Player Matchup

Sun Wukong
Sun Wukong
AdiosMuchacho
Sun Wukong
Level 88
God Stats
9W - 11L
1,573 SR
Queue Stats
160W - 159L
1,452 Elo+
Party 1
Arachne
Arachne
BlazeThaDank
Arachne
Level 122
God Stats
40W - 44L
1,455 SR
Queue Stats
79W - 93L
1,398 Elo+
Solo
Bacchus
Bacchus
Lord Liqhtskin
Bacchus
Level 128
God Stats
31W - 26L
1,565 SR
Queue Stats
365W - 353L
1,456 Elo+
Party 1
Cupid
Cupid
escosama
Cupid
Level 61
God Stats
51W - 47L
1,518 SR
Queue Stats
123W - 152L
1,362 Elo+
Party 1
The Morrigan
The Morrigan
ligthyerzero
The Morrigan
Level 144
God Stats
2W - 8L
1,296 SR
Queue Stats
420W - 442L
1,458 Elo+
Solo
Team Averages
Level 109
1,481 SR
1,425 Elo+

VS

Team Averages
Level 129
1,492 SR
1,419 Elo+
Achilles
Achilles
BeauGarcon08
Achilles
Level 156
God Stats
1W - 0L
1,552 SR
Queue Stats
37W - 38L
1,454 Elo+
Solo
Yemoja
Yemoja
Cole93
Yemoja
Level 127
God Stats
7W - 5L
1,383 SR
Queue Stats
292W - 319L
1,365 Elo+
Solo
Chang'e
Chang'e
JaboiRawdog
Chang'e
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
196W - 193L
1,445 Elo+
Solo
Neith
Neith
ToBy-v22
Neith
Level 117
God Stats
22W - 37L
1,364 SR
Queue Stats
217W - 248L
1,396 Elo+
Solo
Hera
Hera
z420zKings
Hera
Level 116
God Stats
7W - 5L
1,662 SR
Queue Stats
392W - 455L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AdiosMuchacho
Sun Wukong
17
6 / 1 / 5
10,955
522
17,289
20,591
17,928
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
BlazeThaDank
Arachne
14
3 / 5 / 8
9,114
434
8,819
22,528
9,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
4 / 2 / 11
9,667
460
15,176
21,601
29,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cupid
escosama
Cupid
8
0 / 1 / 2
7,018
334
3,723
4,870
1,495
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Morrigan
ligthyerzero
The Morrigan
16
4 / 2 / 4
9,928
473
11,717
11,297
5,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BeauGarcon08
Achilles
17
2 / 1 / 0
9,911
472
5,577
20,217
14,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Yemoja
Cole93
Yemoja
14
0 / 3 / 4
9,332
444
6,193
17,555
16,950
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
JaboiRawdog
Chang'e
14
0 / 6 / 0
9,083
433
9,635
18,746
11,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
ToBy-v22
Neith
19
6 / 1 / 1
11,502
548
15,749
17,908
8,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
1 / 6 / 0
8,345
397
11,477
11,852
5,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
14
17
Kills
9
11
Deaths
17
30
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AdiosMuchacho
Sun Wukong
6
1
5
8.5
W
Achilles
BeauGarcon08
Achilles
2
1
0
2
L
Arachne
BlazeThaDank
Arachne
3
5
8
1.4
W
Yemoja
Cole93
Yemoja
0
3
4
0.67
W
Chang'e
JaboiRawdog
Chang'e
0
6
0
0
L
4
2
11
4.75
W
Neith
ToBy-v22
Neith
6
1
1
6.5
L
Cupid
escosama
Cupid
0
1
2
1
L
The Morrigan
ligthyerzero
The Morrigan
4
2
4
3
W
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,724
Damage
48,631
80,887
Taken
86,278
64,161
Mitigated
57,058
22,737
Healing
36,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AdiosMuchacho
Sun Wukong
17,289
3,358
0
6,979
20,591
17,928
856
10,385
9,566
33
86,816
W
Achilles
BeauGarcon08
Achilles
5,577
1,099
0
9,186
20,217
14,580
808
4,810
15,407
0
92,196
L
Arachne
BlazeThaDank
Arachne
8,819
6,054
476
7,800
22,528
9,809
263
4,575
17,891
0
59,307
W
Yemoja
Cole93
Yemoja
6,193
1,493
4,159
4,148
17,555
16,950
0
6,862
10,693
52,988
0
W
Chang'e
JaboiRawdog
Chang'e
9,635
827
825
6,276
18,746
11,015
0
4,447
14,299
66,667
0
L
15,176
2,433
0
4,835
21,601
29,492
164
4,666
16,854
39,424
2,887
W
Neith
ToBy-v22
Neith
15,749
7,480
0
10,797
17,908
8,732
690
6,466
11,442
0
118,618
L
Cupid
escosama
Cupid
3,723
2,102
168
1,668
4,870
1,495
0
955
3,915
0
27,104
L
The Morrigan
ligthyerzero
The Morrigan
11,717
2,091
0
811
11,297
5,437
504
5,899
5,356
90,263
804
W
11,477
3,570
0
1,126
11,852
5,781
82
5,936
5,916
67,863
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,682
Gold Earned
48,173
481
Minions Killed
619
0
Camps Cleared
0
1,768,064
Distance Traveled
1,741,746
14
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,955
522
133
6
0
407,306
3
W
Achilles
9,911
472
143
7
0
380,961
2
L
Arachne
9,114
434
92
4
0
403,627
4
W
Yemoja
9,332
444
61
3
0
331,937
6
W
Chang'e
9,083
433
132
6
0
353,840
5
L
Bacchus
9,667
460
37
2
0
416,164
4
W
Neith
11,502
548
187
9
0
371,628
1
L
Cupid
7,018
334
52
2
0
156,648
0
L
The Morrigan
9,928
473
167
8
0
384,319
3
W
Hera
8,345
397
96
5
0
303,380
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role