Player Matchup

Neith
Neith
 
Neith
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Allaboutthc
Jormungandr
Level 125
God Stats
10W - 20L
1,370 SR
Queue Stats
638W - 745L
1,426 Elo+
Solo
Loki
Loki
Granaztlan
Loki
Level 148
God Stats
17W - 17L
1,564 SR
Queue Stats
356W - 363L
1,398 Elo+
Solo
Hades
Hades
TheKarpDealer
Hades
Level 92
God Stats
1W - 0L
1,514 SR
Queue Stats
17W - 8L
1,555 Elo+
Solo
Nu Wa
Nu Wa
robertarq
Nu Wa
Level 128
God Stats
21W - 12L
1,568 SR
Queue Stats
454W - 498L
1,419 Elo+
Solo
Team Averages
Level 120
1,503 SR
1,459 Elo+

VS

Team Averages
Level 38
1,462 SR
1,333 Elo+
Ymir
Ymir
MoodyDoobs
Ymir
Level 44
God Stats
1W - 2L
1,536 SR
Queue Stats
13W - 11L
1,511 Elo+
Party 2
Bellona
Bellona
MrBLeeT
Bellona
Level 7
God Stats
1W - 4L
1,278 SR
Queue Stats
2W - 9L
1,216 Elo+
Party 2
Nu Wa
Nu Wa
Pink_Queen75
Nu Wa
Level 40
God Stats
22W - 14L
1,528 SR
Queue Stats
120W - 129L
1,376 Elo+
Party 1
Athena
Athena
Trukkiz
Athena
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,134 Elo+
Party 2
Poseidon
Poseidon
the_Killer_9inch
Poseidon
Level 61
God Stats
12W - 13L
1,466 SR
Queue Stats
143W - 145L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
2 / 0 / 4
6,495
541
5,637
3,073
1,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
Allaboutthc
Jormungandr
10
1 / 1 / 2
5,892
491
3,709
10,301
7,463
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
5 / 0 / 2
6,734
561
3,594
7,240
2,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 1 / 3
7,173
598
5,435
7,124
5,453
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Nu Wa
robertarq
Nu Wa
12
2 / 1 / 4
7,018
585
5,813
4,035
1,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
5,411
451
811
8,001
5,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
MrBLeeT
Bellona
10
1 / 4 / 0
5,721
477
3,071
9,797
7,595
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
0 / 1 / 2
5,445
454
3,728
5,554
1,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Athena
Trukkiz
Athena
8
0 / 3 / 0
4,759
397
2,743
9,882
4,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
2 / 3 / 0
5,860
488
4,709
8,384
2,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
12
Kills
3
3
Deaths
12
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
0
4
4
W
Jormungandr
Allaboutthc
Jormungandr
1
1
2
2
W
5
0
2
6
L
0
1
0
0
L
Bellona
MrBLeeT
Bellona
1
4
0
0.25
L
0
1
2
1
W
2
1
3
3.5
L
Athena
Trukkiz
Athena
0
3
0
0
W
Nu Wa
robertarq
Nu Wa
2
1
4
4
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,188
Damage
15,062
31,773
Taken
41,618
18,368
Mitigated
21,767
11,899
Healing
10,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
5,637
1,655
0
1,602
3,073
1,157
0
1,522
1,551
0
33,767
W
Jormungandr
Allaboutthc
Jormungandr
3,709
1,700
189
1,891
10,301
7,463
181
2,854
7,447
34,264
0
W
3,594
474
0
4,298
7,240
2,740
120
2,540
4,700
0
36,355
L
811
185
0
1,948
8,001
5,781
0
1,682
6,319
23,966
0
L
Bellona
MrBLeeT
Bellona
3,071
1,318
0
3,222
9,797
7,595
0
3,585
6,212
0
34,101
L
3,728
1,242
0
702
5,554
1,337
0
3,901
1,653
33,233
0
W
5,435
691
0
2,902
7,124
5,453
0
2,496
4,628
43,739
0
L
Athena
Trukkiz
Athena
2,743
730
0
1,766
9,882
4,437
89
2,548
7,334
22,192
0
W
Nu Wa
robertarq
Nu Wa
5,813
1,463
0
1,017
4,035
1,555
1,095
2,579
1,456
51,218
0
L
4,709
1,015
0
2,384
8,384
2,617
0
3,241
5,143
36,727
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,312
Gold Earned
27,196
363
Minions Killed
263
0
Camps Cleared
0
1,143,207
Distance Traveled
1,093,973
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,495
541
57
5
0
206,314
0
W
Jormungandr
5,892
491
60
5
0
208,854
3
W
Loki
6,734
561
79
7
0
267,773
5
L
Ymir
5,411
451
38
3
0
213,559
0
L
Bellona
5,721
477
60
5
0
222,314
2
L
Nu Wa
5,445
454
46
4
0
210,502
2
W
Hades
7,173
598
84
7
0
241,467
2
L
Athena
4,759
397
46
4
0
220,354
2
W
Nu Wa
7,018
585
83
7
0
218,799
4
L
Poseidon
5,860
488
73
6
0
227,244
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role