Player Matchup

Nox
Nox
 
Nox
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
ChRoNiCxHaVoC
Sol
Level 158
God Stats
13W - 4L
1,733 SR
Queue Stats
533W - 554L
1,518 Elo+
Party 1
King Arthur
King Arthur
LEGi0N4Ry
King Arthur
Level 158
God Stats
7W - 12L
1,428 SR
Queue Stats
261W - 271L
1,560 Elo+
Party 1
Poseidon
Poseidon
To ThE MAX1029
Poseidon
Level 158
God Stats
3W - 2L
1,482 SR
Queue Stats
193W - 201L
1,565 Elo+
Party 1
Chaac
Chaac
XxVoidKingxX
Chaac
Level 160
God Stats
24W - 17L
1,588 SR
Queue Stats
1,144W - 1,155L
1,527 Elo+
Party 2
Team Averages
Level 158
1,546 SR
1,534 Elo+

VS

Team Averages
Level 117
1,545 SR
1,669 Elo+
Chiron
Chiron
Bo55m4nRebarlma
Chiron
Level 102
God Stats
12W - 16L
1,455 SR
Queue Stats
896W - 928L
1,590 Elo+
Solo
Raijin
Raijin
Funnyrnan
Raijin
Level 154
God Stats
0W - 1L
1,786 SR
Queue Stats
42W - 22L
1,680 Elo+
Party 3
Cabrakan
Cabrakan
Kaknucklehead
Cabrakan
Level 155
God Stats
1W - 6L
1,292 SR
Queue Stats
319W - 311L
1,556 Elo+
Solo
Xing Tian
Xing Tian
Synth3ticMan
Xing Tian
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 2L
1,875 Elo+
Party 3
Atlas
Atlas
ourrockk
Atlas
Level 127
God Stats
2W - 1L
1,695 SR
Queue Stats
60W - 40L
1,646 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
17
1 / 5 / 22
11,278
752
6,272
21,757
27,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
9 / 3 / 16
12,808
854
26,582
13,642
7,530
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
LEGi0N4Ry
King Arthur
18
5 / 7 / 16
11,583
772
14,599
22,974
27,885
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Poseidon
20
10 / 4 / 13
13,250
883
29,102
11,591
6,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
1 / 6 / 17
10,593
706
17,863
26,622
28,202
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 4 / 7
12,837
856
33,808
17,003
9,926
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Raijin
Funnyrnan
Raijin
19
6 / 7 / 13
12,210
814
20,253
19,310
12,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cabrakan
Kaknucklehead
Cabrakan
16
1 / 6 / 17
10,500
700
6,738
22,773
40,456
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Xing Tian
Synth3ticMan
Xing Tian
17
2 / 6 / 16
11,382
759
9,154
25,678
28,811
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Atlas
ourrockk
Atlas
17
3 / 5 / 15
11,444
763
10,657
22,672
32,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
92
26
Kills
24
25
Deaths
28
84
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
1
5
22
2.4
L
12
4
7
3.88
W
9
3
16
5.67
L
Raijin
Funnyrnan
Raijin
6
7
13
1.79
L
Cabrakan
Kaknucklehead
Cabrakan
1
6
17
1.58
W
King Arthur
LEGi0N4Ry
King Arthur
5
7
16
1.86
L
Xing Tian
Synth3ticMan
Xing Tian
2
6
16
1.67
W
Poseidon
10
4
13
4.13
W
1
6
17
1.58
L
Atlas
ourrockk
Atlas
3
5
15
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,418
Damage
80,610
96,586
Taken
107,436
97,327
Mitigated
124,069
31,047
Healing
26,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
6,272
364
1,679
4,899
21,757
27,200
916
10,516
11,241
15,195
0
L
33,808
11,731
4,183
5,090
17,003
9,926
2,583
9,636
7,367
0
53,056
W
26,582
9,872
2,286
4,181
13,642
7,530
4,650
9,568
4,074
45,354
0
L
Raijin
Funnyrnan
Raijin
20,253
1,666
1,748
3,473
19,310
12,035
864
8,348
10,962
49,724
0
L
Cabrakan
Kaknucklehead
Cabrakan
6,738
980
1,575
1,474
22,773
40,456
349
13,743
9,030
10,724
0
W
King Arthur
LEGi0N4Ry
King Arthur
14,599
1,846
1,684
1,227
22,974
27,885
154
8,863
14,111
0
31,593
L
Xing Tian
Synth3ticMan
Xing Tian
9,154
941
271
2,694
25,678
28,811
519
17,711
7,967
17,671
0
W
Poseidon
29,102
2,977
3,372
2,133
11,591
6,510
2,895
6,633
4,958
58,997
0
W
17,863
1,432
1,817
7,769
26,622
28,202
100
11,035
15,400
0
31,778
L
Atlas
ourrockk
Atlas
10,657
3,363
1,700
4,567
22,672
32,841
60
12,518
10,154
18,231
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,512
Gold Earned
58,373
177
Minions Killed
145
0
Camps Cleared
0
1,390,901
Distance Traveled
1,305,770
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
11,278
752
21
1
0
255,673
1
L
Chiron
12,837
856
52
3
0
270,424
0
W
Sol
12,808
854
46
3
0
278,325
0
L
Raijin
12,210
814
63
4
0
225,521
0
L
Cabrakan
10,500
700
8
1
0
251,899
0
W
King Arthur
11,583
772
26
2
0
275,976
0
L
Xing Tian
11,382
759
10
1
0
281,591
0
W
Poseidon
13,250
883
65
4
0
275,664
0
W
Chaac
10,593
706
19
1
0
305,263
1
L
Atlas
11,444
763
12
1
0
276,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role