924
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Charybdis
chaomancie
Charybdis
20
10 / 2 / 16
12,988
812
26,915
17,975
9,764
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 5 / 11
9,791
612
10,243
18,587
25,752
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
Th1nsulincnw4it
Cernunnos
19
5 / 3 / 8
10,739
671
21,839
14,408
7,189
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sobek
17
4 / 8 / 9
10,555
660
9,863
21,559
28,206
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ymir
16
3 / 9 / 8
9,788
612
10,253
31,559
40,643
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Janus
andyrew22
Janus
18
4 / 4 / 10
10,215
638
25,075
13,680
5,934
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
63
28
Kills
17
17
Deaths
29
83
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
5
5
14
2.4
W
Ganesha
Clean Image
Ganesha
0
2
26
6.5
L
1
5
11
1.3
W
Eset
7
4
12
3.25
W
6
4
15
3.38
L
Cernunnos
Th1nsulincnw4it
Cernunnos
5
3
8
3
L
Sobek
4
8
9
1.06
L
Ymir
3
9
8
0.78
L
Janus
andyrew22
Janus
4
4
10
2.25
W
Charybdis
chaomancie
Charybdis
10
2
16
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,600
Damage
77,273
96,879
Taken
99,793
72,314
Mitigated
107,724
44,650
Healing
21,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
22,773
10,677
2,118
2,690
15,949
9,149
2,373
10,261
5,688
0
49,197
W
Ganesha
Clean Image
Ganesha
14,685
1,158
1,812
7,466
22,251
29,415
1,181
10,759
11,492
30,128
0
L
10,243
1,493
1,155
2,262
18,587
25,752
0
4,344
14,243
19,943
0
W
Eset
14,911
668
6,282
5,838
17,440
10,062
378
11,102
6,338
22,954
0
W
14,316
5,659
3,186
7,019
23,264
13,924
1,344
11,553
11,711
1,941
26,705
L
Cernunnos
Th1nsulincnw4it
Cernunnos
21,839
6,442
1,008
3,189
14,408
7,189
0
7,482
6,926
0
39,812
L
Sobek
9,863
270
1,048
3,393
21,559
28,206
0
5,373
16,186
17,764
0
L
Ymir
10,253
1,812
2,160
3,406
31,559
40,643
0
7,419
24,140
21,013
0
L
Janus
andyrew22
Janus
25,075
1,541
942
3,237
13,680
5,934
0
5,740
7,940
41,462
0
W
Charybdis
chaomancie
Charybdis
26,915
13,604
2,702
5,537
17,975
9,764
2,704
11,759
6,216
0
46,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,555
Gold Earned
51,088
166
Minions Killed
130
0
Camps Cleared
0
1,307,503
Distance Traveled
1,264,715
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,938
746
53
3
0
232,477
2
W
Ganesha
12,189
762
0
0
0
277,171
0
L
Maui
9,791
612
17
1
0
261,975
0
W
Eset
11,399
712
15
1
0
269,766
0
W
Kali
12,041
753
47
3
0
282,990
0
L
Cernunnos
10,739
671
45
3
0
240,424
0
L
Sobek
10,555
660
11
1
0
271,409
1
L
Ymir
9,788
612
14
1
0
252,182
0
L
Janus
10,215
638
43
3
0
238,725
1
W
Charybdis
12,988
812
51
3
0
245,099
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role