Player Matchup

Hou Yi
Hou Yi
Masters
JerusalemsHero
Hou Yi
Masters
Level 141
God Stats
80W - 19L
1,930 SR
Queue Stats
368W - 121L
2,963 MMR
Party 1
Sobek
Sobek
Diamond III
Tragence
Sobek
Diamond III
Level 148
God Stats
5W - 0L
1,886 SR
Queue Stats
21W - 8L
2,594 MMR
Party 1
Yu Huang
Yu Huang
Masters
Zombiecrusher789
Yu Huang
Masters
Level 157
God Stats
8W - 2L
1,817 SR
Queue Stats
128W - 58L
3,173 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 149
1,878 SR
2,910 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 137
1,598 SR
2,177 MMR
Cabrakan
Cabrakan
Diamond IV
DzO xLegendaryX
Cabrakan
Diamond IV
Level 148
God Stats
3W - 7L
1,540 SR
Queue Stats
301W - 353L
2,152 MMR
Solo
Scylla
Scylla
Diamond II
LokoShooter27
Scylla
Diamond II
Level 108
God Stats
184W - 212L
1,663 SR
Queue Stats
222W - 271L
2,389 MMR
Solo
Guan Yu
Guan Yu
Diamond V
LuciRX_
Guan Yu
Diamond V
Level 155
God Stats
16W - 13L
1,592 SR
Queue Stats
977W - 1,127L
1,991 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
16 / 4 / 6
12,243
875
30,093
16,713
7,339
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sobek
Tragence
Sobek
15
1 / 2 / 20
9,955
711
7,814
16,790
20,513
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
6 / 0 / 16
11,442
817
15,541
8,208
3,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AresBastetNe ZhaAchillesShiva

VS

Bans
Ah Muzen CabCupidBaron SamediHorusBaba Yaga
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
11
0 / 10 / 5
8,910
636
5,490
23,321
29,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
4 / 5 / 2
10,435
745
14,613
15,213
5,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
LuciRX_
Guan Yu
12
2 / 8 / 1
9,162
654
4,609
20,221
18,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
14
23
Kills
6
6
Deaths
23
42
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
0
10
5
0.25
W
16
4
6
4.75
L
4
5
2
1
L
Guan Yu
LuciRX_
Guan Yu
2
8
1
0.31
W
Sobek
Tragence
Sobek
1
2
20
5.5
W
6
0
16
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,448
Damage
24,712
41,711
Taken
58,755
31,637
Mitigated
53,367
14,348
Healing
6,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
5,490
517
0
964
23,321
29,427
0
9,465
13,856
12,831
0
W
30,093
21,855
0
5,539
16,713
7,339
1,333
7,983
8,523
0
61,427
L
14,613
985
0
582
15,213
5,543
0
6,649
8,564
53,425
0
L
Guan Yu
LuciRX_
Guan Yu
4,609
283
942
3,516
20,221
18,397
0
7,484
12,737
0
12,704
W
Sobek
Tragence
Sobek
7,814
1,703
175
6,667
16,790
20,513
332
8,067
8,302
17,794
0
W
15,541
2,495
0
1,967
8,208
3,785
1,324
4,229
3,884
53,287
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,640
Gold Earned
28,507
155
Minions Killed
106
9
Camps Cleared
2
749,881
Distance Traveled
633,493
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
8,910
636
8
1
0
190,131
5
W
Hou Yi
12,243
875
58
4
6
214,784
0
L
Scylla
10,435
745
71
5
1
229,957
4
L
Guan Yu
9,162
654
27
2
1
213,405
1
W
Sobek
9,955
711
11
1
1
268,563
2
W
Yu Huang
11,442
817
86
6
2
266,534
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role