Player Matchup

Ganesha
Ganesha
Ocpik
Ganesha
Level 147
God Stats
2W - 2L
1,438 SR
Queue Stats
172W - 156L
1,594 Elo+
Party 1
King Arthur
King Arthur
RagnarokSt
King Arthur
Level 134
God Stats
0W - 1L
1,714 SR
Queue Stats
92W - 75L
1,599 Elo+
Party 1
Ymir
Ymir
Rubenrs
Ymir
Level 148
God Stats
1W - 2L
1,763 SR
Queue Stats
95W - 86L
1,611 Elo+
Party 1
Tsukuyomi
Tsukuyomi
rjdekay
Tsukuyomi
Level 103
God Stats
1W - 2L
1,586 SR
Queue Stats
94W - 83L
1,561 Elo+
Solo
Cernunnos
Cernunnos
xHMGxWheaten
Cernunnos
Level 125
God Stats
1W - 2L
1,517 SR
Queue Stats
122W - 103L
1,588 Elo+
Party 1
Team Averages
Level 131
1,604 SR
1,591 Elo+

VS

Team Averages
Level 147
1,486 SR
1,537 Elo+
Izanami
Izanami
 
Izanami
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
BigBuj
Achilles
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 67L
1,520 Elo+
Solo
Baba Yaga
Baba Yaga
Celiaa
Baba Yaga
Level 159
God Stats
19W - 9L
1,504 SR
Queue Stats
644W - 660L
1,586 Elo+
Solo
Maui
Maui
brotzy78
Maui
Level 149
God Stats
2W - 4L
1,298 SR
Queue Stats
495W - 547L
1,519 Elo+
Solo
Hun Batz
Hun Batz
netsuun
Hun Batz
Level 109
God Stats
5W - 3L
1,626 SR
Queue Stats
279W - 304L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Ocpik
Ganesha
20
1 / 7 / 24
13,137
691
17,193
41,736
57,580
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
RagnarokSt
King Arthur
20
8 / 7 / 16
14,570
767
16,626
40,664
53,097
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ymir
Rubenrs
Ymir
20
5 / 5 / 20
14,145
744
10,370
36,648
51,817
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tsukuyomi
rjdekay
Tsukuyomi
20
9 / 10 / 12
14,878
783
32,947
29,336
16,523
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cernunnos
xHMGxWheaten
Cernunnos
20
9 / 8 / 14
13,065
688
32,605
26,003
15,310
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
20
6 / 10 / 19
13,939
734
33,753
20,709
10,863
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
BigBuj
Achilles
20
9 / 6 / 11
14,196
747
24,532
33,952
55,828
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Baba Yaga
Celiaa
Baba Yaga
20
12 / 7 / 15
15,077
794
40,038
24,241
18,082
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Maui
20
1 / 5 / 27
13,329
702
12,114
29,708
47,616
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hun Batz
netsuun
Hun Batz
20
9 / 5 / 14
14,376
757
39,199
21,662
12,285
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
123
32
Kills
37
37
Deaths
33
86
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
6
10
19
1.55
W
Achilles
BigBuj
Achilles
9
6
11
2.42
W
Baba Yaga
Celiaa
Baba Yaga
12
7
15
2.79
L
Ganesha
Ocpik
Ganesha
1
7
24
1.86
L
King Arthur
RagnarokSt
King Arthur
8
7
16
2.29
L
Ymir
Rubenrs
Ymir
5
5
20
3
W
Maui
1
5
27
2.9
W
Hun Batz
netsuun
Hun Batz
9
5
14
3.2
L
Tsukuyomi
rjdekay
Tsukuyomi
9
10
12
1.5
L
Cernunnos
xHMGxWheaten
Cernunnos
9
8
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,741
Damage
149,636
174,387
Taken
130,272
194,327
Mitigated
144,674
68,788
Healing
36,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
33,753
12,455
883
757
20,709
10,863
4,448
5,001
15,708
0
62,152
W
Achilles
BigBuj
Achilles
24,532
6,396
1,648
7,386
33,952
55,828
49
4,819
29,133
74
35,850
W
Baba Yaga
Celiaa
Baba Yaga
40,038
4,194
2,986
8,033
24,241
18,082
2,062
6,076
18,165
57,910
0
L
Ganesha
Ocpik
Ganesha
17,193
1,799
2,882
12,594
41,736
57,580
1,331
9,750
31,576
42,114
0
L
King Arthur
RagnarokSt
King Arthur
16,626
1,190
12,614
13,065
40,664
53,097
186
12,634
27,322
0
28,876
L
Ymir
Rubenrs
Ymir
10,370
2,428
3,881
5,550
36,648
51,817
993
12,379
23,597
18,845
0
W
Maui
12,114
2,603
1,721
7,126
29,708
47,616
296
5,343
24,365
20,455
0
W
Hun Batz
netsuun
Hun Batz
39,199
6,853
1,645
4,454
21,662
12,285
2,223
6,324
15,338
24
74,850
L
Tsukuyomi
rjdekay
Tsukuyomi
32,947
7,751
2,968
7,655
29,336
16,523
2,702
8,312
20,743
0
57,209
L
Cernunnos
xHMGxWheaten
Cernunnos
32,605
13,032
3,210
4,369
26,003
15,310
2,557
9,175
16,686
0
50,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,795
Gold Earned
70,917
174
Minions Killed
194
0
Camps Cleared
0
1,608,194
Distance Traveled
1,485,346
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,939
734
54
3
0
247,240
1
W
Achilles
14,196
747
23
1
0
289,946
0
W
Baba Yaga
15,077
794
32
2
0
310,677
0
L
Ganesha
13,137
691
0
0
0
314,779
0
L
King Arthur
14,570
767
49
3
0
358,062
0
L
Ymir
14,145
744
21
1
0
303,245
0
W
Maui
13,329
702
11
1
0
305,336
0
W
Hun Batz
14,376
757
74
4
0
332,147
0
L
Tsukuyomi
14,878
783
46
2
0
344,976
0
L
Cernunnos
13,065
688
58
3
0
287,132
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role