Player Matchup

Xing Tian
Xing Tian
Bison broly
Xing Tian
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 7L
1,425 Elo+
Party 2
Izanami
Izanami
KS_NicolasR
Izanami
Level 107
God Stats
3W - 1L
1,500 SR
Queue Stats
112W - 125L
1,438 Elo+
Solo
Thoth
Thoth
KlutzyDarkling
Thoth
Level 158
God Stats
1W - 3L
1,500 SR
Queue Stats
29W - 24L
1,543 Elo+
Party 2
Mulan
Mulan
SoulTrain854
Mulan
Level 148
God Stats
1W - 0L
1,273 SR
Queue Stats
10W - 9L
1,501 Elo+
Party 2
Poseidon
Poseidon
sr_pepito123
Poseidon
Level 124
God Stats
1W - 1L
1,477 SR
Queue Stats
47W - 51L
1,423 Elo+
Solo
Team Averages
Level 139
1,450 SR
1,466 Elo+

VS

Team Averages
Level 104
1,620 SR
1,533 Elo+
Morgan Le Fay
Morgan Le Fay
Laddieboyyy
Morgan Le Fay
Level 155
God Stats
1W - 1L
1,705 SR
Queue Stats
135W - 106L
1,592 Elo+
Party 1
Awilix
Awilix
Logicfam
Awilix
Level 157
God Stats
1W - 1L
1,681 SR
Queue Stats
65W - 47L
1,607 Elo+
Party 1
He Bo
He Bo
diegwhoa
He Bo
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,463 Elo+
Party 1
Jormungandr
Jormungandr
mrlagx
Jormungandr
Level 103
God Stats
4W - 2L
1,701 SR
Queue Stats
83W - 72L
1,583 Elo+
Party 1
Bacchus
Bacchus
ms post
Bacchus
Level 80
God Stats
1W - 2L
1,513 SR
Queue Stats
135W - 123L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Bison broly
Xing Tian
18
3 / 4 / 17
10,750
827
11,049
22,840
28,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Izanami
KS_NicolasR
Izanami
17
3 / 4 / 13
9,877
760
17,747
9,179
5,230
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
8 / 4 / 10
10,853
835
8,178
11,724
6,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 2 / 18
10,235
787
12,841
14,477
21,026
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Poseidon
sr_pepito123
Poseidon
18
7 / 4 / 14
10,463
805
17,559
13,096
7,778
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Laddieboyyy
Morgan Le Fay
18
5 / 4 / 9
9,660
743
18,878
12,581
6,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Awilix
Logicfam
Awilix
16
6 / 6 / 6
9,535
733
10,274
14,088
7,348
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

He Bo
diegwhoa
He Bo
13
0 / 7 / 8
7,700
592
5,099
10,799
5,052
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
mrlagx
Jormungandr
16
2 / 6 / 10
9,037
695
11,442
18,733
22,651
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bacchus
ms post
Bacchus
17
5 / 2 / 11
10,181
783
13,897
23,472
23,670
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
62
24
Kills
18
18
Deaths
25
72
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Bison broly
Xing Tian
3
4
17
2.88
W
Izanami
KS_NicolasR
Izanami
3
4
13
2.38
W
8
4
10
3.25
L
Morgan Le Fay
Laddieboyyy
Morgan Le Fay
5
4
9
2.38
L
Awilix
Logicfam
Awilix
6
6
6
1.5
W
3
2
18
6
L
He Bo
diegwhoa
He Bo
0
7
8
0.57
L
Jormungandr
mrlagx
Jormungandr
2
6
10
1.17
L
Bacchus
ms post
Bacchus
5
2
11
5.25
W
Poseidon
sr_pepito123
Poseidon
7
4
14
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,374
Damage
59,590
71,316
Taken
79,673
69,845
Mitigated
65,670
26,930
Healing
26,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Bison broly
Xing Tian
11,049
1,031
2,126
6,341
22,840
28,869
310
12,456
9,886
24,239
0
W
Izanami
KS_NicolasR
Izanami
17,747
8,252
373
667
9,179
5,230
1,260
6,698
2,313
0
29,308
W
8,178
1,082
2,423
1,807
11,724
6,942
1,339
8,853
2,673
16,482
0
L
Morgan Le Fay
Laddieboyyy
Morgan Le Fay
18,878
1,454
2,287
3,248
12,581
6,949
0
5,762
6,819
36,557
0
L
Awilix
Logicfam
Awilix
10,274
4,271
1,333
1,516
14,088
7,348
0
6,323
7,765
0
15,815
W
12,841
1,166
2,847
3,370
14,477
21,026
90
9,223
4,978
1,097
18,051
L
He Bo
diegwhoa
He Bo
5,099
819
789
321
10,799
5,052
0
5,975
4,824
10,149
0
L
Jormungandr
mrlagx
Jormungandr
11,442
2,377
1,034
2,957
18,733
22,651
0
10,527
8,206
25,290
0
L
Bacchus
ms post
Bacchus
13,897
918
1,309
11,396
23,472
23,670
0
9,296
14,176
25,478
0
W
Poseidon
sr_pepito123
Poseidon
17,559
2,247
2,303
4,673
13,096
7,778
0
10,762
2,150
40,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,178
Gold Earned
46,113
142
Minions Killed
121
0
Camps Cleared
0
1,112,916
Distance Traveled
1,118,310
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
10,750
827
15
1
0
260,333
1
W
Izanami
9,877
760
42
3
0
189,123
0
W
Thoth
10,853
835
18
1
0
200,942
1
L
Morgan Le Fay
9,660
743
45
3
0
225,165
0
L
Awilix
9,535
733
19
1
0
233,950
0
W
Mulan
10,235
787
15
1
0
245,173
3
L
He Bo
7,700
592
16
1
0
201,751
5
L
Jormungandr
9,037
695
19
1
0
187,881
0
L
Bacchus
10,181
783
22
2
0
269,563
0
W
Poseidon
10,463
805
52
4
0
217,345
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role